Guild Accomplices: Virtual Booster

[-] [+]
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
 M 
Legendary Creature – Aetherborn Pilot
Accomplice (You can have two commanders if both have accomplice and their color identities don't overlap.)

Whenever a non-token creature dies, create a treasure token.

Sacrifice a treasure token: Target creature may crew a vehicle as though it's power were 1 greater.
3/3
Olbaid Le, the Sparkblade
{b}{b}{b}
 
 M 
Legendary Artifact – Equipment
Legendary Equip 2

Equipped creature deals combat damage as though it were Olbaid Le, the Sparkblade.

Sacrifice two treasure tokens: Attach Olbaid Le to an artifact creature you control.

Equipped creature has Vigilance and "Sacrifice a treasure token: Regenerate."
 C 
Instant
No more than one mana of each color may be spent on X. Choose X from among colors not spent on X. You may choose the same mode more than once.

• White: Surveil X, then each player investigates.
• Blue: Each player creates a Food token.
• Black: Untap up to one artifact.
• Red: Target permanent gains hexproof.
• Green: Each player sacrifices a colored permanent.
• Create a gold token, then scry 1.
 R 
Legendary Creature – Human Samurai
Accomplice (You can have two commanders if both have accomplice and their color identities don't overlap.)

Whenever a creature deals combat damage to you, it becomes goaded.

Goaded creatures have Provoke.

Whenever one or more creatures become blocked, gain X life, where X is the number of blocking creatures.
4/4
 R 
Sorcery
Destroy all creatures, then create an X/X colorless Aetherborn Construct artifact creature token, where X is the number of creatures destroyed this way.
 R 
Enchantment
Each noncreature, non-Equipment artifact is an Equipment with equip {x} and “Equipped creature gets +0/+X,” where X is that artifact’s converted mana cost.
 R 
Legendary Creature – Dwarf Artificer
{t}: Return target permanent card from your graveyard to the battlefield with mana value X or less, where X is the number of counters placed onto permanents you control this turn minus 1.

Choose a White or Green background.
4/4
 U 
Artifact
Prominence — Whenever a commander enters the battlefield under your control creatures you control gain +1/-1 until end of turn.

{t}: Add {r} or {w}.

Basic Landcycling {2} ({2}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.)
 R 
Legendary Creature – Spirit Horror
Accomplice (You can have two commanders if both have accomplice and their color identities don't overlap.)

Iname, Corrupted by Blood has trample if it's power is an even number.

Iname has menace if it's power is an odd number.

Whenever an opponent gains life, place a +1/+1 counter on each creature you control.

Whenever Iname becomes tapped, each player creates a food token. (It’s an artifact with “{2}, {t}, Sacrifice this artifact: You gain 3 life.”)
6/6
 U 
Artifact
Prominence — Whenever a commander enters the battlefield under your control the next spell you cast this turn costs {1} less.

{t}: Add {u} or {r}.

Basic Landcycling {2} ({2}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.)
 R 
Legendary Creature – Zombie Wizard
Accomplice (You can have two commanders if both have accomplice and their color identities don't overlap.)

Whenever Grafdigger Wulmer enters the battlefield, create a 2/2 black Zombie Army creature.

Whenever an artifact is put into a opponent's graveyard from the battlefield, Amass 2, then Populate.

(Put two +1/+1 counters on an Army you control. If you don’t control one, create a 0/0 black Zombie Army creature token first. Afterwards, create a token that’s a copy of a creature token you control.)
4/4
 M 
Legendary Creature – Wolf Shaman
Accomplice (You can have two commanders if both have accomplice and their color identities don't overlap.)

Soulbond

As long as Tovolar, Somberwald Wolfir is paired with another creature, paired creatures you control have "Whenever an opponent activates a non-mana ability, this creature becomes indestructible until end of turn." and +1/+1.
4/4
Amulet of Tovolar
{2}{g}
 
 M 
Legendary Artifact – Equipment
Legendary equip {g/2}{g/2}

Equipped creature deals combat damage as though it were Amulet of Tovolar.

Equipped creature has "Modified creatures you control can’t transform." and "{t}: Place a shield counter on target creature."
 U 
Legendary Artifact Creature – Golem
Accomplice (You can have two commanders if both have accomplice and their color identities don't overlap.)

Partner (You can have two commanders if both have partner.)

Commander creatures you cast cost {2} less for each time you have cast Grinlos, Golgothian Titan from the command zone.

Grinlos's power and toughness is equal to the number of times your commander(s) have been cast from the Command Zone.
*/*
 M 
Legendary Creature – Homunculus
Accomplice (You can have two commanders if both have accomplice and their color identities don't overlap.)

Whenever you sacrifice an artifact for the first time each turn, starting with you each player votes repeat or release. If repeat gets the most votes create a token that’s a copy of the sacrificed artifact, if release gets the most votes or the vote is tied draw a card.
1/3
Thim, Scope of the Sniper
{2}{u}
 
 M 
Legendary Artifact – Equipment
Spells you cast that target equipped creature cost {1} less, for each spell you've cast this turn.

Equipped creature has prowess and deals damage as though it were Thim, Scope of the Sniper.

Equip Legendary creature {2}
 R 
Legendary Creature – Human Soldier
Accomplice (You can have two commanders if both have accomplice and their color identities don't overlap.)

Whenever an opponent casts a spell, except for their first each turn or attacks you and/or one or more planeswalkers you control, investigate.

Whenever you sacrifice an artifact token, exile the top two cards of your library. Until the end of your next turn, you may play cards exiled this way.
3/3
 M 
Legendary Creature – Demon Spirit
Accomplice (You can have two commanders if both have accomplice and their color identities don't overlap.)

Creatures with flying can block only creatures with flying.

Creatures without flying have reach. (They can block creatures with flying.)

If a creature you control would trigger an ability of a permanent you control by blocking or becoming blocked, that ability triggers an additional time.
6/6

Reeky Bubby, Wheel for Hire (mythic)
Commander's Charm (common)
Shujiro Yamazaki (rare)
Aetheric Sabotage (rare)
Secure Truce (rare)
Depala, Reclusive Mechanic (rare)
Flowstone Beacon (uncommon)
Iname, Corrupted by Blood (rare)
Cloudstone Beacon (uncommon)
Grafdigger Wulmer (rare)
Tovolar, Somberwald Wolfir (mythic)
Grinlos, Golgothian Titan (uncommon)
It That Has Many Teeth (mythic)
Khan Wensdotter (rare)
Oni Yamazaki, Ancestral Guardian (mythic)