[Tribute] Nameless Realm: Virtual Booster
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| Mechanics | Released Booster | Alternate Visual Spoiler |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying
Whenever a nontoken creature you control dies, create a 1/1 black Spirit creature token with flying. Sacrifice an enchantment: Target creature you control gains indestructible until end of turn. Represent ![]() ![]() (![]() ![]() : Return this card from your graveyard to the battlefield and it becomes a noncreature enchantment. Represent only as a sorcery.)1/4
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At the beginning of each opponent's upkeep, scry 1.
Represent ![]() (![]() : Return this card from your graveyard to the battlefield and it becomes a noncreature enchantment. Represent only as a sorcery.)"There are some encouraging sounds we can always follow when all else fails."
-Lystri, opal holdout 2/4
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When Haunting Visions enters the battlefield or is sacrificed, discard your hand, then draw two cards.
At the beginning of your upkeep, sacrifice Haunting Visions. "None of the others have seen the incident at Crimson Ruin and Faro himself seems beyond coherent speech or even thoughts."
—Jena, expedition chronicler |
Knell (At the beginning of your upkeep, put a verse counter on this enchantment or a counter of each kind already there on another enchantment you control.)
![]() , Remove a verse counter from Intrusive Murmurs: Return target creature card from your graveyard to your hand."The ghosts of my companions, lost for millennia, cannot leave. Diadem Roost was once my home – and now it is a hell."
-Caligina, fallen archangel |
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Whenever equipped creature attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped.
Equip ( : Attach to target creature you control. Equip only as a sorcery.)"Calling this complex device a 'scope' is like comparing star to campfire. But the name stuck."
-Colette, Rochos researcher |
Deathtouch
When Kris Wielder dies, you may pay and 3 life. If you do, create a 3/3 black Horror creature token with menace. "They cannot hold onto the blood they spill, but neither is it wasted."
-Caligina, fallen archangel 1/1
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When Disciple of Scorn dies, each opponent loses 3 life.
The clergy of the Fallen Church are as impermanent as the realm they inhabit.
2/1
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Destroy target nonbasic land.
Investigate. (Create a colorless Clue artifact token with ", Sacrifice this artifact: Draw a card.") "I know this better than any of you – in a world of ruins we have to choose what to keep."
-Samut |
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Creatures you control get +1/+0 and have reach.
"Dusk at Bykar Volcano is a dangerous time. The weather is bad enough, but then the hunters..."
-Lystri, opal holdout 1/2
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Flying
As long as Veil of Crows has no counter on it, it isn't a creature. Whenever you cast a noncreature spell, if Veil of Crows has power 2 or less, put a +1/+1 counter on it. "What hidden truths did you hope to find lurking behind the veil of reality?"
—Eras, the Veiled Magus 0/0
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When Morlock Wayseeker enters the battlefield, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle your library.
"Come-come. Ssafe here. Never find usss."
2/2
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Sacrifice Keening Apparition: Destroy target enchantment.
There is no escaping the wailing song of these souls lamenting a past they cannot recall, composed to disturb the weft of this new cruel present.
2/2
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As long as Column of Ire has no counters on it, it's not a creature.
Whenever a source deals noncombat damage to one or more permanents or players, if Column of Ire has power 3 or less, put a +1/+1 counter on it. The same sins that chained them will free them.
0/0
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When another creature enters the battlefield under an opponent's control, sacrifice Jolt Snare. If you do, Jolt Snare deals 2 damage to that creature.
"Whatever lies behind that door apparently doesn't like strangers."
-Ergim the Stoic |
Choose artifact or enchantment. Destroy up to one permanent of a type that was chosen this way, then return up to one card of a type that wasn't chosen this way from your graveyard to your hand.
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Flying (This creature can't be blocked except by creatures with flying or reach.)
Vigilance (Attacking doesn't cause this creature to tap.) 4/4
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Shepherd of Scorched Souls
(rare)
Voice of the Wary
(uncommon)
Haunting Visions
(uncommon)
Intrusive Murmurs
(uncommon)
Explorer's Scope
(common)
Kris Wielder
(common)
Disciple of Scorn
(common)
Temple Excavation
(common)
Searing Sky
(common)
Veil of Crows
(common)
Morlock Wayseeker
(common)
Keening Apparition
(common)
Column of Ire
(common)
Jolt Snare
(common)
Reconsideration
(common)
Angel
(token)






