The Gold Market: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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You can't spend mana to cast this spell.
Each treasure token you sacrifice while casting this spell pays for .
When Arisen Treasury dies, create X treasure tokens where X is Arisen Treasury's toughness. X/X
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: Powder Merchants controller gets a treasure token or a bomb token and another target player gets the token you didn't choose. Any player may activate this ability.
(Bomb tokens are artifacts with " , , Sacrifice this artifact: Deal 2 damage to target creature.")1/1
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![]() , : Each player draws a card and gains 1 life.1/1
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Crew 4
Auction – (When you cast this spell, you make a bid. Any player besides the last bidder may pay what the last bidder payed plus to gain control of this spell before it resolves.)5/5
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No more commons
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No more commons
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No more commons
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Deal 3 damage to any target. You get
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No more commons
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No more commons
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No more commons
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No more commons
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No more commons
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No more commons
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Arisen Treasury
(rare)
Powder Merchant
(uncommon)
Produce Merchant
(uncommon)
NTC luxury vehicle
(uncommon)
Energy Bolt
(common)
Plains
(basic)
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: Powder Merchants controller gets a treasure token or a bomb token and another target player gets the token you didn't choose. Any player may activate this ability.
, Sacrifice this artifact: Deal 2 damage to target creature.")

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