Skyholme: Virtual Booster

[-] [+]
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
 R 
Enchantment
{u}{r}, Sacrifice a creature: Put a 2/2 blue shark creature token with flying named Skyshark onto the battlefield.
"We use Goblin labourers because they're cheap, not too bright, and we go through SO many of them, especially at feeding time." Moritus Kel, Skyshark breeder.
 R 
Sorcery
Skyquake deals X damage to each creature.
Creatures with Flying lose flying and cannot gain it until end of turn.
 U 
Creature – Shark
Flying
Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with 2 +1/+1 counters on it)
Whatever mad Wizard first bred Skysharks has a LOT to answer for.
2/2
 R 
Land
Harpy Roost enters the battlefield tapped.
{t}: Add {b} to your mana pool.
{2}{b}{b}, {t}: Put a 1/1 Black Harpy token creature with flying onto the battlefield.
 U 
Creature – Human Cleric Pilot
Flying
Altitude (This creature can block and be blocked only by creatures with Flying.)
"Sky Pilot, how high can you fly?" – Eric Burdon & the Animals.
2/2
 U 
Artifact
{5}, {t}: Put a 3/3 colourless Golem artifact creature onto the battlefield.
 C 
Creature – Human Soldier
Reach (This creature can block creatures with flying.)
2/2
 R 
Land
Halls of Origination enters the battlefield tapped.
{t}: Add {u} to your mana pool.
{2}{u}{u}, {t}: Put a 2/2 Blue Metathran creature token onto the battlefield.
 U 
Creature – Metathran Scout
Flying
Protection from Blue
{u}: Target creature becomes blue until end of turn.
2/2
 C 
Artifact – Equipment
Equipped creature gets +0/+1 and has Flying.

Equip: {2}
 C 
Creature – Shark
Flying
"Domesticated is a relative term!" Jerrad Kal, Skyshark Wrangler.
2/2
 U 
Creature – Goblin
Flying
When Skyshark Wrangler dies, put a 2/2 blue Shark creature token with flying named Skyshark onto the battlefield.
It takes either an incredibly brave or incredibly stupid person to work with Skysharks, and this guy ain't brave.
1/1
 U 
Artifact Creature – Myr
{1}, {t}: Untap target Artifact.
1/1
 R 
Land
Dragonkin Hatchery enters the battlefield tapped.
{t}: Add {r} to your mana pool.
{2}{r}{r}, {t}: Put a 2/2 Red Dragon creature token named Dragonkin onto the battlefield.
 U 
Creature – Shark
Flying
Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with 2 +1/+1 counters on it)
Assault Skysharks are bred for size and savagery. As a result, they are only used when absolutely necessary.
4/4
 T 
Creature – Dragon
2/2

Skyshark Hatchery (rare)
Skyquake (rare)
Frenzied Skyshark (uncommon)
Harpy Roost (rare)
Sky Pilot (uncommon)
Golemworks (uncommon)
Crossbow Sentinel (common)
Halls of Origination (rare)
Metathran Skyscout (uncommon)
Falcon Spaulders (common)
Domesticated Skyshark (common)
Skyshark Wrangler (uncommon)
Maintenance Myr (uncommon)
Dragonkin Hatchery (rare)
Assault Skyshark (uncommon)
DRAGONKIN (token)