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Mechanics | Released Booster | Alternate Visual Spoiler
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 U 
Creature – Angel
Flying
Sacrifice a creature: Fallen Angel gets +2/+1 until end of turn.
"At times I almost believe false memories of sisters who would accompany me and brighten my days. But look at these wretches who are my actual family."
—Caligina, fallen archangel
3/3
 
 R 
Creature – Spirit
Flying
Whenever a nontoken creature you control dies, create a 1/1 black Spirit creature token with flying.
Sacrifice an enchantment: Target creature you control gains indestructible until end of turn.
Represent {3}{w}{b} ({3}{w}{b}: Return this card from your graveyard to the battlefield and it becomes a noncreature enchantment. Represent only as a sorcery.)
1/4
 U 
Creature – Spirit Scout
At the beginning of each opponent's upkeep, scry 1.
Represent {2}{u} ({2}{u}: Return this card from your graveyard to the battlefield and it becomes a noncreature enchantment. Represent only as a sorcery.)
"There are some encouraging sounds we can always follow when all else fails."
-Lystri, opal holdout
2/4
 U 
Enchantment
Knell (At the beginning of your upkeep, put a verse counter on this enchantment or a counter of each kind already there on another enchantment you control.)
{1}{b}, Remove a verse counter from Intrusive Murmurs: Return target creature card from your graveyard to your hand.
"The ghosts of my companions, lost for millennia, cannot leave. Diadem Roost was once my home – and now it is a hell."
-Caligina, fallen archangel
 U 
Creature – Beast
When Silencer Beast enters the battlefield or dies, target player sacrifices an enchantment.
"The words are lost, but the melodies still reverberate. With their silence the past will be lost forever."
—Eras, the Veiled Magus
4/3
 C 
Enchantment Creature – Vampire
Lifelink
As long as Lurking Vampire has no counters on it, it's not a creature.
Whenever a creature dies, if Lurking Vampirehas power 5 or less, put a +1/+1 counter on Lurking Vampire.
A minor evil born of a much more significant one.
0/0
 C 
Sorcery
Destroy target nonbasic land.
Investigate. (Create a colorless Clue artifact token with ", Sacrifice this artifact: Draw a card.")
"I know this better than any of you – in a world of ruins we have to choose what to keep."
-Samut
 C 
Instant
Choose artifact or enchantment. Destroy up to one permanent of a type that was chosen this way, then return up to one card of a type that wasn't chosen this way from your graveyard to your hand.
{2}{u}
 
 C 
Instant
Look at the top X cards of your library, where X is the number of creatures you control. Put one of them into your hand and the rest on the bottom of your library in any order.
1/2
 C 
Creature – Wall
When Splintering Barrier enters the battlefield, exile up to one target Equipment.
"We've come to name this area Bladesnap District. For obvious, highly annoying reasons."
-Ergim, diary entry
0/2
 C 
Enchantment Creature – Ogre
As long as Column of Ire has no counters on it, it's not a creature.
Whenever a source deals noncombat damage to one or more permanents or players, if Column of Ire has power 3 or less, put a +1/+1 counter on it.
The same sins that chained them will free them.
0/0
 C 
Sorcery
Destroy target tapped creature. You gain life equal to its power or toughness, whichever is less.
The inhabitants of the Dust Barrens may be small and weak, but they know how to bear a grudge.
 C 
Enchantment
Knell (At the beginning of your upkeep, put a verse counter on this enchantment or a counter of each kind already there on another enchantment you control.)
{g}, Remove a verse counter from Lost Warsong: Target creature gets +2/+2 until end of turn.
Some of the places Lady Serra created remained wild until her Realm collapsed, but even the furious howls of their denizens were melodious.
 C 
Creature – Aetherborn Assassin
Deathtouch
When Kris Wielder dies, you may pay and 3 life. If you do, create a 3/3 black Horror creature token with menace.
"They cannot hold onto the blood they spill, but neither is it wasted."
-Caligina, fallen archangel
1/1
 C 
Artifact – Equipment
Whenever equipped creature attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
"Calling this complex device a 'scope' is like comparing star to campfire. But the name stuck."
-Colette, Rochos researcher
 T 
Token Creature – Angel
Flying (This creature can't be blocked except by creatures with flying or reach.)
Vigilance (Attacking doesn't cause this creature to tap.)
4/4

Fallen Angel (uncommon, foil)
Shepherd of Scorched Souls (rare)
Voice of the Wary (uncommon)
Intrusive Murmurs (uncommon)
Silencer Beast (uncommon)
Lurking Vampire (common)
Temple Excavation (common)
Reconsideration (common)
Survey (common)
Splintering Barrier (common)
Column of Ire (common)
Commune Reprisal (common)
Lost Warsong (common)
Kris Wielder (common)
Explorer's Scope (common)
Angel (token)