[Modernized] Urza's Block: Virtual Booster

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Not Quite A Skeleton
Printable
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
 C 
Creature – Zombie Warrior
Menace (This creature can't be blocked except by two or more creatures.)
“Let weak feed on weak, that we may divine the nature of strength.”
Phyrexian Scriptures
2/3
 C 
Creature – Human Citizen
{w}, {t}, Sacrifice Devout Harpist: Destroy target enchantment.
1/1
 C 
Creature – Zombie
When Cackling Fiend enters the battlefield, each opponent discards a card.
Its windpipe is only the first to amplify its maddening laughter.
3/2
 C 
Creature – Human Cleric
{t}: You gain 1 life.
"The answer to life should never be death; it should always be more life, wrapped tight around us like precious silks."
0/4
 C 
Creature – Bird
Flying
When Spire Owl enters, surveil 3.
1/1
 C 
Creature – Insect
When Carrion Beetle enters, exile up to three target cards from a single graveyard.
1/1
 C 
Creature – Viashino Assassin
Dash {2}{r}{r} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
“You guys go on ahead. I’ll catch up with ya.”
—Vark, goblin scout, last words
5/3
 C 
Creature – Faerie
Flying
Affinity for enchantment (This spell costs {1} less to cast for each enchantment you control.)
Cycling {2} ({2}, Discard this card: Draw a card.)
1/1
 C 
Creature – Human Soldier
{1}{w}, {t}, Sacrifice Expendable Troops: Destroy target tapped creature. Activate only as a sorcery.
No doubt in their minds, no fear in their hearts.
2/1
 C 
Creature – Human Cleric
{w}, {t}: You gain 2 life.
Serra told them to guard Urza as he healed. Five years they stood.
1/2
 C 
Creature – Drake
Flying, vigilance
Awake and awing in the blink of an eye.
3/3
 C 
Creature – Rat Carrier
When Disease Carrier dies, target creature gets -2/-2 until end of turn.
Rath is a disease all its inhabitants carry.
2/2
 C 
Colour indicator R Enchantment – Aura
Enchant creature
Enchanted creature has haste.
Dash {r} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
Many Keldon warriors bear the mark of intentional insanity.
 C 
Creature – Goblin Warrior
Skulk (This creature can't be blocked by creatures with greater power.)
“It only short jump. You go first.”
“AIIIEEEE!”
“Hmm … we go different way now.”
2/2
 C 
Creature – Viashino Scout
Dash {1}{r} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
A viashino’s overlapping scales form a buffer against Shiv’s ash-flecked winds and a slippery target for goblin pikes.
2/1

Bog Raider (common)
Devout Harpist (common)
Cackling Fiend (common)
Silent Attendant (common)
Spire Owl (common)
Carrion Beetle (common)
Viashino Cutthroat (common)
Cloud of Faeries (common)
Expendable Troops (common)
Sanctum Custodian (common)
Vigilant Drake (common)
Disease Carrier (common)
Mark of Fury (common)
Goblin Spelunker (common)
Viashino Sandscout (common)