Civilization: Beyond Earth: Virtual Booster
| Civilization: Beyond Earth: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying
Crew 4 : Skycastle deals 4 damage to target attacking or defending creature.
![]() : Untap Skycastle.4/4
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: Add .
: Add one mana of any color. Activate this ability only if you control three or more basic lands. |
Flash
![]() : Activated ability.3/2
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: Add .
: Put a geothermal counter on Geothermal Well.
, remove a geothermal counter from Geothermal Well: Add one mana of any color. |
Enchant land
Whenever enchanted land is tapped for mana, if that land was basic land, its controller adds an additional . |
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When Orbital Laser enters the battlefield, it deals 1 damage to any target.
![]() , , Sacrifice Orbital Laser: Orbital Laser Deals 3 damage to any target. |
When New Earth Colonist enters the battlefield, create a Treasure token. (It’s an artifact with “T, Sacrifice this artifact: Add one mana of any color.”)
0/1
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Bustling Archology enter the battlefield tapped.
T: Add or .
Cost: Effect |
Look at the top five cards of your library. You may reveal an Alien creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
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Flying
1/1
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Bolt Variant deals 3 damage to any target.
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Counter target creature spell. Upside.
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Vigilance
2/1
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Skycastle
(rare)
Bustling Arcology
(uncommon)
Xeno Cavalry
(uncommon)
Geothermal Well
(uncommon)
Xenomalleum Enrichment
(common)
Orbital Laser
(common)
New Earth Colonist
(common)
Bustling Archology
(common)
Commune with Aliens
(common)
Battlesuit Leader
(common)
Surveillance Bot
(common)
Bolt Variant
(common)
Creature Begone
(common)
District Watch
(common)
Forest
(basic)


: Skycastle deals 4 damage to target attacking or defending creature.
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