Rust Revised: Virtual Booster
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
You could alternatively have a booster in the usual rarity pattern.
: Rampaging Constructor gains trample until end of turn.
4/3
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Trample
When Thriving Hydra enter the battlefield, put a number of +1/+1 counters on it equal to the number of creature types among creatures you control. 3/3
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Whenever you cast a spell, draw a card if you spent more mana than that spell’s mana value to cast it. When you do, discard a card unless Data Prism is enchanted.
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Flying, First Strike
1/1
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Create a Network. (An Aura with Enchant Artifact)
Untap each enchanted artifact you control. |
Incendiary Burst deals 3 damage to target creature or planeswalker.
Manufacture (You may exile this card from your hand as a sorcery. If you do, you may cast it as long as it remains exiled by paying its Manufacture cost over any period of time.) |
Until end of turn, you may play target card in your graveyard.
The next time an artifact enters the battlefield under your control this turn, create a Network. (An Aura with Enchant Artifact.) |
Whenever a Human you control enters the battlefield or dies, each opponent loses 1 life and you gain 1 life.
1/3
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Green Gizmo doesn’t untap during your untap step unless it is enchanted.
, : Untap target creature. Activate only as a sorcery. |
Whenever you sacrifice a permanent, you gain 1 life and draw a card.
3/4
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Defender, Reach
Thrive – : Add one mana of any colour. Add two mana of any one colour instead, if you control three creatures, none of which share a creature type. 0/4
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: Terrible Geargrinder gains Menace until end of turn.
3/1
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Each nonland artifact card in your hand has Manufacture , where X is that card’s mana value plus 1. (You may exile them from your hand as a sorcery. If you do, cast them from exile by paying their manufacture cost over any period of time.)
Whenever you cast a spell, if you spent more mana than that spell’s mana value to cast it, you gain 2 life and tap or untap target permanent. 2/2
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Rampaging Constructor
(common)
Thriving Hydra
(rare)
Data Prism
(uncommon)
CW11
(common)
CW09
(common)
Hornbill Heron
(common)
Software Update
(common)
Incendiary Burst
(common)
Data Retrieval
(common)
Organic Sapience Advocate
(uncommon)
Green Gizmo
(common)
Plaguerot Sporemound
(uncommon)
Vitalbloom Vines
(uncommon)
Terrible Geargrinder
(common)
Quality Assurance Inspector
(uncommon)