The Gold Market: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Elf Merchant
Hexproof
{g}, {t}: Destroy target artifact. You get {e}.
{e}{e}{e}{e}: Draw two cards.
1/1
 U 
Creature – Goblin Merchant
{2}: Powder Merchants controller gets a treasure token or a bomb token and another target player gets the token you didn't choose. Any player may activate this ability.
(Bomb tokens are artifacts with "{2}, {t}, Sacrifice this artifact: Deal 2 damage to target creature.")
1/1
 U 
Artifact – Vehicle
Crew 4
Auction {2}(When you cast this spell, you make a bid. Any player besides the last bidder may pay what the last bidder payed plus {2} to gain control of this spell before it resolves.)
5/5
 U 
Creature – Vedalken Soldier
As long as Gold Market Guardians is untapped, player's can't activate abilities of lands or artifacts unless they're mana abilities.
{3}, {t}: Artifacts you control are indestructible until end of turn.
2/4
 
 
No more commons
 
 
No more commons
 
 
No more commons
 
 
No more commons
 
 
No more commons
 
 
No more commons
 
 
No more commons
 
 
No more commons
 C 
Instant
Deal 3 damage to any target. You get {e}{e}.
 
 
No more commons
Island
 
 B 
Basic Land – Island

Æther Merchant (rare)
Powder Merchant (uncommon)
NTC luxury vehicle (uncommon)
Gold Market Guardians (uncommon)
Energy Bolt (common)
Island (basic)