[Tribute] Nameless Realm: Virtual Booster
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| Mechanics | Released Booster | Alternate Visual Spoiler |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying
Whenever a nontoken creature you control dies, create a 1/1 black Spirit creature token with flying. Sacrifice an enchantment: Target creature you control gains indestructible until end of turn. Represent ![]() ![]() (![]() ![]() : Return this card from your graveyard to the battlefield and it becomes a noncreature enchantment. Represent only as a sorcery.)1/4
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Attacking creatures you control get +1/+0.
[Reminiscence ![]() ]3/2
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At the beginning of each opponent's upkeep, scry 1.
Represent ![]() (![]() : Return this card from your graveyard to the battlefield and it becomes a noncreature enchantment. Represent only as a sorcery.)"There are some encouraging sounds we can always follow when all else fails."
-Lystri, opal holdout 2/4
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When Haunting Visions enters the battlefield or is sacrificed, discard your hand, then draw two cards.
At the beginning of your upkeep, sacrifice Haunting Visions. "None of the others have seen the incident at Crimson Ruin and Faro himself seems beyond coherent speech or even thoughts."
—Jena, expedition chronicler |
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Deathtouch
When Kris Wielder dies, you may pay and 3 life. If you do, create a 3/3 black Horror creature token with menace. "They cannot hold onto the blood they spill, but neither is it wasted."
-Caligina, fallen archangel 1/1
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Lifelink
As long as Lurking Vampire has no counters on it, it's not a creature. Whenever a creature dies, if Lurking Vampirehas power 5 or less, put a +1/+1 counter on Lurking Vampire. A minor evil born of a much more significant one.
0/0
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Lifelink
Nightstave Meditator enters the battlefield tapped. "Poor little gravedwellers trying their best to remember paradise."
-Caligina, fallen archangel 1/2
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Destroy target nonbasic land.
Investigate. (Create a colorless Clue artifact token with ", Sacrifice this artifact: Draw a card.") "I know this better than any of you – in a world of ruins we have to choose what to keep."
-Samut |
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Commemorate (You may have this creature attack or block commemorating up to one enchantment you control that another creature isn't commemorating.)
Whenever Ashen Illusionist blocks or becomes blocked by a creature, that creature gets -X/-0 until end of turn, where X is the converted mana cost of the enchantment Ashen Illusionist is commemorating. "More human holdouts than I expected, and it doesn't seem they expected us."
-Ergim, diary entry 2/2
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When another creature enters the battlefield under an opponent's control, sacrifice Jolt Snare. If you do, Jolt Snare deals 2 damage to that creature.
"Whatever lies behind that door apparently doesn't like strangers."
-Ergim the Stoic |
Choose artifact or enchantment. Destroy up to one permanent of a type that was chosen this way, then return up to one card of a type that wasn't chosen this way from your graveyard to your hand.
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Whenever equipped creature attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped.
Equip ( : Attach to target creature you control. Equip only as a sorcery.)"Calling this complex device a 'scope' is like comparing star to campfire. But the name stuck."
-Colette, Rochos researcher |
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Reach
"The spaces between some of these floating plains are home to an elaborate weave of latticework, courtesy of the spiders who dwell within. However, I find that this begs the question: What is it that they intend to catch?"
-Jena, expedition chronicler 4/4
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Flying
As long as Veil of Crows has no counter on it, it isn't a creature. Whenever you cast a noncreature spell, if Veil of Crows has power 2 or less, put a +1/+1 counter on it. "What hidden truths did you hope to find lurking behind the veil of reality?"
—Eras, the Veiled Magus 0/0
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Destroy target tapped creature. You gain life equal to its power or toughness, whichever is less.
The inhabitants of the Dust Barrens may be small and weak, but they know how to bear a grudge.
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Flying (This creature can't be blocked except by creatures with flying or reach.)
Vigilance (Attacking doesn't cause this creature to tap.) 4/4
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Shepherd of Scorched Souls
(rare)
Sower of Rage
(uncommon)
Voice of the Wary
(uncommon)
Haunting Visions
(uncommon)
Kris Wielder
(common)
Lurking Vampire
(common)
Nightstave Meditator
(common)
Temple Excavation
(common)
Ashen Illusionist
(common)
Jolt Snare
(common)
Reconsideration
(common)
Explorer's Scope
(common)
Plated Spider
(common)
Veil of Crows
(common)
Commune Reprisal
(common)
Angel
(token)






