Homestuck: Skeleton

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Mechanics | Skeleton


About Set Skeletons

A set skeleton is a tool to help you when structuring your set. It helps you keep the number of different types of card balanced across colours and balanced in line with the colour pie. It's particularly useful in early design when you're wanting to make sure you have the right amounts of creatures and other card types in the different colours.

To read more about skeletons, read Mark Rosewater's article "Design Skeletons".

About Set Skeletons In Multiverse

In Multiverse, set skeletons are a particular type of details page, using tables written in the Markdown Extra table syntax. Multiverse will generate the rows of the table for you. If you let Multiverse generate the whole skeleton, it will give you columns for Code, Slot and Card name. If you add extra columns by editing the title rows, then the Generate tab will create the right number of columns for each new row it generates.

Once you've generated your skeleton, each row will start with a link like "(CW01)". At first, these links will be in parentheses, to indicate that no card yet exists with that code. You can click on links like these to create a card with that code. Once those cards exist, the links will no longer be in parentheses. You can thus easily tell which slots in your skeleton have no card at all corresponding to them, and which have at least some information on a card (even if that card is not ready or not even complete).

Generate codes for:
White cards (also blue,
black, red and green cards)
commons, uncommons, rares and mythics (0 total)
Artifact cards commons, uncommons, rares and mythics (0 total)
Land cards commons, uncommons, rares and mythics (0 total)
For a total of 0 commons, 0 uncommons, 0 rares and 0 mythics (0 cards total).
(Note: This just generates the lines of the skeleton table. You can edit the table before you create any cards.)

