[Tribute] Nameless Realm: Virtual Booster

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Mechanics | Released Booster | Alternate Visual Spoiler
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Enchantment Creature – Vampire
Lifelink
As long as Lurking Vampire has no counters on it, it's not a creature.
Whenever a creature dies, if Lurking Vampirehas power 5 or less, put a +1/+1 counter on Lurking Vampire.
A minor evil born of a much more significant one.
0/0
 
 R 
Creature – Spirit
Flying
Whenever a nontoken creature you control dies, create a 1/1 black Spirit creature token with flying.
Sacrifice an enchantment: Target creature you control gains indestructible until end of turn.
Represent {3}{w}{b} ({3}{w}{b}: Return this card from your graveyard to the battlefield and it becomes a noncreature enchantment. Represent only as a sorcery.)
1/4
 U 
Enchantment
Knell (At the beginning of your upkeep, put a verse counter on this enchantment or a counter of each kind already there on another enchantment you control.)
{1}{b}, Remove a verse counter from Intrusive Murmurs: Return target creature card from your graveyard to your hand.
"The ghosts of my companions, lost for millennia, cannot leave. Diadem Roost was once my home – and now it is a hell."
-Caligina, fallen archangel
 U 
Creature – Spirit Scout
At the beginning of each opponent's upkeep, scry 1.
Represent {2}{u} ({2}{u}: Return this card from your graveyard to the battlefield and it becomes a noncreature enchantment. Represent only as a sorcery.)
"There are some encouraging sounds we can always follow when all else fails."
-Lystri, opal holdout
2/4
 U 
Enchantment
When Haunting Visions enters the battlefield or is sacrificed, discard your hand, then draw two cards.
At the beginning of your upkeep, sacrifice Haunting Visions.
"None of the others have seen the incident at Crimson Ruin and Faro himself seems beyond coherent speech or even thoughts."
—Jena, expedition chronicler
 C 
Sorcery
Destroy target nonbasic land.
Investigate. (Create a colorless Clue artifact token with ", Sacrifice this artifact: Draw a card.")
"I know this better than any of you – in a world of ruins we have to choose what to keep."
-Samut
 C 
Sorcery
Destroy target tapped creature. You gain life equal to its power or toughness, whichever is less.
The inhabitants of the Dust Barrens may be small and weak, but they know how to bear a grudge.
 C 
Enchantment Creature – Vampire
Lifelink
As long as Lurking Vampire has no counters on it, it's not a creature.
Whenever a creature dies, if Lurking Vampirehas power 5 or less, put a +1/+1 counter on Lurking Vampire.
A minor evil born of a much more significant one.
0/0
{2}{u}
 
 C 
Instant
Look at the top X cards of your library, where X is the number of creatures you control. Put one of them into your hand and the rest on the bottom of your library in any order.
1/2
 C 
Enchantment
Knell (At the beginning of your upkeep, put a verse counter on this enchantment or a counter of each kind already there on another enchantment you control.)
{g}, Remove a verse counter from Lost Warsong: Target creature gets +2/+2 until end of turn.
Some of the places Lady Serra created remained wild until her Realm collapsed, but even the furious howls of their denizens were melodious.
 C 
Enchantment
When another creature enters the battlefield under an opponent's control, sacrifice Jolt Snare. If you do, Jolt Snare deals 2 damage to that creature.
"Whatever lies behind that door apparently doesn't like strangers."
-Ergim the Stoic
 C 
Creature – Aetherborn Cleric
When Disciple of Scorn dies, each opponent loses 3 life.
The clergy of the Fallen Church are as impermanent as the realm they inhabit.
2/1
 C 
Artifact – Equipment
Whenever equipped creature attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
"Calling this complex device a 'scope' is like comparing star to campfire. But the name stuck."
-Colette, Rochos researcher
 C 
Creature – Wall
When Splintering Barrier enters the battlefield, exile up to one target Equipment.
"We've come to name this area Bladesnap District. For obvious, highly annoying reasons."
-Ergim, diary entry
0/2
 C 
Creature – Thrull Scout
When Morlock Wayseeker enters the battlefield, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle your library.
"Come-come. Ssafe here. Never find usss."
2/2
 T 
Token Creature – Horror
Menace (This creature can't be blocked except by two or more creatures.)
3/3

Lurking Vampire (common, foil)
Shepherd of Scorched Souls (rare)
Intrusive Murmurs (uncommon)
Voice of the Wary (uncommon)
Haunting Visions (uncommon)
Temple Excavation (common)
Commune Reprisal (common)
Lurking Vampire (common)
Survey (common)
Lost Warsong (common)
Jolt Snare (common)
Disciple of Scorn (common)
Explorer's Scope (common)
Splintering Barrier (common)
Morlock Wayseeker (common)
Horror (token)