Extra cards for the CC
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Lands you control can tap for any mana.
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Flash
Afinity for snow permanent.
Enchant snow land you control.
When Cold as a Cucumber enter the battlefield exile target creature an opponent controls until Cold as a Cucumber leaves the battlefield.
Afinity for snow permanent.
Enchant snow land you control.
When Cold as a Cucumber enter the battlefield exile target creature an opponent controls until Cold as a Cucumber leaves the battlefield.
Whenever you tap a creature you control, you gain 1 life.
Tap 2 creature you control : untap target permanent.
Tap 2 creature you control : untap target permanent.
In addition to pay Miss Obama Get Down ! cost, tap a creature you control.
Permanents you control gain hexproof and indestructible until end of turn.
Permanents you control gain hexproof and indestructible until end of turn.
Every player chooses a creature and sacrifice all other nonland permanent they control. Then, starting with you, a creature you control fights another creature the player to the left control. Then, your opponent to your left does the same, and so on until there is only 1 creature on the battlefield.
Exile target permanent, it owners create a desert. If Sandworm Hole was foretold, create a 4/2 green and white worm creature token with ride
.
Foretell


Foretell


Creature you control can block an additional creature.
Prevent all combat damage dealt to your creature while blocking.
Prevent all combat damage dealt to your creature while blocking.
Flash, haste, shadow
Whenever Turkish Ice Cream dies, all opponents create a treasure token.
: Return Turkish Ice Cream to your hand.
Whenever Turkish Ice Cream dies, all opponents create a treasure token.

1/1
Enchant target player.
Whenever enchanted player draws a card, you also draw a card.
Whenever enchanted player draws a card, you also draw a card.
Islandwalk
Whenever you tap an island, untap Cool Guy.
Whenever you tap an island, untap Cool Guy.
1/1
Destroy target tapped creature
Create a copy of a tapped creature and untap it. If Doppleganger Beatdown was foretold, copy all tapped creature.
Foretell


Foretell



Cumulative upkeep
All spells have Suspend

All spells have Suspend

All permanents become 2/2 green panda creature token until end of turn. If this spell was foretold, tap all creature your opponents control.
Fortell



Fortell




Whenever Skinwalker is dealt combat damage, Skinwalker becomes a copy of the creature damaging it. It keeps this abilities.
1/3
Create an island.
Tap target permanent, it does not untap until the next endstep.
Put a +1/+1 counter on target creature you control.
Storm
Tap target permanent, it does not untap until the next endstep.
Put a +1/+1 counter on target creature you control.
Storm
Destroy target creature, you loose life equal to the converted mana cost of the destroyed creature.
Cumulative upkeep
Whenever Hostage Situation enter the battlefield under your control, exile target permanent. You have protection from the exiled card owner as long as the exiled card remain exiled.
Whenever Hostage Situation leaves the battlefield, return all exiled card with Hostage Situation to the battlefield under their owner's control.

Whenever Hostage Situation enter the battlefield under your control, exile target permanent. You have protection from the exiled card owner as long as the exiled card remain exiled.
Whenever Hostage Situation leaves the battlefield, return all exiled card with Hostage Situation to the battlefield under their owner's control.
Return target creature card from your graveyard to play.
Flashback – Sacrifice 4 creature.
Flashback – Sacrifice 4 creature.
Whenever a creature you control dies, surveil 1.
,
Sacrifice another creature : Create X 1/1 black and blue squid creature token, where X is the sacrificed creature toughness.


2/2
At every upkeep, all opponents exile the top card of their library.You may play those cards as long as they remain exiled.
Whenever you cast a spell you dont own, add a +1/+1 counter on Squidstealer Umbris.
Whenever you cast a spell you dont own, add a +1/+1 counter on Squidstealer Umbris.
3/3
Persist
Trash Fiend gets a +1/+1 counter for each permanent in your graveyard.
Whenever a nontoken permanent would go into your graveyard, Trash Fiend connives.
At the beginning of your endstep, you may remove X counters from Trash Fiend. If you do, you may return target permanent in your graveyard with mana value X or less to the battlefield under your control.
Trash Fiend gets a +1/+1 counter for each permanent in your graveyard.
Whenever a nontoken permanent would go into your graveyard, Trash Fiend connives.
At the beginning of your endstep, you may remove X counters from Trash Fiend. If you do, you may return target permanent in your graveyard with mana value X or less to the battlefield under your control.
1/1
Every combat phase, you may reveal the top card of your library. Then, any opponent may pay
. If they dont, you may put it onto the battlefield under your control if its a creature or in your hand if its not.

