Gaea: Birthplace of Gods

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Showing all 94 cards

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 C 
Enchantment – Blessing Aura
Enchant creature

Enchanted creature gets +1/+1 for each basic land type among lands you control.

As long as you control a God creature, enchanted creature gets an additional +1/+1 for each basic land type among lands you control.
 C 
Creature – Elf Warrior
Phalanx--Whenever Allied Elf attacks, if you control three or more Humans and/or Demigods, put a +1/+1 counter on target creature.
3/3
 M 
Legendary Creature – God Warrior
First Strike

Other creatures you control have ward {0}.

Whenever an opponent pays a ward cost of a permanent you control, you may draw a card. This ability triggers only once each turn.
2/4
 U 
Enchantment – Blessing Aura
Enchant creature

Enchanted creature doesn't untap during its controller's untap step.

As long as you control a God creature, enchanted creature loses all abilities and has base power and toughness 0/1.
 C 
Creature – Human Gladiator
Vigilance

Phalanx--When Confident Ace enters the battlefield, if you control three or more Humans and/or Demigods, draw a card.
2/2
{1}{w}
 
 U 
Instant
Put a +1/+1 counter and a divinity counter on target creature. For as long as it has a counter on it, it's a God creature in addition to its other types.
 R 
Legendary Sorcery
Each player puts a radiation counter on a creature of their choice.

Destroy all creatures with radiation counters on them.
 C 
Sorcery
Counterfeit (Create a token that's a copy of a noncreature token you control.)

Scry X, where X is the number of Auras you control.
 C 
Instant
Put X radiation counters on target permanent.
 C 
Creature – Human Scout
When Doomed Hero enters the battlefield, create a Monster Role attached to target creature an opponent controls.

When Doomed Hero dies, create a Sage Role attached to target creature you control and a Mentor Role attached to target creature you control.
3/2
 C 
Creature – Human Soldier
Flash

Hesitant Guard enters the battlefield with a vigilance counter and a +1/+1 counter on it if you cast it during your main phase.
3/1
 U 
Legendary Creature – Demigod Warrior
Phalanx--As long as you control three or more Humans and/or Demigods, creatures you control have vigilance and first strike.
2/4
 C 
Sorcery
Put two +1/+1 counters on each of up to two target creatures.
 C 
Creature – Human Warrior
Phalanx--As long as you control three or more Humans and/or Demigods, Veteran Guard gets +1/+1 and has vigilance.
1/1
 C 
Enchantment – Blessing Aura
Enchant creature

Whenever enchanted creature deals combat damage to a player, draw a card.

As long as you control a God creature, if you would draw a card, instead surveil 1, then draw a card.
 U 
Instant
Counter target spell. If it's an artifact or enchantment spell, Counterfeit. (Create a token that's a copy of a noncreature token you control.)
 U 
Creature – Demigod Mystic
Whenever an artifact or enchantment enters the battlefield under your control, surveil 1.
2/3
 M 
Legendary Creature – God Mystic
Ward {2}

Auras you control have "{1}{u}: Attach this permanent to target permanent."

Whenever an aura you control becomes attached to a permanent, you may pay {2}. If you do, create a token that's a copy of it attached to the same permanent, This ability triggers only once each turn.
3/2
 C 
Creature – Human Scholar
Whenever Librarian Scholar enters or leaves the battlefield, draw a card.
Though librarian duties include returning books to their places, more often do books remain wherever they already are, for no one wishes to disturb a reading lirarian.
2/2
 R 
Legendary Instant
Create a token that's a copy of target noncreature, nonland permanent.
 C 
Sorcery
Each player mills three cards. If one or more creature cards were milled this way, draw three cards.
 C 
Creature – Bird
Flying, ward {1}
1/1
 C 
Creature – Human Oracle
Whenever Reader of Entrails deals combat damage to a creature, create a Blood token.
1/2
 C 
Creature – Naiad
Phalanx--As long as you control three or more Humans and/or Demigods, Sly Seaspirit has hexproof and can't be blocked.
3/2
 U 
Legendary Creature – Demigod Scholar
When Sofia, Gentle Northerner enters the battlefield and whenever Sofia deals combat damage to an opponent, create a colorless artifact token name Book with "At the beginning of your upkeep, put a page counter on this permanent." and "Sacrifice Book: Draw cards equal to the number of page counters on it."
0/3
 U 
Creature – Human Rogue
When Unceremonious Thief enters the battlefield, create a Dragonsick Role attached to it. (enchanted creature has flying. Whenever enchanted creature attacks, create a Treasure token.)
2/1
 C 
Enchantment – Blessing Aura
Enchant creature

Enchanted creature has prowess.

