[Tribute] Nameless Realm: Virtual Booster

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Mechanics | Released Booster | Alternate Visual Spoiler
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Spirit
Flying
Whenever a nontoken creature you control dies, create a 1/1 black Spirit creature token with flying.
Sacrifice an enchantment: Target creature you control gains indestructible until end of turn.
Represent {3}{w}{b} ({3}{w}{b}: Return this card from your graveyard to the battlefield and it becomes a noncreature enchantment. Represent only as a sorcery.)
1/4
 U 
Creature – Devil
Attacking creatures you control get +1/+0.
[Reminiscence {3}{r}]
3/2
 U 
Creature – Beast
When Silencer Beast enters the battlefield or dies, target player sacrifices an enchantment.
"The words are lost, but the melodies still reverberate. With their silence the past will be lost forever."
—Eras, the Veiled Magus
4/3
 U 
Creature – Angel
Flying
Sacrifice a creature: Fallen Angel gets +2/+1 until end of turn.
"At times I almost believe false memories of sisters who would accompany me and brighten my days. But look at these wretches who are my actual family."
—Caligina, fallen archangel
3/3
 C 
Sorcery
Destroy target nonbasic land.
Investigate. (Create a colorless Clue artifact token with ", Sacrifice this artifact: Draw a card.")
"I know this better than any of you – in a world of ruins we have to choose what to keep."
-Samut
 C 
Creature – Spirit
Sacrifice Keening Apparition: Destroy target enchantment.
There is no escaping the wailing song of these souls lamenting a past they cannot recall, composed to disturb the weft of this new cruel present.
2/2
 C 
Creature – Spider
Reach
"The spaces between some of these floating plains are home to an elaborate weave of latticework, courtesy of the spiders who dwell within. However, I find that this begs the question: What is it that they intend to catch?"
-Jena, expedition chronicler
4/4
 C 
Creature – Thrull Scout
When Morlock Wayseeker enters the battlefield, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle your library.
"Come-come. Ssafe here. Never find usss."
2/2
 C 
Creature – Aetherborn Cleric
When Disciple of Scorn dies, each opponent loses 3 life.
The clergy of the Fallen Church are as impermanent as the realm they inhabit.
2/1
 C 
Enchantment Creature – Ogre
As long as Column of Ire has no counters on it, it's not a creature.
Whenever a source deals noncombat damage to one or more permanents or players, if Column of Ire has power 3 or less, put a +1/+1 counter on it.
The same sins that chained them will free them.
0/0
 C 
Creature – Human Wizard
Commemorate (You may have this creature attack or block commemorating up to one enchantment you control that another creature isn't commemorating.)
Whenever Ashen Illusionist blocks or becomes blocked by a creature, that creature gets -X/-0 until end of turn, where X is the converted mana cost of the enchantment Ashen Illusionist is commemorating.
"More human holdouts than I expected, and it doesn't seem they expected us."
-Ergim, diary entry
2/2
 C 
Artifact – Equipment
Whenever equipped creature attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
"Calling this complex device a 'scope' is like comparing star to campfire. But the name stuck."
-Colette, Rochos researcher
 C 
Enchantment
Creatures you control get +1/+0 and have reach.
"Dusk at Bykar Volcano is a dangerous time. The weather is bad enough, but then the hunters..."
-Lystri, opal holdout
1/2
 C 
Creature – Wall
When Splintering Barrier enters the battlefield, exile up to one target Equipment.
"We've come to name this area Bladesnap District. For obvious, highly annoying reasons."
-Ergim, diary entry
0/2
 C 
Enchantment Creature – Vampire
Lifelink
As long as Lurking Vampire has no counters on it, it's not a creature.
Whenever a creature dies, if Lurking Vampirehas power 5 or less, put a +1/+1 counter on Lurking Vampire.
A minor evil born of a much more significant one.
0/0
 T 
Token Creature – Angel
Flying (This creature can't be blocked except by creatures with flying or reach.)
Vigilance (Attacking doesn't cause this creature to tap.)
4/4

Shepherd of Scorched Souls (rare)
Sower of Rage (uncommon)
Silencer Beast (uncommon)
Fallen Angel (uncommon)
Temple Excavation (common)
Keening Apparition (common)
Plated Spider (common)
Morlock Wayseeker (common)
Disciple of Scorn (common)
Column of Ire (common)
Ashen Illusionist (common)
Explorer's Scope (common)
Searing Sky (common)
Splintering Barrier (common)
Lurking Vampire (common)
Angel (token)