Homestuck: Skeleton

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Mechanics | Skeleton

About Set Skeletons

A set skeleton is a tool to help you when structuring your set. It helps you keep the number of different types of card balanced across colours and balanced in line with the colour pie. It's particularly useful in early design when you're wanting to make sure you have the right amounts of creatures and other card types in the different colours.

To read more about skeletons, read Mark Rosewater's article "Design Skeletons".

About Set Skeletons In Multiverse

In Multiverse, set skeletons are a particular type of details page, using tables written in the Markdown Extra table syntax. Multiverse will generate the rows of the table for you. If you let Multiverse generate the whole skeleton, it will give you columns for Code, Slot and Card name. If you add extra columns by editing the title rows, then the Generate tab will create the right number of columns for each new row it generates.

Once you've generated your skeleton, each row will start with a link like "(CW01)". At first, these links will be in parentheses, to indicate that no card yet exists with that code. You can click on links like these to create a card with that code. Once those cards exist, the links will no longer be in parentheses. You can thus easily tell which slots in your skeleton have no card at all corresponding to them, and which have at least some information on a card (even if that card is not ready or not even complete).

Generate codes for:
White cards (also blue,
black, red and green cards)
commons, uncommons, rares and mythics (0 total)
Artifact cards commons, uncommons, rares and mythics (0 total)
Land cards commons, uncommons, rares and mythics (0 total)
For a total of 0 commons, 0 uncommons, 0 rares and 0 mythics (0 cards total).
(Note: This just generates the lines of the skeleton table. You can edit the table before you create any cards.)