Whenever you cast an instant or sorcery spell, if you control a God creature, you may sacrifice Woden's Boon. When you do, copy that spell. You may choose new targets for the copy.
 C 
Instant
Destroy target creature with a radiation counter on it.

Put a radiation counter on target creature.
 U 
Legendary Creature – Demigod Warrior
Deathtouch

Astrid'kin'Gwyn ap Nudd must be blocked if able.

Phalanx--As long as you control three or more Humans and/or Demigods, Astrid'kin'Gwyn ap Nudd has first strike.
3/2
 C 
Creature – Demigod Gladiator
Lifelink

When Bladewhipper Scoundrel enters the battlefield, target player mills 5 cards.
4/3
 C 
Enchantment
Whenever a God or Demigod creature enters the battlefield under you control, create a Draugr Role attached to it. (Enchanted creature has undying)
 U 
Creature – Zombie
Deathtouch

At the beginning of you upkeep, put a radiation counter on Draugr Sleuth.

Whenever Draugr Sleuth deals combat damage to a player, that player mills cards equal to the number of radiation counters on Draugr Sleuth.
1/1
 C 
Enchantment – Blessing Aura
Enchant creature

Enchanted creature has deathtouch.

As long as you control a God creature, enchanted creature has first strike.
 C 
Enchantment – Blessing Aura
Enchant creature

Whenever enchanted creature attacks, create a treasure token.

Whenever enchanted creature attacks, if you control a God creature, create two 1/1 black Skeleton creature tokens.
 M 
Legendary Creature – God Noble
Deathtouch

Creature cards in your graveyard have embalm {3}{b}{b}.

Whenever a white Zombie token enters the battlefield under your control, create a token that's a copy of it. This ability triggers only once each turn.
1/4
 C 
Instant
Surveil 2, then draw 2 cards. You lose 2 life.
 C 
Creature – Plant Snake
Deathtouch
1/1
 C 
Creature – Zombie Badger
Growth X, where X is the number of tokens you control (Rotting Badger enters the battlefield with X +1/+1 counters on it.)
1/1
 U 
Artifact
Sacrifice a token: Target player mills X cards, where X is the number of tokens you control that share a card type with the sacrificed token.
 C 
Enchantment – Blessing Aura
Enchant creature

Enchanted creature has double strike.

As long as you control a God creature, enchanted creature gets +1/+0 and has trample.
 C 
Creature – Human Soldier
Phalanx--Whenever Fervent Follower attacks, if you control three or more Humans and/or Demigods, it gets +2/+0 until end of turn.
2/2
 C 
Instant
Counterfeit. (Create a token that's a copy of a noncreature token you control.)
 U 
Enchantment – Blessing Aura
Enchant creature

Whenever enchanted creature attacks, Counterfeit.

As long as you control a God creature, enchanted create gets +1/+0 for each noncreature token you control.
 M 
Legendary Creature – God Cleric
Haste

Creatures you control have "{t}: This creature deals 1 damage to any target."

Whenever a creature you control deals damage to a creature an opponent controls, it deals that much damage to each creature that player controls instead. This ability triggers only once each turn.
0/3
 C 
Creature – Boar
Growth 2 (Hunter's Prey enters the battlefield with 2 +1/+1 counters on it.)

Hunter's Prey enters the battlefield with an additional +1/+1 counter on it if you control a creature with power 5 or greater
0/0
 U 
Legendary Creature – Demigod Warrior
Trample

Growth 2 (Narcissa'kin'Atlas enters the battlefield with 2 +1/+1 counters on it.)

At the beginning of your upkeep, remove a +1/+1 counter from Narcissa'kin'Atlas, then double the number of +1/+1 counters on her.
0/0
 C 
Creature – Centaur
Haste

When Party of Party Nymphs enters the battlefield, create a 1/1 red Satyr creature token with haste.
2/1
 C 
Creature – Demigod Gladiator
Haste

When Reckless Hero enters the battlefield, you may discard a card. If you do, draw two cards.
3/1
 C 
Creature – Satyr
When Rowdy Visitor enters the battlefield, you may sacrifice an artifact, creature, or land. When you do, each opponent sacrifices a permanent.
2/1
 C 
Creature – Demigod Rogue
Phalanx--Whenever Ungodly Gambler enters the battlefield, if you control three or more Humans and/or Demigods, flip a coin. If you win the flip, surveil 2.
3/2
 R 
Instant
Phalanx--If you control three or more Humans and/or Demigods, put a radiation counter on target permanent.

