Harrenswich: Virtual Booster

[-] [+]
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
 R 
Legendary Creature – Elf Rogue
Tap an untapped creature you control: Starlyle, The Untamable gains deathtouch, hexproof, or trample until end of turn.
Whenever Starlyle deals combat damage to a player you may destroy target artifact and creatre a colorless treasure artifact token with "Tap, Sacrifice this artifact: Add one mana of any color."
Illus. Erica Williams
4/4
 C 
Artifact – Equipment
Equipped creature gets +0/+4
Whenever the equipped creature deals combat damage to another equipped creature, unattach target equipment attached to that creature.
Equip {2}
 C 
Creature – Wolf
Take an Oath (You may have this creature enter the battlefield tapped. If you do, put a +1/+1 counter on another target creature.)
7/7
 C 
Creature – Human Rogue
Whenever you ransom a permanent Fortune Holder gains menace until end of turn.
You wouldn't harm me would you? No, not while Ol' Barcus has your sweet, sweet children next to his sharp, sharp dagger.
1/1
{u}
 
 C 
Instant
Exile target untapped creature, then return that creature to the battlefield tapped under its owner's control.
 C 
Creature – Human Warrior
Haste
The Clanless make their way in Crubargh. It's neither law nor outlawery, it's just getting through the day.
1/2
 U 
Sorcery
Create a token copy of target token.
"I swear, I'm the original original Tomyll of Marrentoft."
 U 
Sorcery
Penance of Greed costs {1} less for each artifact your opponents control.
Deal 5 damage divided as you choose between any number of targets.
 U 
Artifact – Equipment
Whenever a counter is placed on the equipped creature, you may put another counter of the same type on target uneqipped creature.
Equip {2}
 U 
Creature – Elf Shaman
{r}{g}: Target creature gains trample until end of turn.
{1}{g}{w},{t}: Put a +1/+1 counter on target creature.
Unlike other cities, might defines justice in Crubargh. One's weakness and ineptitude are the true crimes.
3/2
 U 
Instant
As an additional cost to cast Gift of Metal, return a creature you control to its owner's hand.

Put an equipment card from your hand onto the battlefield attached to target creature.
 U 
Creature – Hound
Flash
When Chase Hounds enters the battlefield, Chase Hounds fights target creature that dealt damage to you or a planeswalker you control this turn.
4/3
 C 
Creature – Orc Cleric
Edict- Whenever Blood Ridiculer gains a counter, each opponent loses 1 life and you gain that much life.
He's loyal to neither Arguk nor Olane, only to misery.
3/5
 R 
Legendary Land – Swamp
Oldchapel enters the battlefield tapped.
(Oldchapel can tap for {b}.)
{1}{b},{t}, Sacrifice Oldchapel: Target creature gets -2/-2 until end of turn. If that creature would die that turn, exile it instead.
 C 
Sorcery
You may put a land from your hand onto the battlefield. If you put a forest into play this way, draw a card. Otherwise, gain 4 life.
Ferndry could hardly choose between the safe, cultivated lands of her betrothed Birchtorn and the knotted wilds of her closest friend, Starlyle.

Starlyle, The Untamable (rare)
Unseating Shield (common)
Birchtorn's Trailsniffer (common)
Fortune Holder (common)
Lay Low (common)
Clannless Rider (common)
Masterful Mimicry (uncommon)
Penance of Greed (uncommon)
Wardrobe of Luxury (uncommon)
Crubargh War-Caller (uncommon)
Gift of Metal (uncommon)
Chase Hounds (uncommon)
Blood Ridiculer (common)
Oldchapel (rare)
Run in the Woods (common)