Show frames: W U B R G Z A L

Show rarities: C U R M

Code Slot Notes
Creature, small carapacian vigilance + prototype +2/+2 and indestructible eot Protective Pawn
Creature, small carapacian prototype +1/+1 and double strike En Peassant
Creature, medium carapacian first strike prototype gives team +1/+1 Prospitian Cavalry
Creature, small lusus bird flyer + pump while attacking Flying Ratbeast
Creature, medium lusus cat lifelink Cavecat Mother
Creature, medium lusus snail with high TOU and defender unless alone Slugmom
Creature, small human, add artifact in top 4 to hand on ETB Frog Temple Researcher
Creature, medium human, upgrade equip or destroy equip on ETB Skaianet Engineer
Creature, small bird, flying & flash & destroy enchant on etb Psychopompous Hummingbirds
Creature, small human, make a food when something enters once per turn Follower of the Batterwitch
Sorcery, create two 2/2 robot creature tokens Rapbattle Robots
Instant, flicker creature or artifact Recursive Transportalization Technique
Instant, damage a tapped creature and untap a creature Acrobatic Pirouette
Instant, give indestructible until eot Lusus' Embrace
Enchantment, aura, get +1/+1 on for each creature u control with higher MV Hopebound
Enchantment, aura, can sacrifice creature to give another creature you control protection from any one color. Heroic End
Artifact equip, food token on attack -> lifelink Sporkkind Strife Specibus
Artifact equip, Ward 2 -> Flying on attack Umbrellakind Strife Specibus
Creature, small carapacian, revenge deathrattle on tapped opp creature Ardent Rebel
Creature, medium carapacian, artifact destroyer on etb White Rook
Creature, small lusus, lifegain on troll etb draw on troll death Sheeporcupine
Creature, medium lusus, tapped troll token generator Nascent Mothergrub
Creature, medium angel, flying and lifelink Nephilith Mourner
Creature, large robot, tap something opp controls or u control for flying on attack Crockerbot
Creature, horse, power and toughness equal to number of creatures you control. When this creature deals combat damage to an opponent, create a 1/1 horse creature token. Innumerable Gorgeous Stallions
Sorcery, exile all creatures without flying. May cast from exile for {2} The Windy Thing
Enchantment, aura, scry when tapped or untapped Lightbound
artifact equip, POW buff -> first strike -> sword is indestructible Bladekind Strife Specibus
Legendary Creature, Guardian, pretty high stats and protects weaker Dad
Creature, large angel, flying & vigilance, high power Hope's Harbinger
Sorcery, high-costed, one-sided board wipe + you can't attack Hopesplosion
Creature, anthem for carapacians White King
Creature, medium lusus, tap to give creatures hexproof/indestructible Protector of Strays
Legendary Creature, small insect, put a +1/+1 counter on creatures when damaged first time each turn Serenity
Sorcery, Revive OR Transform up to one target creature that can transform into a God Ascend
Legendary Creature, put nonland permanent from hand to battlefield on attack, equip if equip Peregrine Mendicant
Legendary Creature, merges with Jack Noir or exile for a turn to exile another card Becquerel, First Guardian
Creature, small troll taps creature on etb and flies on attack Artful Dodger
Creature, medium merfolk troll with pay life to scry effect Bubble Oracle
Creature, small consort vigilance & draw etb Axolotl Messenger
Creature, small consort flyer untap land etb Drake Farmer
Creature, large lusus bird flyer Birdbrained Lusus
Creature, medium horror leviathan, forced sac on death Mediocre Middle-Aged One
Artifact equip, ward while untapped -> pay to untap opt Consort's Cloak
Artifact equip, draw on hit -> tap to draw Bookkind Strife Specibus
Sorcery, draw 3 discard 2 or 1 equip Punchcard Purchase
Sorcery, scry equal to number of tapped creatures + draw 1 Scry the Skaian Clouds
Sorcery, creature can't be blocked and untaps when it deals combat damage to a player Youthroll
Instant, counter pay 1 or certain if you control a God Remonstration!
Instant, return a spell from the stack to owner's hand and untap lands for this Retcon
Instant, psionic bolt Psionic Bolt
Instant, return one or two creatures u control to hand Abscond
Instant, psionic draw spell Painful Truth
Enchant aura, negate creature's effects and you take 1 damage each turn Doombound
Enchant aura, creature doesn't untap and gets -4/-0 on attack Sopor Haze
Creature, medium troll with draw 1 on damage opp, take x damage up to power Renegade Goldblood
Creature, large horror leviathan, negative power anthem for opp Reflection of Nrub'yiglith
Creature, medium consort adds mana of any color when you play a legendary permanent Tall-tale-telling Newt
Creature, small troll, {t}: deal damage to self & other creature. Telekine Troll
Sorcery, psionic consider Careless Consideration
Sorcery, scry 8 draw 1 Vision Eightfold
Artifact, scry before each non-draw-step draw Rose's Crystal Ball
Creature, Legendary Salamander, when she ETBs mill. On attack pay {b} to return a creature from GY to hand, otherwise return a noncreature, nonland card from GY to hand. Casey, Novice Necromancer
Enchant, aura draw on damage to creature which hasn't been damaged this turn Mindbound
Creature, horror leviathan lusus that mills opponent when you scry or draw Fluthlu's Fatestealer
Creature, salamander {t}: draw 2 then put 1 on bottom of deck. Opponents may do the same, in which case you draw a card for each. Shopkeeping Salamander
Enchant, all your creatures can tap dealing damage to self & other target Psychic Storm
Enchant, when a nontoken, non-God creature dies you can exile it from the graveyard to make a token that's copy of it, except it's a 1/1 and is a Spirit in addition to its other types. When this card leaves the field, destroy all Spirit tokens you control. Enter the Dream Bubbles
Artifact equip, p/t buff -> treasure on hit -> poke creatures 2x3dentkind Strife Specibus
Creature, Legendary human, ward (2). Returns a creature to hand on attack, transforms if he dies with 7+ cards in hand. John Egbert
Creature, small carapacian sac self to give opp creature -1/-1 Sacrificial Pawn
Creature, small troll, sacrifice a creature to gain a life and get a +1/+1 counter Rainbow Drinker
Creature, medium carapacian prototype for unblockable Crooked Rook
Creature, small flying underling prototype for give a creature -X/-X Cockatricial Underling
Creature, small underling prototype for discard Impish Underling
Creature, medium underling deathtouch and prototype for draw & lose life Manticorous Underling
Creature, large horrorterror makes you sac, discard, or mill & lose life on upkeep Titanic Lusus
Creature, small skeleton with mill and regenerate Former Consort
Creature, medium troll damages others/self and gains you life Psionic Thanergist
Creature, small skeleton leprechaun, gives -1/-1 on attack to other creatures Nancy
Sorcery, all creatures get -1/-1 until end of turn. Put +1/+1 counters on one creature you control equal to the number of creatures that die this way. Go Grimdark
Sorcery, mill 3 and make a 2/2 skeleton if you mill a creature this way Crypt Clearing
Sorcery, surveil 2; draw 1 for each card put in grave, opp discards 1 for each on top of library Dersite Espionage
Instant, kill spell + draw if you have a Gate in grave Descend
Enchant, mill with each creature etb Void Session Unwinding
Enchant, something in underlings to grow threats
Enchant, aura, destroy enchanted permanent if it deals damage Just End
Artifact equip, ping -> discard on damage Needlekind Strife Specibus
Creature, small troll, {t}, sacrifice a creature: add {b}. Add another {b} if the creature had power or toughness 4 or greater Priest of the Horrorterrors
Creature, small underling, prototype for destroy creature Gorgonic Underling
Creature, medium carapacian, first strike and drains opp creature on hit Rough Knight
Artifact creature, large golem, put a +1/+1 counter on it when a creature leaves the graveyard Mausoleum Golem
Artifact equip, stat buff -> sac creature to draw Knifekind Strife Specibus
Sorcery, sac a creature that's dealt damage then search library for a carapacian and put it onto battlefield Queen Me
Sorcery, reanimate w/ ghosty theming Return of the Dreaming Dead
Sorcery, kill creature/enchantment and mill everyone for MV Expel Beyond the Furthest Ring
Enchantment, whenever a creature dies controller mills then draws Reach of the Dead & Doomed
Creature, Legendary Carapacian, gets +1/+1 for each carapacian and they all get +1/+1 Black King
Creature, Large underling, prototype for return dead creature to battlefield Lich-like Underling
Legendary Creature, medium carapacian, {t}, sacrifice another creature: search your library for a card named Hearts Boxcars, Diamonds Droog, or Clubs Deuce, and add it to your hand Spades Slick
Legendary Creature, large carapacian, when he dies destroy a creature or artifact Hearts Boxcars
Legendary creature, medium carapacian, when he dies opponents discard 2 & u draw 2 Diamonds Droog
Legendary creature, small carapacian, when he dies opp. creatures get -3/-3 Clubs Deuce
Sorcery, destroy all creatures. Whenever a creature returns to the battlefield from the graveyard or exile this turn, draw a card. Game Over
Rose Lalonde
Creature, small lusus, scorpion with dmg death Dracoscorpion
Creature, small consort, tap to discard/draw Crocodilian Stockbroker
Creature, small consort, etb discard 1, scry 1, then draw 1, exile 1 from top of deck and can play till end of turn Fortunespeller