Reach, vigilance, defender
Put a +1/+1 on Bloon TD at each of your endstep.
Sacrifice Bloon TD: Add
for every counters on Bloon TD.
Put a +1/+1 on Bloon TD at each of your endstep.
Sacrifice Bloon TD: Add

1/1
Riot
Whenever Funky Kong enter the battlefield, creature you control creatures you control gain trample and get +X/+X until end of turn, where X is the number of creatures you control.
Whenever Funky Kong enter the battlefield, creature you control creatures you control gain trample and get +X/+X until end of turn, where X is the number of creatures you control.
6/6
Flying, haste
Modular 2
Whenever you cast 3 non creature spells in a turn, you may return Mech Phoenix to the battlefield under your control until end of turn.
Modular 2
Whenever you cast 3 non creature spells in a turn, you may return Mech Phoenix to the battlefield under your control until end of turn.
3/2
Sacrifice a creature : Deal X damage to target creature, X being the sacrificed creature toughness.
Raid – At the beginning of your postcombat main phase, if a creature you control died this turn, exile the top card of your library. Until end of combat on your next turn, you may play that card.
Raid – At the beginning of your postcombat main phase, if a creature you control died this turn, exile the top card of your library. Until end of combat on your next turn, you may play that card.
Miracle
Add
for each tapped lands opponents control.

Add

Whenever a creature you control attacks, you may put a quest counter on Mooscles Training.
As long as Mooscles Training as 10 or more quest counters on it, you have an additional combat phase followed by an additional main phase at each of your turn.
As long as Mooscles Training as 10 or more quest counters on it, you have an additional combat phase followed by an additional main phase at each of your turn.
Untap target creature. After this main phase, there is an additional combat phase followed by an additional main phase.
Overload

Overload


Distribute 6 desertification counters on up to 6 lands. Then, proliferate. Then, create X 1/1 white and green wizard lizard creature token for each desert you control.
For each land your opponents control, create a 2/2 green Boar creature token with riot and "Ride
".
Buyback

Buyback

Desert Seekers enter the battlefield with X +1/+1 counters on it, X being the number of deserts in play.

, Remove a +1/+1 counter on Desert Seekers: Put a desertification counter on target land.


0/0
The next creature you cast this turn cost
less.
Draw a card.

Draw a card.
This spell costs Variable Colorless less to cast, where X is the greatest power among creatures you control.
Counter target spell.
Counter target spell.
Whenever Primeval Worm enter the battlefield, distribute 6 desertification counters up onto 6 lands.
Whenever Primeval Worm deals combat damage to an opponent, proliferate.
Ride 3
Whenever Primeval Worm deals combat damage to an opponent, proliferate.
Ride 3
6/3
Suspend 5 –
Create four 2/2 green boar creature tokens with ride

Create four 2/2 green boar creature tokens with ride

Convoke
Target creature get +2/+2 and trample until end of turn. It get an additional +1/+1 for each creature that were tapped to pay this spell mana cost.
Target creature get +2/+2 and trample until end of turn. It get an additional +1/+1 for each creature that were tapped to pay this spell mana cost.
Whenever Second Breakest enter the battlefield, create 3 treasures token.
Whenever you sacrifice a treasure token, you may create another treasure token tapped.
Whenever you sacrifice a treasure token, you may create another treasure token tapped.
Create 10 deserts. If this spell was foretold, all lands with desertification counters become deserts.
Foretell



Foretell




Council's dilema – Starting with you, each player for trick or treat. Reveal the top of your library until you reveal a nonland card for each trick vote. You may play those cards without paying their mana cost. You may play a permanent card from your hand for each treat vote.
Spells you own have Untap convoke (Your creature can help cast this help. Each creature you untap while casting this spell pays for
or one mana of that creature's color.)

Whenever you draw a card, create a 1/1 blue snow penguin gangster creature token.
Gangster creature you control have "
: Surveil 1 an opponent library."
Gangster creature you control have "

2/2

Whenever a treasure is sacrificed, put a +1\+1 counter on all ape creatures you control.
Whenever a player sacrifice a treasure, they gain 2 life.
2/2
Trample, riot
Whenever Gorilla Man deals combat damage to a creature, it deals that much damage to each other creature controlled by its owner.

: Gorilla Man fights target creature.
Whenever Gorilla Man deals combat damage to a creature, it deals that much damage to each other creature controlled by its owner.


