Godel, Escher, Bach
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Copy all objects in the stack except this one, putting on top but in the reverse order from the originals, with the same owners but for each one choose one of the opponents of the original's controller to control the copy. The controllers of the copies may pay
per original they wish to change the targets of (leaving the copies with the original targets of the originals).
If Crab Canon was kicked, create a blue 1/3 Crab creature token.
Kicker

If Crab Canon was kicked, create a blue 1/3 Crab creature token.
Kicker

This Crab Canon is not to be confused with the Crab Cannon.
Echo--create a token that is a copy of GOD Over Djinn, and then phase out the original.
?/?
When Hexachlorophene J. Goodfortune enters the battlefield, if it has no counters, play a subgame but each player starts with only three life points. If you win, then put a +1/+1 counter and a shield counter on Hexachlorophene J. Goodfortune.
,
: Put a energy counter on Hexachlorophene J. Goodfortune.
, Remove a counter from Hexachlorophene J. Goodfortune: Destroy target Turtle. If that permanent is destroyed in this way, create a Food token.



1/1
Enchant player
At the beginning of enchanted player's upkeep, if that player's life total is even then they lose half of their life points, but if it is odd then they gain a number of life points equal to one plus twice their current life total.
At the beginning of enchanted player's upkeep, if that player's life total is even then they lose half of their life points, but if it is odd then they gain a number of life points equal to one plus twice their current life total.
Choose one--
- Copy target spell or ability that has a single target and that a copy of that object would be allowed to target, and then change the target of the copy to target the original.
- Create a token that is a copy of target Aura, Equipment, or Fortification, except that the copy is a Aura enchantment with no supertypes, has "enchant permanent with the same name as this token", and loses all other enchant abilities.
Jump-start
- Copy target spell or ability that has a single target and that a copy of that object would be allowed to target, and then change the target of the copy to target the original.
- Create a token that is a copy of target Aura, Equipment, or Fortification, except that the copy is a Aura enchantment with no supertypes, has "enchant permanent with the same name as this token", and loses all other enchant abilities.
Jump-start
Djinn offering
You may reveal a card you own outside of the game and pay that card's mana cost; if it is a land then you may pay
instead of its mana cost. If you do, put it into the battlefield, face up if it is a permanent card or face down otherwise, but that permanent has no supertypes, types, and subtypes.
You may reveal a card you own outside of the game and pay that card's mana cost; if it is a land then you may pay

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Flashback--sacrifice five Insects