Zeus's Grand Strike deals X damage to any target, where X is 2 plus the number of permanents you control with radiation counters on them.
 C 
Creature – Troll Soldier
When Allied Troll enters the battlefield, distribute three +1/+1 counters among up to three target creatures.
3/3
 C 
Enchantment – Blessing Aura
Enchant creature

Enchanted creature has vigilance and reach

As long as you control a God creature, enchanted creature gets +1/+1 and may block any number of creatures with flying each combat.
 M 
Legendary Creature – God Archer
Reach

Whenever a creature with flying attacks, other creatures you control gain reach until end of turn.

Whenever a creature you control blocks a creature with flying, exile that creature and all attacking creatures with flying that player controls. This ability triggers only once each turn.
1/4
 C 
Creature – Troll
Growth 7 (Bellowing Troll enters the battlefield with 7 +1/+1 counters on it.)

If damage would be dealt to Bellowing Troll, prevent that damage and remove that many counters from Bellowing Troll.
0/0
 C 
Creature – Centaur Berserker
Reach

When Enraged Centaur enters the battlefield, if an opponent lost life this turn, create a Monster Role attached to it.
3/3
 C 
Creature – Manticore
Trample

Growth 6 (Hissing Manticore enters the battlefield with 6 +1/+1 counters on it.)
0/0
 R 
Legendary Sorcery
Search your library for two basic land cards, put them on the battlefield tapped, then shuffle.
 C 
Creature – Chimaera
Growth 8 (Peaceful Chimaera enters the battlefield with 8 +1/+1 counters on it.)
0/0
 C 
Instant
Choose one:
Destroy target artifact or enchantment.
Target creature you control fights another target creaure.
 R 
Creature – Wurm
Growth twice X (Shieldscale Wurm enters the battlefield with twice X +1/+1 counters on it.)
0/0
 C 
Creature – Hydra
Growth X (Swamp Alligator enters the battlefield with X +1/+1 counters on it.)
0/0
 U 
Legendary Creature – Demigod Archer
Reach

Whenever a creature with flying enters the battlefield, put a radiation counter on Valentine'kin'Athena.

Archers you control get +1/+0 for each radiation counter on them as long as they are blocking a creature with flying.
1/6
 U 
Creature – Human Mystic
Woden's Devotee gets +1/+1 for each aura you control.

When Woden's Devotee deals combat damage to a player, draw a card.
1/1
 U 
Creature – Elf Artificer
{t}: Look at the top X cards of your library, where X is the number of artifacts you control. Reveal one of them and put it in your hand, then put the rest of the cards on the bottom of your library in a random order.
1/2
 U 
Creature – Human Rogue
When Cryptbreaker Con enters the battlefield, create a Treasure token.

{2}{b}{r}: Counterfeit. (Create a token that’s a copy of a noncreature token you control.)
3/1
 U 
Creature – Lion Mutant
Growth X (Gorging Nemean Lion enters the battlefield with X +1/+1 counters on it.)

Whenever a creature you control with power 5 or greater attacks, it gains trample until end of turn.
3/1
 U 
Creature – Dryad Sage
Growth 3 (Chiron's Aide enters the battlefield with 3 +1/+1 counters on it.)

Other creatures you control with +1/+1 counters on them get +1/+1.

Other creatures you control with radiation counters on them get +1/+1.
0/0
 R 
Legendary Creature – Centaur Sage
If one or more counters would be put on another creature you control, that many plus one +1/+1 counter and one radiation counter are put on it instead.

Demigod creatures you control enter the battlefield with a vigilance counter on them.
2/3
 U 
Creature – Human Cleric
Lifelink

Blessings you control have ward {2}.

Whenever you cast a Blessing spell, if you control a God, you may sacrifice Devotee of the Greatest. If you do, copy the spell. You may choose new targets for the copy.
2/1
 U 
Creature – Faerie Scholar
At the beginning of your upkeep, surveil 1.

