~Stop~: Virtual Booster
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Swamps you control have ": Target player loses 1 life and you gain 1 life."
3/3
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Haste
Trample Consuming Flame gets +1/+1 for each other spell cast this turn. 5/0
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Flying
When Inspiring Angel enters the battlefield, creatures you control get +1/+1 until end of turn. Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield) 3/3
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Bloodthirst 1
Augment (As you cast a creature spell, you may reveal this card from your hand and pay its augment cost. If you do, add this card's effects to that spell.) 3/3
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Rally – If you control 3 or more Soldiers, other you control get +0/+1
The enemy approaches! To arms!
1/1
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2/3
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No more commons
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No more commons
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When Leucian Augment enters the battlefield, exile another target nonland permanent.
When Leucian Augment leaves the battlefield, return the exiled card to the battlefield under its owner's control. 1/4
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When this enters the battlefield, all other creatures get -1/-1 until end of turn.
Evoke 1 (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield) 3/3
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Sacrifice Shock Troops: Shock Troops deals 2 damage to target creature or player.
2/2
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No more commons
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When @@@Cheap Augmenter enters the battlefield, you gain 1 life.
Augment (As you cast a creature spell, you may reveal this card from your hand and pay its augment cost. If you do, add this card's effects to that spell.) 1/1
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No more commons
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Leeching Swamplord
(rare)
Consuming Flame
(uncommon)
Inspiring Angel
(uncommon)
@@@Bloody Augmenter
(uncommon)
Rousing Watchman
(common)
Leucian Trooper
(common)
Leucian Augment
(common)
"Shrivel"
(common)
Shock Troops
(common)
@@@Cheap Augmenter
(common)
Forest
(basic)