Creature, medium troll, tap/deal damage to self and to other creature/PW Hemomancer
Creature, small troll, haste & power-boost on attack Reckless Rustblood
Creature, small leprechaun, give another creature +3/+0 on attack Wildeyed Redcap
Creature, small leprechaun, make a treasure & impulse draw on death Propitious Puppet
Creature, small human, on death make a treasure and exile top card of library to cast until end of turn. This spell costs {1} less if you have a creature named "Dead Dave" in your GY. A deck can have any number of creatures named "Dead Dave." Dead Dave
Creature, small underling, firebreathing and prototype flying Basiliskian Underling
Creature, medium underling, prototype for even better stats Ogresque Underling
Sorcery, high damage to a creature Beatdown
Enchantment, aura, haste and return to hand if creature dies Timebound
Instant, fight effect Strife!
Instant, deal 5 to a creature that dealt combat damage to you or a creature you control this turn. Make Her Pay
Instant, give creature haste and draw a card Time on My Side
Instant, deal 1 damage to target creature if it's taken damage this turn, then if it's tapped deal another damage, then deal one damage to it. I Warned You About the Stairs, Dog!
Instant, attacking creature gets +2/+2 and trample or all attackers get +1/+1 Showdown
Sorcery, destroy target nonbasic land or artifact. Artifact creatures and equipped creatures your opponent controls can't block this turn. Red Sun's Glare
Creature, large underling, prototype for damage Kraken-like Underling
Creature, small leprechaun (1/6, 16 hat with dots), if you attack with enough power take control of an artifact. Seize
Artifact, when a creature you control attacks you can put a creature with lesser mana value from your hand onto the battlefield tapped and attacking, then deal damage to everything you control (you included) equal to its power Psionic Helm
Sorcery, Psionic draw/discard Searing Visions
Artifact, on etb take control of opp creature until eot then can pay ~6 a turn to keep control Tiaratop
Enchantment, aura, firebreathing + damage on death Ragebound
Sorcery, destroy target artifact or deal dmg equal to highest power to a creature E%pression of STRENGTH
Sorcery, additional cost discard two cards. Target creature gains haste and +1/+1, target creature gains trample, and target creature gains first strike until end of turn. Draw a card for each different creature targeted by this spell. Jam Out
Sorcery, target creature gets +2/+0 and "when this creature deals damage to an opponent, exile the top card of your library. You may play that card until the end of the turn. If this creature dies while attacking return it to the battlefield tapped. Rise Up
Creature, medium minotaur prototype whole board gets +3/+0 Quasi-taur Underling
Creature, small leprechaun with menace & , on hit an opponent make a treasure and get a +1/+1 counter Hornswogglin Goblin
Sorcery, damage wrath effect Red Miles
Sorcery, transmog for creature with same color Scratch
Enchantment, each upkeep destroy a land or artifact the turn player controls. If you control no creatures, destroy this card and take 10 damage. The Reckoning
Artifact Creature, copies abilities of a legendary creature or artifact Hal
Dave Strider
Creature, small human make a food on ETB and when a food is sacked get a +1/+1 counter Gusher-Lover
Creature, small consort etb makes treasure Gecko Gift-giver
Creature, small frog sacrifice to untap a land or buff a creature Paradox Tadpole
Creature, leprechaun w/ high power 1 toughness and gets toughness with attackers Zeno's Legion
Creature, small troll tap to add {2} for a high-MV non-troll creature Summoner FLARPer
Creature, small human w/ reach and +1 counter for lifegain Greentike Xenarchiologist
Creature, large Wurm Hydra Lusus w/ trample, deal damage to flyers on opp attack Lusii Writhing
Creature, leprechaun, makes a food on etb and can sac a token to buff attackers Ludolph's Leprechaun
Creature, large cat lusus, when a creature an opponent dies make a food Murderbeast
Creature, medium turtle consort, tap to draw a card Turtle Assistant
Enchant, aura untaps a land or creature on attack Spacebound
Artifact Equip, Pow + Reach -> sacrifice bow to kill flier Bowkind Strife Specibus
Sorcery, Sacrifice a land and search library for 2 basics or a Gate Crystalanthemum Cultivation
Sorcery, Exile target artifact or enchantment Dis-appearify!
Sorcery, fight spell that gives your creature a boost when it attacks this turn or boost if it attacked Aggrieve
Sorcery, search your library for a gate and put it onto the battlefield tapped Seek the Seventh Gate
Instant, fog that makes your creatures hexproof and can remove auras Abjure
Artifact Food, ETB put a +1/+1 counter on a creature and it gains haste, when it leaves draw a card Birthday Cake
