Planescape V2: Planescape Details
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Mechanics | Planescape Details | Skeleton |
Mechanics
DFC - Card-type-changing DFC including Creature/Lands, Creature/Enchantments, Enchantment/Creatures, Enchantment/Lands, etc.
Portal {Cost} ({Cost}: Exile this spell as it resolves, then put it onto the battlefield transformed.) - DFC Instants and Sorceries with creatures/enchantments/lands on 2nd side.
Landfall - Lands matter theme.
Landtypecycling - Basic-land-type-cycling, Gatecycling.
Cycling - Primary and
.
Unbound (This permanent untaps during each player's untap step.) - Primary , Secondary
and
.
Gate Gate is a keyword for a subtype of land.
Color Themes
: +1/+1 and Loyalty Counters, Proliferate, Exile Matters.
Theme: Humans, Clerics, Aasimar, Angels, the good-aligned planes such as Celestia and Elysium, and the Astral Plane.
: Tapping and Untapping, Unbound, Bounce.
Theme: Mages, Dabus, Water Genasi, The Rivers Styx and Oceanus, The Plane of Water, and the Ethereal Plane.
: Self-Mill, Graveyard Matters, Cruel Control.
Theme: Rogues, Tieflings, Demons, Devils, The Undead, Shadows, the evil-aligned planes such as The Abyss and Baator, and the Shadow Plane.
: Self-Discard, Cycling, Temporary Control.
Theme: Warriors, Githzerai, Githyanki, Fire Genasi, the chaotic-aligned planes such as Limbo and Ysgard, and the Plane of Fire.
: Ramp, Land Matters, Gates Matter.
Theme: Druids, Bariaur, Elves, Beasts, Earth Genasi, the nature-associated planes such as Arborea and The Beastlands, and the Plane of Earth.
: Artifact Matters, Colorless Matters, Colorless Spells.
Theme: Modron, Zenythri, Constructs, the lawful-aligned plane of Mechanus, Sigil, and the neutral-aligned Outlands.
Factions (Possible)
Sensate:
Guvner:
Doomguard:
Fated:
Godsmen:
Dustmen:
Signer:
Athar:
Anarchist:
Cipher: