Orphan Ideas: Virtual Booster

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Printable
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
 U 
Instant
Look at the top 6 cards if your library. You may reveal a Demon, Devil, Horror, Nightmare, Skeleton, Spirit, Vampire, Werewolf or Zombie creature card from among them. If you do, creatures your opponents control get -X/-0 until end of turn, where X is the revealed creature's power. Then, shuffle your library
Illus. Tom Shropshire
Enchantment
When Crisis of Willpower enters the battlefield, target opponent becomes the monarch.

At the beginning of your upkeep, if a player is the monarch, that player discards two cards.
 U 
Enchantment
When Crisis of Plague enters the battlefield, target opponent becomes the monarch.

At the beginning of your upkeep, if a player is the monarch, that player gets a poison counter.
Enchantment
When Crisis of Faith enters the battlefield, target opponent becomes the monarch.

At the beginning of your upkeep, if a player is the monarch, each player other than the monarch gains 2 life.
Enchantment
When Crisis of Famine enters the battlefield, target opponent becomes the monarch.

At the beginning of your upkeep, if a player is the monarch, creatures that player controls get -1/-1 until end of turn.
 M 
Legendary Creature – Human Rebel
Whenever you would become the monarch, target opponent becomes the monarch instead.

Whenever any player attacks the monarch, you may destroy target creature the defending player controls.
Illus. arifwijaya
4/3
 R 
Sorcery
Name a creature card three times.

Until end of turn, you may play a creature card you own with the chosen name from outside the game.

Creatures with the chosen name can't be countered until end of turn.
Illus. Drawing_sofa
 U 
Enchantment
When Crisis of Loyalty enters the battlefield, target opponent becomes the monarch.

At the beginning of your upkeep, if a player is the monarch, you may gain control of target creature they control with converted mana cost 2 or less until end of turn. It gains haste until end of turn.
 
 
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Ghost Story (uncommon)
Crisis of Willpower (none)
Crisis of Plague (uncommon)
Crisis of Faith (none)
Crisis of Famine (none)
Ronarn, Fierce Insurgent (mythic)
Through the Mirror (rare)
Crisis of Loyalty (uncommon)