Worm: Virtual Booster

[-] [+]
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
{1}{w}{w}
 
 C 
Creature – Human
Damage that would be dealt by Foil can't be prevented.
Creatures dealt damage by Foil this turn can't be regenerated this turn.
2/2
 R 
Enchantment
{1}, Sacrifice a creature with no activated abilities: Search your library for a creature card with one or more activated abilities and with power, toughness, or converted mana cost equal to that of the sacrificed creature. Put that card onto the battlefield, then shuffle your library.
{2}{r}{g}
 
 R 
Legendary Creature – Human Villain
If Lung would be dealt damage, instead regenerate Lung and put a +1/+1 counter on it.
As long as Lung has five or more +1/+1 counters on it, it has flying.
{t}: Lung deals 1 damage to target creature.
2/2
 R 
Creature – Human
{x}: Look at the top X cards of your library, then put them back in any order.
2/4
Legendary Creature – Human Hero
Flying, Indestructible
3/3
 R 
Legendary Creature – Human
When Skitter, Queen of Bugs enters the battlefield, gain control of all Insects, Spiders and Crabs.

Creatures you control get +1/+1
 R 
Creature – Human
Hexproof
At the beginning of each of upkeep, name a card. Whenever a player cast a spell with the chosen name this turn, put a victory counter on Contessa.
When Contessa has ten or more victory counters on it, you win the game.
2/2
{1}{u}
 
Legendary Creature – Human
You may choose not to untap Regent during your untap step.
{w}{u}{b}, {t}: Tap target creature for as long as you control Regent and Regent remains tapped. It gets -1/-1 for as long as it remains tapped. If that creature was attacking or blocking, remove it from combat.
0/3
{1}{w}
 
 U 
Creature – Human
{1}{w}: Wanton becomes an enchantment with "{1}{r}: Wanton deals 1 damage to target attacking or blocking creature" until end of turn.
2/2
 M 
Legendary Creature – Endbringer
Indestructible
Whenever Behemoth blocks or becomes blocked by a creature, it deals 4 damage to that creature and 4 damage to that creature's controller.
If Behemoth would enter the battlefield, if it wasn't cast, put it onto the bottom of its owner's library instead.
5/5
{2}{u}
 
 U 
Creature – Human
At the beginning of each upkeep, name a card. Cards with that name cost {2} less to cast this turn.
0/1
 R 
Artifact – Equipment
You control equipped creature.
{3}{u}{u}: Attach Spider Harness to target creature. Activate this ability only any time you could cast a sorcery.
 R 
Creature – Human
{t}: Regenerate target creature.
{g}, {t}: Put a +1/+1 counter on target creature.
{1}{g}, {t}: Target creature gets +3/+3 until end of turn.
{2}{g}, {t}: Put a 1/1 green Insect creature token onto the battlefield.
2/2
{3}{w}
 
 R 
Legendary Creature – Human
Shroud
{w}: Creatures you control get shroud until end of turn.
{1}{u}{u}
 
 M 
Creature – Human
Whenever Khepri blocks or becomes blocked by a creature, gain control of that creature for as long as you control Khepri. (That creature is removed from combat.)
2/2

Foil (common)
Trigger Event (rare)
Lung (rare)
Contessa (rare)
Alexandria (none)
Skitter, Queen of Bugs (rare)
Contessa (rare)
Regent (none)
Wanton (uncommon)
Behemoth (mythic)
Accord (uncommon)
Spider Harness (rare)
Panacea Unleashed (rare)
Grue (rare)
Khepri (mythic)