The Gold Market: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact Creature – Golem
You can't spend mana to cast this spell.
Each treasure token you sacrifice while casting this spell pays for {1}.
When Arisen Treasury dies, create X treasure tokens where X is Arisen Treasury's toughness.
X/X
 U 
Creature – Human Merchant
Deathtouch
When Rogue Merchant deals combat damage to a player, create a treasure token.
{3}{b}, {t}, Sacrifice two treasure tokens: Search your library for a card, put that card into your hand, then shuffle your library.
1/1
 U 
Creature – Goblin Merchant
{2}: Powder Merchants controller gets a treasure token or a bomb token and another target player gets the token you didn't choose. Any player may activate this ability.
(Bomb tokens are artifacts with "{2}, {t}, Sacrifice this artifact: Deal 2 damage to target creature.")
1/1
 U 
Creature – Vedalken Merchant
When Glass Merchant enters the battlefield, create a treasure token.
{t}, Sacrifice a treasure token: Scry 1 then draw a card.
1/1
 
 
No more commons
 
 
No more commons
 
 
No more commons
 
 
No more commons
 
 
No more commons
 
 
No more commons
 C 
Instant
Deal 3 damage to any target. You get {e}{e}.
 
 
No more commons
 
 
No more commons
 
 
No more commons
Island
 
 B 
Basic Land – Island

Arisen Treasury (rare)
Rogue Merchant (uncommon)
Powder Merchant (uncommon)
Glass Merchant (uncommon)
Energy Bolt (common)
Island (basic)