Sorcery, destroy target nonbasic land or artifact. Creatures your opponent controls must block this turn, if able. Green Sun's Glow
Creature, troll that can tap to animate a land as a lusus with X/X, where X is the number of lands you control Chlorokinetic Yeotroll
Creature, when it etbs put a land or small creature from your hand onto the battlefield Genesis Froglet
Instant, untap all creatures you control. You may destroy any auras your opponent controls attached to a creature you control. Wake
Enchant, whenever an opponent's creature attacks you you can mill a card, and if it's a land gain 1 life Spirographic Symphony
Enchant, aura gain life & +1/+1 counter when ally ETBs Lifebound
Sorcery, return card from GY to hand and add a second if first was a land Shit Mulch
Sorcery, reveal top card of library; if it's a creature or artifact, put it onto the battlefield. Appearify
Instant, untap a creature & put a +1/+1 counter on it, gain a few life. Recuperacoon Respite
Sorcery, return a creature from your graveyard to the battlefield but it loses all abilities, and it's an artifact creature token in addition to its other types. Taxidermy Beloved Family Member
Artifact, tap and sacrifice a permanent, to return a card from GY to hand Lotus Time Capsule
Creature, when you play a multicolored spell do a different thing for each color of mana spent. Fraymotif Composer
Creature, fox, can phase things out when targetted Missing Guardian
Enchantment, each player chooses a non-human creature from their deck and exiles it; all creatures they control are treated as having the types of the exiled creature card. Role-play
Creature, Cherub / snake, high P/T. When it ETBs make a copy of it, if one dies the other does too. Aus
Jade Harley
WU marker artifact, lets u tap to UPGRADE equips or check top of deck for one Astounding Alchemiter
WB marker carapacian, prototype blink another Carapacian on etb or die Switchcolor Spy
WR marker lusus w/flash & haste, etb trolls indestructible Protective Parent
WG marker artifact creature, etb make food. Whenever a creature etbs make food. Crockercorp Cronie
UB marker sorcery, makes you & opp discard, then if ur empty handed draw 2 Choral Cacophany
UR marker troll, gain power if it & makes a red/blue if you take damage on your turn Psionic Pstudent
UG marker consort, draw 1 add mana on etb from hand Courteous Consort
BR marker unicorn, ETB deal 2 and PROTOTYPE deal 2 on attack or death Unicornoid Underling
BG marker plant, mill on upkeep and phase for opponents' turns Putrid Pumpkin
GR marker sorcery, tutor Lord English 13th from top of deck He is Already Here
R/U aura, makes a nonlegendary clone when they die Heartbound
W/U aura, flying, can't block creatures without flying & protection from creatures without flying Breathbound
R/W aura, gets +1/+1 for each creature u control which shares a type with it Bloodbound
RB sac self to discount next spell The Handmaiden
WG Tap and pay to cheat out non-human, non-troll from hand The Summoner
UR damage all on cast The Psionic
WR On death exile noncreature or damage The Sufferer
RG Gets +1/+1 counter, trample, & menace when smthn dies The Disciple
BG On ETB exile smthn from yard until she dies, can cast from exile The Dolorosa
UR(G) Can look at & exile top of opp deck for W (OPT) they can cast it this turn Neophyte Redglare
(W)UB On ETB take control of opp creature ueot, they have {w} sac to protect MSM Marquis Spinaret Mindfang
UB Destroy artifact or creature on attack, stun counter on self The E%ecutor
WBR give everything -x/-x on ETB The Grand Highblood
WU tap to damage attacking / blocking creature Orphaner Dualscar
UG Makes treasure endstep if 2+ creatures went to gy Her Imperious Condescension
Davepetasprite
Aradia
Tavros
Sollux
Nepeta
Karkat
Kanaya
Terezi
Vriska
Equius
Gamzee
Eridan
Feferi
Caliborn & Calliope
Legendary Creature, BR carapacian small w/ destroy big creature on ETB + merge w/ Bec Jack Noir
GW Lifelink when your creature ETBs make food, opponent creature dies Investigate, if dies with lots of tokens transform Jane
GRW Flash when survives combat or a fight get a counter, if dies with super-high power transform Jake
RBU First Strike if dies with 3+ creatures died this turn transform Dirk
UB Skulk, transform if dies & 4+ creatures deal combat damage on same turn Roxy
Cheap equip, Trample -> +3/+3 Hammerkind Strife Specibus
Large aggro artifact creature w/ flying, ETB deal 1 to any target Imperial Drone
Cheap equip, first strike -> doublestrike 1/2Bladekind Strife Specibus
Artifact creature wall, tap to make opponent reveal their draw Fenestrated Wall
0-cost to equip, +power -> +more power Fistkind Strife Specibus
cheap equip, makes a 0/1 robot on ETB, does nothing -> sac to deal damage Fncysntakind Strife Specibus
