The Gold Market: Virtual Booster
| The Gold Market: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Deal 3 damage to any target. You get
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Whenever you add
, you also get
+2: Green creatures you control gain " : Add ." until end of turn.
-7: Search your library for a green creature card, reveal it and put it into your hand. Then shuffle your library. 8
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![]() , : Each player draws a card and gains 1 life.1/1
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As long as Gold Market Guardians is untapped, player's can't activate abilities of lands or artifacts unless they're mana abilities.
, : Artifacts you control are indestructible until end of turn.2/4
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Crew 4
Auction – (When you cast this spell, you make a bid. Any player besides the last bidder may pay what the last bidder payed plus to gain control of this spell before it resolves.)5/5
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No more commons
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No more commons
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No more commons
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No more commons
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No more commons
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No more commons
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No more commons
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Deal 3 damage to any target. You get
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No more commons
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Energy Bolt
(common, foil)
?
(mythic)
Produce Merchant
(uncommon)
Gold Market Guardians
(uncommon)
NTC luxury vehicle
(uncommon)
Energy Bolt
(common)
Plains
(basic)



: Add

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