Show frames: W U B R G Z A L

Show rarities: C U R M

Code Slot Notes
Creature, small carapacian vigilance
Creature, small carapacian first strike
Creature, medium carapacian prototype protection
Creature, small lusus bird flyer
Creature, medium lusus cat lifelink
Creature, medium lusus snail with high TOU and defender unless alone
Creature, small human, add artifact in top 3 to hand on ETB
Creature, medium angel flyer with lifelink, high toughness Hope's Messenger
Creature, small human, scry etb Reclusive Researcher
Creature, medium human, upgrade equip on ETB Skaianet Engineer
Instant, flicker
Enchantment, aura Hopebound
artifact equip, food token-> lifelink Sporkkind Strife Specibus
Creature, small carapacian, revenge deathrattle
Creature, large carapacian, artifact destroyer
Creature, small lusus, sac to gain life equal to life lost
Creature, medium lusus, token generator
Sorcery, upgrade and move equip
Enchantment, when creatures attack u gain 1 life and target creature gains 1 toughness
Creature, Guardian, high stats and protects weaker Dad?
Creature, large angel, flying and deathtouch, high toughness
Sorcery, high-costed, one-sided board wipe + you can't attack Hopesplosion?
Creature, anthem for carapacians White King
Creature, medium lusus, sac to give creatures hexproof/indestructible
Revive OR Transform up to one target creature that can transform into a God Ascend
Creature, large angel flyer with high toughness, wraths low toughness each end step Usher of the End
Creature, small psionic troll flyer with instant/sorc effect (prowess?)
Creature, medium merfolk troll with pay & scry effect
Creature, small consort draw etb
Creature, small consort flyer
Creature, large lusus bird flyer
Creature, medium horror leviathan
Artifact, Cloak something
Sorcery, draw 3 discard 2 unless 1 equip
Instant, counter pay 1 or certain if you control a God
Instant, unattach auras/equips
Instant, psionic draw spell
Instant, psionic bolt
Enchant, aura tap creature and take 1 damage each turn
Creature, medium merfolk troll with draw X on damage opp, take x damage up to power
Creature, small squid lusus with tap and give 1 creature hexproof at combat start
Sorcery, draw equal to horrors
Sorcery, scry a bunch draw 1
Artifact, scry before each non-draw-step draw Rose's Crystal Ball
Enchant, opp mills # power on horror ETB
Creature, horror that taps down creature (doesnt untap) on ETB Frost Titan
Creature, consort adds 1 leitmotif, equip, or potential god from top of deck/GY to hand
Enchant, all your creatures can tap dealing damage to self & other target
Artifact, tridentkind strife specibus equip
Instant, bounce any number of creatures you control Abscond
Destroy target creature. Then search for a Gate or potential god & put it on top of deck Descend
Creature, small lusus, scorpion with death burn
Creature, small consort, etb draw/discard
Creature, small consort, look at top 3 draw 1, exile others
Creature, small troll, tap/deal damage to self and to other creature/PW
Creature, small troll, pay mana for +/0 and trample
Creature, small troll, haste and flying
Creature, medium troll, stronger if less cards in hand
Instant, fight effect Strife
Instant, damage any target
Instant, power boost
Instant, creature can't block
Sorcery, high damage to creature/planeswalker
Enchantment, aura, first strike
Sorcery, wrath effect Red Miles
WU marker enchant, lets u UPGRADE equips Astounding Alchemiter
WB marker carapacian, PROTOTYPE copy creature Switchcolor Spy
WR marker lusus w/reach, etb trolls indestructible Protective Parent
WG marker artifact creature, gains life taps down creatures w/ X total power Crockercorp Cronie
UB marker sorcery, makes you & opp discard, then if ur empty handed draw 2 Choral Cacophany
UR marker troll, spells cost 1 less to cast for each time you take damage/turn Psionic Student
UG marker consort, draw 1 add 1 on etb from hand Courteous Consort
BR marker ogre, ETB deal 2 and PROTOTYPE gain +1's on death Oafish Ogre
BG marker plant, mill on etb and flicker for opponents' turns Putrid Pumpkin
GR marker sorcery, tutor Lord English 13th from top of deck He is Already Here
Caliborn & Calliope
GW when your creature ETBs make food, opponent creature dies Investigate, if dies with lots of tokens transform Jane
Trample Hammerkind Strife Specibus
tap to ping->discard on damage Needlekind Strife Specibus
first strike->doublestrike 1/2Bladekind Strife Specibus
Fistkind Strife Specibus
Fncysntakind Strife Specibus
Medium defensive artifact creature w/ flying, ETB look at opponent hand Skaianet Spyship
Small defensive artifact creature scarecrow with reach Garden Guardian
Large aggro artifact creature w/ flying, ETB deal 1 to any target Imperial Drone
Mana Rock, 3 mana taps for 1 + upgrades cost 1 less Overflowing Grist Cache
Artifact creature wall, tap to make opponent reveal their draw Fenestrated Wall
Small artifact creature frog, if it blocks sac & u dont take damage Frog Statue
Crowbar Ends indestructible/hexproof for opponent permanents
Equip, lifelink and ping Lolipop Juju half 1
Equip, deathtouch and merge w/ UA02 Lolipop Juju half 2
Equip, on death return equipped creature to battlefield tapped Ring of Life
Equip, creature has skulk and hexproof Ring of Void
Carapacian Anthem, start of combat creature gets +x/+x King's Scepter
Artifact, tap & sac a creature & discard(?) to put creature with CMC+1 on field Grimoire for Summoning the Zoologically Dubious
Artifact creature ETBs as copy of any creature on board, can sac to revive creature w/ same name Backup Body
Equipped card gains "prototype 4: first 4 times creatures etb/ltb, gain X +1/+1 counters & types" Queen's Ring
When a creature dies, if it can transform into a God, do so + sac Quest Bed Quest Bed
When The Tumor is destroyed, you gain an emblem with "all creatures you control gain +3/+3" The Tumor
WUB Myriad
UBR Myriad
BRG Myriad
RGW Myriad
GWU Myriad
WBG Myriad
URW Myriad
BUG Myriad
RWB Myriad
GBR Myriad
Prospit, moon of Skaia
Derse, moon of Skaia
Tap and shuffle into deck, bring out basic tapped Game Gateway
Taps for colorless and has prototype 2 for mana type Land of XXX and XXX