[Tribute] Nameless Realm: Virtual Booster
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| Mechanics | Released Booster | Alternate Visual Spoiler |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever another creature enters the battlefield under your control, draw a card, then discard a card unless its power is 4 or greater.
2/3
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Attacking creatures you control get +1/+0.
[Reminiscence ![]() ]3/2
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At the beginning of each opponent's upkeep, scry 1.
Represent ![]() (![]() : Return this card from your graveyard to the battlefield and it becomes a noncreature enchantment. Represent only as a sorcery.)"There are some encouraging sounds we can always follow when all else fails."
-Lystri, opal holdout 2/4
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When Silencer Beast enters the battlefield or dies, target player sacrifices an enchantment.
"The words are lost, but the melodies still reverberate. With their silence the past will be lost forever."
—Eras, the Veiled Magus 4/3
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Sacrifice Keening Apparition: Destroy target enchantment.
There is no escaping the wailing song of these souls lamenting a past they cannot recall, composed to disturb the weft of this new cruel present.
2/2
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When Morlock Wayseeker enters the battlefield, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle your library.
"Come-come. Ssafe here. Never find usss."
2/2
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Lifelink
As long as Lurking Vampire has no counters on it, it's not a creature. Whenever a creature dies, if Lurking Vampirehas power 5 or less, put a +1/+1 counter on Lurking Vampire. A minor evil born of a much more significant one.
0/0
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When Disciple of Scorn dies, each opponent loses 3 life.
The clergy of the Fallen Church are as impermanent as the realm they inhabit.
2/1
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Look at the top X cards of your library, where X is the number of creatures you control. Put one of them into your hand and the rest on the bottom of your library in any order.
1/2
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When Splintering Barrier enters the battlefield, exile up to one target Equipment.
"We've come to name this area Bladesnap District. For obvious, highly annoying reasons."
-Ergim, diary entry 0/2
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When another creature enters the battlefield under an opponent's control, sacrifice Jolt Snare. If you do, Jolt Snare deals 2 damage to that creature.
"Whatever lies behind that door apparently doesn't like strangers."
-Ergim the Stoic |
Knell (At the beginning of your upkeep, put a verse counter on this enchantment or a counter of each kind already there on another enchantment you control.)
, Remove a verse counter from Lost Warsong: Target creature gets +2/+2 until end of turn.Some of the places Lady Serra created remained wild until her Realm collapsed, but even the furious howls of their denizens were melodious.
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Lifelink
Nightstave Meditator enters the battlefield tapped. "Poor little gravedwellers trying their best to remember paradise."
-Caligina, fallen archangel 1/2
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Destroy target nonbasic land.
Investigate. (Create a colorless Clue artifact token with ", Sacrifice this artifact: Draw a card.") "I know this better than any of you – in a world of ruins we have to choose what to keep."
-Samut |
Destroy target artifact or enchantment. You may put a +1/+1 counter on target creature.
"This world has been stagnant for so long, and it feels as though it would gladly feast on any sources of life it can reach. Like us."
-Jena, expedition chronicler |
, Sacrifice this artifact: Draw a card."Did they truly die?"
-Colette |
Nestor, Co-Proctor of Species
(rare)
Sower of Rage
(uncommon)
Voice of the Wary
(uncommon)
Silencer Beast
(uncommon)
Keening Apparition
(common)
Morlock Wayseeker
(common)
Lurking Vampire
(common)
Disciple of Scorn
(common)
Survey
(common)
Splintering Barrier
(common)
Jolt Snare
(common)
Lost Warsong
(common)
Nightstave Meditator
(common)
Temple Excavation
(common)
Wear Out
(common)
Clue
(token)





