Arena: Virtual Booster

[-] [+]
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
 U 
Creature – Illusion
Dream Prowler is unblockable as long as it is attacking alone.
1/5
 C 
Artifact – Equipment
Equipped creature has
"{1}, {t}, Unattach Serrated Bola: Serrated Bola deals 1 damage to target creature. Tap that creature."

Equip {1}
Creature – Soltari Nomad
Plainscycling {2}
1/1
Instant
Target creature's power is 0 until end of turn.

Draw a card.
 C 
Creature – Vampire Mercenary
Flying

At the beginning of each player's upkeep, that player may pay 4 life. If he or she does, the player gains control of Vampire Brigand.
3/2
Artifact
When Spellbomb enters the battlefield, you may pay {1}. If you do, draw a card.
{t}, Sacrifice Spellbomb: Target player shuffles a card from his or her hand into their library, then draws a card.
 U 
Enchantment – Aura
Enchant player

Enchanted player draws an additional card during his or her draw step, then chooses and discards a card.
 C 
Enchantment – Aura
Retconned (This card shares its name with another card. A library cannot have more than four cards with the same name other than basic lands.)
Flash
Enchant creature
{1}: Enchanted creature gets -1/+1.
 C 
Creature – Human Soldier
Veteran Vanguard can't attack if you control more creatures than an opponent.
2/2
{1}{w}
 
 C 
Creature – Human Artificer
{1}, {t}: Attach target Equipment you control to target creature you control.
"It's dangerous to go alone. Here, take this."
1/2
 C 
Creature – Ogre Warrior
Whenever a creature enters the battlefield, that creature's controller gains control of Bumbling Buffoon.

"Who's team am I on again?"
4/4
 U 
Instant – Trap
If an opponent controls three or more creatures with toughness 3 or greater, you may pay {b}{b} rather than pay Miasma Trap's mana cost.

Creatures target player controls get
-2/-2 until end of turn.
{1}
 
 C 
Artifact – Equipment
Equipped creature has "{t}, Unattach Javelin: Javelin deals 1 damage to target creature or player."

Equip {2}
 U 
Creature – Human Wizard
{r}, {t}: Inflamer Mage deals 1 damage to each creature that was dealt damage this turn.
1/1
 C 
Creature – Wurm
As long as you control two or more green creatures, Wurm Hatchling gets +3/+3 and has trample.
2/2

Dream Prowler (uncommon)
Serrated Bola (common)
Leaguewalker (none)
Sap Strength (none)
Vampire Brigand (common)
Spellbomb (none)
Card5636 (uncommon)
Defensive Stance (common)
Veteran Vanguard (common)
Armorer (common)
Bumbling Buffoon (common)
Miasma Trap (uncommon)
Javelin (common)
Inflamer Mage (uncommon)
Wurm Hatchling (common)