Medium defensive artifact creature w/ flying, ETB look at opponent hand Skaianet Spyship
Small defensive artifact creature scarecrow with reach Garden Guardian
Mana Rock, 3 mana taps for 1 + upgrades cost 1 less Overflowing Grist Cache
Enchant, aura, tap & sacrifice to exile multicolored creature and can return it to battlefield Voidbound
Equip, ends indestructible/hexproof for opponent permanents Crowbar
Equip, lifelink and ping Lolipop Juju half 1
Equip, deathtouch and merge w/ UA02 Lolipop Juju half 2
Equip, on death return equipped creature to battlefield tapped Ring of Life
Equip, creature has skulk and hexproof Ring of Void
{4},{t}: draw a card. This ability costs {1} less for each creature that died this turn. ~ATH - A Handbook for the Imminently Deceased
Artifact, tap & sac a creature & discard(?) to put creature with CMC+1 on field Grimoire for Summoning the Zoologically Dubious
Artifact, Tap to make an artifact token named "Cruxite Dowel" with "When this card LTBs, draw a card." Cruxtruder
Artifact, sacrifice a Cruxite Dowel to transmog into an artifact Totem Lathe
Equipped card gains "prototype 4: first 4 times creatures etb/ltb, gain X +1/+1 counters & types" Queen's Ring
When a creature dies, if it can transform into a God, do so + sac Quest Bed Quest Bed
When The Tumor is destroyed, you gain an emblem with "all creatures you control gain +3/+3" The Tumor
{t}: shuffle into deck to search for a basic Plains, Island, or Swamp card, put it onto the battlefield tapped, then shuffle. Then if you if you control a Gate or there is a Gate card with a different name than this card in your graveyard, untap that land. Blinking Gate
{t}: shuffle into deck to search for a basic Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle. Then if you if you control a Gate or there is a Gate card with a different name than this card in your graveyard, untap that land. Scorched Gate
{t}: shuffle into deck to search for a basic Swamp, Mountain, or Forest card, put it onto the battlefield tapped, then shuffle. Then if you if you control a Gate or there is a Gate card with a different name than this card in your graveyard, untap that land. Ruin Gate
{t}: shuffle into deck to search for a basic Plains, Mountain, or Forest card, put it onto the battlefield tapped, then shuffle. Then if you if you control a Gate or there is a Gate card with a different name than this card in your graveyard, untap that land. Solar Gate
{t}: shuffle into deck to search for a basic Plains, Island, or Forest card, put it onto the battlefield tapped, then shuffle. Then if you if you control a Gate or there is a Gate card with a different name than this card in your graveyard, untap that land. Withdrawn Gate
{t}: shuffle into deck to search for a basic Plains, Swamp, or Forest card, put it onto the battlefield tapped, then shuffle. Then if you if you control a Gate or there is a Gate card with a different name than this card in your graveyard, untap that land. Regal Gate
{t}: shuffle into deck to search for a basic Plains, Island, or Mountain card, put it onto the battlefield tapped, then shuffle. Then if you if you control a Gate or there is a Gate card with a different name than this card in your graveyard, untap that land. Reflected Gate
{t}: shuffle into deck to search for a basic Island, Swamp, or Forest card, put it onto the battlefield tapped, then shuffle. Then if you if you control a Gate or there is a Gate card with a different name than this card in your graveyard, untap that land. Infected Gate
{t}: shuffle into deck to search for a basic Plains, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle. Then if you if you control a Gate or there is a Gate card with a different name than this card in your graveyard, untap that land. Deadly Gate
{t}: shuffle into deck to search for a basic Swamp, Mountain, or Forest card, put it onto the battlefield tapped, then shuffle. Then if you if you control a Gate or there is a Gate card with a different name than this card in your graveyard, untap that land. Wild Gate
{t} add 1 mana of a legendary creature you control, {t}{2} scry 1 Prospit, moon of Skaia
{t} add 1 mana of a legendary creature you control, {t}{3} pay 4 life draw 1 Derse, moon of Skaia
Whenever a creature dies, put one counter on this card, remove 4 to add a mana. The Battlefield
Taps for colorless and has prototype for 2 mana types Land of XXX and XXX
{2}, {t}: add {b} for each permanent that left the battlefield this turn. The Furthest Reaches
{t}: add {c}. {t}, exile one card from your graveyard: add one mana of any color that card had The Meteor
{t}: add {r}. If this land is destroyed, you may exile all nonland, nontoken permanents and return them to the battlefield next end step. Beat Mesa