Faction War: Virtual Booster

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Skeleton | Set Details
Printable
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
 C 
Instant
Put a +1/+1 counter on a creature you control.
Emulate {2} (When you cast this spell from your hand, each teammate may cast a copy of it for its emulate cost.)
 U 
Instant
Sidekicker {1}{g} (Another player may pay {1}{g} as you cast this spell.)

Destroy target creature. If Nocturnal Hunt was sidekicked, put a +1/+1 counter on target creature or a loyalty counter on target planeswalker.
 U 
Sorcery
Each opponent discards a card, then you and each of your teammates draws a card.
 U 
Instant
Sidekicker {1}{r} (Another player may pay {1}{r} as you cast this spell.)

Counter target spell. If Arcane Dissolution was sidekicked, it deals 3 damage to that spell's controller.
 C 
Instant
Sidekicker {2} (Another player may pay {2} as you cast this spell.)
Scry 3. If Enlightening Vision was sidekicked, draw a card.
 C 
Instant
Draw a card.
Emulate {2} (When you cast this spell from your hand, each teammate may cast a copy of it for its emulate cost.)
 C 
Instant
Sidekicker {2} (Another player may pay {2} as you cast this spell.)
Put the top three cards of your library into your graveyard. If Underworld Ritual was sidekicked, return target creature or planeswalker card from your graveyard to your hand.
 C 
Instant
You gain 3 life.
Emulate {2} (When you cast this spell from your hand, each teammate may cast a copy of it for its emulate cost.)
 C 
Instant
Put the top three cards of your library into your graveyard.
Emulate {2} (When you cast this spell from your hand, each teammate may cast a copy of it for its emulate cost.)
 C 
Instant
Sidekicker {2} (Another player may pay {2} as you cast this spell.)
Exile the top card of your library. Until end of turn, you may play that card. If Wild Passion was sidekicked, instead exile the top two cards of your library. Until end of turn, you may play cards exiled this way.
 U 
Sorcery
Each opponent sacrifices a land, then you and each of your teammates may search their library for a land card and put it into their hand, then shuffle their library.
 C 
Instant
Sidekicker {2} (Another player may pay {2} as you cast this spell.)

Prevent all damage that would be dealt to target creature or planeswalker this turn. If Nurturing Sanctuary was sidekicked, put a +1/+1 counter on that creature or a loyalty counter on that planeswalker.
 U 
Sorcery
Each opponent sacrifices a creature or planeswalker, then you and each of your teammates may return a creature or planeswalker card from their graveyard to their hand.
 C 
Instant
Call of Flame deals 1 damage to any target.
Emulate {2} (When you cast this spell from your hand, each teammate may cast a copy of it for its emulate cost.)
 
 
No more cards

Call of Nature (common)
Nocturnal Hunt (uncommon)
Turn the Tide (uncommon)
Arcane Dissolution (uncommon)
Enlightening Vision (common)
Call of Initiative (common)
Underworld Ritual (common)
Call of Remedy (common)
Call of Burial (common)
Wild Passion (common)
Tectonic Shift (uncommon)
Nurturing Sanctuary (common)
Dark Turnabout (uncommon)
Call of Flame (common)