Single Battle: Virtual Booster

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Mechanics
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 
 
No more rares or mythics
 
 
No more uncommons
 
 
No more uncommons
 
 
No more uncommons
{2}{u/r}{u/r}
 
 C 
Enchantment – Class
(You may only control one class card at a time.)
{u/r}:Switch target creature's power and toughness until end of turn.
{r}:Wizard deals 1 damage to target creature or player.
{u},{t}:You gain shroud until end of turn.
 
 
No more commons
 
 
No more commons
 
 
No more commons
 
 
No more commons
 
 
No more commons
 
 
No more commons
{2}{g/w} {g/w}
 
 C 
Enchantment – Class
(You may only control one class card at a time)
When Ranger enters the battlefield, you gain 2 life.
{g/w}:Battle target opponent.
Battle +4
 
 
No more commons
 
 
No more commons
{2}{g/r}{g/r}
 
 C 
Enchantment – Class
(You may only control one class at a time.)
When Fighter enters the battlefield, you gain 3 life.
{1}{r/g}:Battle target opponent.
Battle +4.

Wizard (common)
Ranger (common)
Fighter (common)