The Gold Market: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Instant
Deal 3 damage to any target. You get {e}{e}.
 
 R 
Instant
As an additional cost to cast this spell, pay 1 life or tap an untapped permanent you control.
Split Second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
You may cast instant and sorcery spells in response to this spell.
 U 
Creature – Human Merchant
Deathtouch
When Rogue Merchant deals combat damage to a player, create a treasure token.
{3}{b}, {t}, Sacrifice two treasure tokens: Search your library for a card, put that card into your hand, then shuffle your library.
1/1
 U 
Creature – Goblin Merchant
{2}: Powder Merchants controller gets a treasure token or a bomb token and another target player gets the token you didn't choose. Any player may activate this ability.
(Bomb tokens are artifacts with "{2}, {t}, Sacrifice this artifact: Deal 2 damage to target creature.")
1/1
 U 
Creature – Human Merchant
{3}{g/w}, {t}: Each player draws a card and gains 1 life.
1/1
 
 
No more commons
 C 
Instant
Deal 3 damage to any target. You get {e}{e}.
 
 
No more commons
 
 
No more commons
 
 
No more commons
 
 
No more commons
 
 
No more commons
 
 
No more commons
 
 
No more commons
Forest
 
 B 
Basic Land – Forest

Energy Bolt (common, foil)
Improvised Ritual (rare)
Rogue Merchant (uncommon)
Powder Merchant (uncommon)
Produce Merchant (uncommon)
Energy Bolt (common)
Forest (basic)