Civilization: Beyond Earth: Virtual Booster
Civilization: Beyond Earth: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When All Seer enters the battlefield, each player may Scry 1.
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Choose one or both —
• Target Human creature you control gets +1/+1 and gains indestructible until end of turn. • Target artifact creature you control gets +1/+1 and gains indestructible until end of turn. |
2/2
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Bolt Variant deals 3 damage to any target.
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Uplifted Landscape enter the battlefield tapped.
T: Add ![]() ![]() Cost: Effect |
Target creature you control gets +2/+2 and lifelink until end of turn.
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When Solar Collector enters the battlefield, draw a card.
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Exile the top two cards of your library. You can play those cards until the end of your next turn.
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Destroy target artifact, enchantment, or creature with flying.
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Destroy target artifact or enchantment. If you destroy an artifact creature, you gain 2 life.
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Counter target spell. If you control three or more artifact creatures, Scry 3.
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Whenever Simulated Combatant becomes the target of a spell, sacrifice it.
2/2
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RZ03
(rare)
All Seer
(uncommon)
Markov Eclipse
(uncommon)
Battlesuit Leader
(uncommon)
Bolt Variant
(common)
Uplifted Landscape
(common)
Combat Trick
(common)
Solar Collector
(common)
Seize Tomorrow
(common)
Miasmic Current
(common)
Reject the Machine
(common)
CZ01
(common)
Precog Maneuver
(common)
Simulated Combatant
(common)
Island
(basic)