Whenever a creature card is put into your graveyard from anywhere, each opponent mills 1.
2/2
 U 
Creature – Human Scholar
If a creature entering the battlefield would cause an ability of a permanent you control to trigger, you may pay {g}{u}. If you do, the ability triggers an additional time.
2/2
 U 
Creature – Human Scholar
Whenever you sacrifice a permanent, exile the top card of your library. You may play it this turn.
3/2
 U 
Creature – Human Soldier
Phalanx--Whenever Altwald Guard Marshal attacks, if you control three or more Humans and/or Demigods, creatures you control gain first strike until end of turn.
2/2
 R 
Legendary Creature – Demigod Sage
Ward--Pay 3 life

At the beginning of your upkeep, put a +1/+1 counter on each of any number of creatures with power less than Robin, Twice-Divine's. Those creatures can't attack you or a planeswalker you control until your next turn.
0/2
 R 
Legendary Creature – Zombie Chimaera
Trample, deathtouch

Growth 8 (Omega-Scarred Chimaera enters the battlefield with 8 +1/+1 counters on it.)

Whenever another creature enters the battlefield under your control, double the number of +1/+1 counters on it.
0/0
 R 
Legendary Creature – Demigod Scholar
Creatures you control have power and toughness each equal to the number of cards in your have.

Whenever Alexis, Twice Divine deals combat damage to an opponent, create a Sage Role token attached to target creature you control. (Whenever enchanted creature deals combat damage to any opponent, draw a card.)
*/*
 M 
Legendary Enchantment – Blessing
At the beginning of each players' upkeep, that player reveals the top card of their library. If it's a land card, each player creates a token that's a copy of it. If it's a nonland card, each player copies it. Each player who controls a Gods creature may cast it without paying its mana cost. Each player who doesn't may cast it.

Chaos, Who Lies Dreaming can be your commander.
 R 
Artifact
When Ancient Dragon's Hoard enters the battlefield, create X treasure tokens.

At the beginning of each upkeep, Counterfeit.
 C 
Artifact Creature – Golem Spirit
Growth 2 (Divine Sentry enters the battlefield with 2 +1/+1 counters on it.)

Divine Sentry can't attack alone.
0/0
 C 
Artifact Creature – Spirit
Whenever Forger's Assistant deals combat damage to an opponent, Counterfeit. (Create a token that's a copy of a noncreature token you control.)
3/1
 U 
Artifact Creature – Golem
{t}, Remove a radiation counter from a permanent you control: Add one mana of any color.
1/1
 C 
Artifact Creature – Golem
Growth X (Olympian Builder enters the battlefield with X +1/+1 counters on it.)

Olympian Builder enters the battlefield with X radiation counters on it.
1/1
 C 
Artifact – Blood
{2}, {t}, Discard a card or sacrifice a permanent: Draw a card.

{1}, {t}, Discard a card, Sacrifice Sacrifice to the Gods: Draw a card.
 C 
Artifact – Equipment
Equipped creature gets +1/+1 and has protection from Gods and and from Demigods.

Equip {5}

Equip Demigod or God {2}
 C 
Artifact Creature – Construct
Phalanx--As long as you control three or more Humans and/or Demigods, Wall Construct gets +2/+2.
2/2
 R 
Legendary Artifact
You may spend mana as though it were mana of any color.

{t}: Add {c}.
 R 
Legendary Land
Camelot, Western Castle enters the battlefield tapped.

{t}: Add {c}.

Whenever you cast a spell, if Camelot is untapped, you may surveil 1.
 R 
Land – Island Mountain
({t}: Add {u} or {r}.)

Crystalline Tunnel enters the battlefield tapped unless you
control two or more basic lands.
 R 
Land – Swamp Forest
({t}: Add {b} or {g}.)

Fetid Garden enters the battlefield tapped unless you control two or more basic lands.
 R 
Land – Plains Swamp
({t}: Add {w} or {b}.)

Forsaken Shrine enters the battlefield tapped unless you
control two or more basic lands.
 R 
Land – Forest Island
({t}: Add {g} or {u}.)

Lakeside Woodland enters the battlefield tapped unless you
control two or more basic lands.
 R 
Legendary Land
{t}: Add {c}.

{1}{r}, {t}, Sacrifice Mount Olympus: Mount Olympus deals 3 damage to any target.
 R 
Land – Mountain Plains
({t}: Add {r} or {w}.)

Restive Hearth enters the battlefield tapped unless you
control two or more basic lands.

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Show rarities: C U R M

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Gaea: Birthplace of Gods: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton | Draft Archetypes | Subtypes | Mechanics