First Set
Showing 15 of 15 White cards
Go to section: Colourless (2) White (15) Blue (13) Red (10) Green (18) Multicolour (56) Hybrid (23) Artifact (3)
Show rarities: C U R M
This spell cost less to cast, being the number of desert in play.
Create 1/1 white lizard wizard token with desertwalk.
Create 1/1 white lizard wizard token with desertwalk.
All non land cards you draw have miracle. Their miracle cost is .
Whenever an oponents draws their third card each turn, draw a card.
Whenever an oponents draws their third card each turn, draw a card.
2/3
Draw a card whenever a creature you own becomes tapped.
2/3
Desertwalk
Whenever Desert Captain enters the battlefield create 2 1/1 white lizard wizard creature token.
Evoke
Whenever Desert Captain enters the battlefield create 2 1/1 white lizard wizard creature token.
Evoke
2/2
Whenever Desert Squad enters the battle field create 1/1 white lizard wizard creature token.
1/1
Indestructible, Lifelink
Doge, Supreme Leader is not a creature as long as your devotion to white is less than 6.
Whenever you draw a card, gain 1 life.
Whenever you gain life, Doge deals that much damage to any target.
Doge, Supreme Leader is not a creature as long as your devotion to white is less than 6.
Whenever you draw a card, gain 1 life.
Whenever you gain life, Doge deals that much damage to any target.
3/5
You may untap a creature you control whenever you cast a spell until end of turn.
Protection from multicolored.
Spells you cast cost 1 less to cast for each white spells you have cast this turn.
Whenever an opponent cast their first spell each turn, gain 1 life if that spell isn't white.
Spells you cast cost 1 less to cast for each white spells you have cast this turn.
Whenever an opponent cast their first spell each turn, gain 1 life if that spell isn't white.
2/2
Make a copy of target permanent you control.
Foretell : Create copy of any number of target permanent you control, being the number of desert in play.
Foretell : Create copy of any number of target permanent you control, being the number of desert in play.
Create a 1/1 blue and white snow creature penguin wizard token everytime a creature attacks you.
target lands becomes a desert.
Target opponents with desert lands exile non land permanent they control, being the number of desert they control.
Target opponents with desert lands exile non land permanent they control, being the number of desert they control.
: Put a "Desertification" counter on target land. Lands with desertificatiom counters become deserts.
1/1
Create a copy of every token you control.
Tap all land controlled by target player.
Go to section: Colourless (2) White (15) Blue (13) Red (10) Green (18) Multicolour (56) Hybrid (23) Artifact (3)
Show rarities: C U R M
Evoke :