6/6
Desert landfall – Whenever a desert enter the battlefield, draw a card.
Whenever a creature enter the battlefield under your control, put a desertification counter on target land.
Whenever a creature enter the battlefield under your control, put a desertification counter on target land.
Whenever an opponent casts a spell during your turn and when Voice of Sandurgence dies, create a green and white Elemental creature token with "This creature's power and toughness are each equal to the number of deserts you control."
2/2
Desertwalk
Desert landfall – Whenever a desert enter the battlefield under your control, create a 1/1 green and white lizard creature token.
Lands you own are desert.
You may play deserts from your graveyard.
Desert landfall – Whenever a desert enter the battlefield under your control, create a 1/1 green and white lizard creature token.
Lands you own are desert.
You may play deserts from your graveyard.
4/4
Companion – Your commanders have total toughness 8 or smaller.
Defender, lifelink, reach, first strike, deathtouch, ward
This creature can block any number of creature.
Ride 8
Defender, lifelink, reach, first strike, deathtouch, ward

This creature can block any number of creature.
Ride 8
1/8
Destroy each nonland permanent with mana value 1 or less. Add
or
for each permanent destroyed this way.


Deathtouch
You can only play lands from your graveyard.
You may play an additionnal land per turn.
Sacrifice a land you control : Prevent all combat damage that would be dealt this turn.
You can only play lands from your graveyard.
You may play an additionnal land per turn.
Sacrifice a land you control : Prevent all combat damage that would be dealt this turn.
1/3
Whenever a creature you control deals combat damage to a player, that player mills that many cards. If the player mills a permanent this way, Squidowon connives
1/2
At the beginning of your end step, exile the top card of every player library. Until your next turn, you may play those cards.
Whenever you play a card from exile, create a 2/2 black raccon creature token.
Whenever you play a card from exile, create a 2/2 black raccon creature token.
3/2
Creature you control have madness, their madness cost is equal to their converted mana cost.
: Discard 2 cards, draw 2 cards from any library.

3/2
Trample, ward
: Create a colorless snow artifact token named Ice Banana with "
Add one mana of any color."
Whenever another snow permanent enters the battlefield under your control, you may pay
,
or
. If you do, put a +1/+1 counter on Yeeti the Abominable.



Whenever another snow permanent enters the battlefield under your control, you may pay



3/3
Whenever Robonator enter the battlefield under your control, draw a card and add
for each Robonator on the battlefield.


,
: Create a copy of Robonator.





3/3
Whenever a creature you control dies, put a +1/+1 counter on Gloopy or Sugma.
At the beginning of your end step, you may remove X +1/+1 counters from Gloopy or Sugma. If you do, create a copy of target creature in your graveyard with power and toughness equal to X (X can't be 0).
At the beginning of your end step, you may remove X +1/+1 counters from Gloopy or Sugma. If you do, create a copy of target creature in your graveyard with power and toughness equal to X (X can't be 0).
1/1
Exile X target creature. Exiled creature controller create a snow desert for each creature exiled this way.
Split Second
Whenever a player cast its tenth or more spell in their turn, end the turn. If this spell was foretold, end the turn if its the fifth or more spell a player cast in their turn.
Foretell

Whenever a player cast its tenth or more spell in their turn, end the turn. If this spell was foretold, end the turn if its the fifth or more spell a player cast in their turn.
Foretell


Companion – The words graveyard or sacrifice appear on one of your commanders.
Sacrifice a creature : Put a +1/+1 couter on this creature. If the sacrificed card was not a token, draw a card.
Dredge anyone 1
Ride 2
Sacrifice a creature : Put a +1/+1 couter on this creature. If the sacrificed card was not a token, draw a card.
Dredge anyone 1
Ride 2
2/1
Create X copy of target creature you control, X being the number of creature all opponents control. Each of these copies fights a different one of those creature.
The legend rule does not apply to the copies.
The legend rule does not apply to the copies.
Companion – Commanders you own have total mana value 7 or more.
Flash, flying
Whenever a slug goes to a graveyard, proliferate or multiplicate.
If damage would be dealt to you or a creature you control, prevent that damage. Put a +1/+1 counter on this creature for each 1 damage prevented this way.
Ride 3
Flash, flying
Whenever a slug goes to a graveyard, proliferate or multiplicate.
If damage would be dealt to you or a creature you control, prevent that damage. Put a +1/+1 counter on this creature for each 1 damage prevented this way.
Ride 3
1/1
Whenever Iced Out Wrist enter the battlefield, draw a card.
Equipped creature has "
: add 2 mana of any color."
Equip
Equipped creature has "

Equip

Whenever you cast an instant or sorcery spell with mana value greater than the amount of +1/+1 counters on Izmagousse, put a +1/+1 counter on Izmagousse.
, Remove five +1/+1 counters from Izmagousse: Flip Izmagousse.

1/1
Whenever you cast a non creature spell, add
X times, X being equal to the amount of +1/+1 counters on Turbo Rock.
: Flip Turbo Rock



Sacrifice 2 creature : Add 2 mana of any color.
Show frames: C W U B R G M H A
Show rarities: C U R M
Or view by sections
Extra cards for the CC: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |