[MISC] Draconica: Virtual Booster

[-] [+]
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
 M 
Legendary Enchantment
Whenever you cast an instant or sorcery spell, create an X/X Elemental creature token, where X is that spells converted mana cost
Cosmosis is the process of turning magic into physical matter
 R 
Creature – Ooze Mutant
Mutate {3} ({3}: Molecular Ooze gains the abilities, power and toughness of another target creature that shares a color with it UEOT)
Whenever Molecular Ooze Mutates put three +1/+1 counters on it
3/3
 R 
Legendary Creature – Dragon Titan HotStuff
What do you mean I'm writing in the wrong box? Oh- shit!
Heh heh do you think any babes saw the typeline?
 
 B 
Basic Land – Wetland
{t}: Add {u}
 R 
Legendary Creature – Faerie Warrior
Defender
Overworld Gatekeeper can block any number of creatures.
Whenever Overworld Gatekeeper blocks a creature, gain life equal to that creature's toughness
3/6
{s}{g}{w}{b}
 
 U 
Legendary Creature – Dragon Titan
Flying, Vigilance
At the end of each turn, put a +1/+1 counter on each creature you control that moved this turn
3/3
 U 
Sorcery
Move target creature. You gain life equal to thrice it's converted mana cost
 R 
Legendary Creature – Dragon
Indestructible
Whenever Crimson Dragon attacks, defending player discards three cards at random. For each card they can't, they lose 2 life
5/5
 R 
Enchantment
Creatures cannot attack you unless their controllers pay {2} for each creature attacking you.
At the end of combat on each turn, put all creatures you don't control that didn't attack on the bottom of their owners libraries
 C 
Creature – Dwarf Artificer
Bellowing Forgesmith gets +1/+1 as long as it's equipped
Mount Krarkatoon is the home to the Forgesmith's of Metallicus, their bellows can be heard echoing across the deep, sweltering chambers
2/2
 R 
Legendary Creature – Dragon Titan
When Eradicates enters the battlefield or attacks, destroy each other creature
{x}: Put any number of creature from the graveyard onto the battlefield with converted mana cost X or less, any player may activate this ability
5/4
 U 
Legendary Enchantment Artifact
Dark creatures you control get +1/+1, gain Deathtouch and are Dragons in addition to their other types
 C 
Creature – Skeleton
As long as you control a Dryland, Dried Boneman has Undying
2/2
 C 
Creature – Spirit Cleric
Flying
{w}{t}: Prevent the next 1 damage that would be dealt to target creature this turn
The Spirit Sires often go out of their ways to protect mortals from harms way
1/1
 U 
Enchantment
Whenever a postponed spell is cast, each player may draw a card
 T 
Token Artifact
{t}, Sacrifice Elixir: Prevent the next 1 damage that would be dealt to any target. You gain 1 life

Cosmosis (mythic)
Molecular Ooze (rare)
Tragedades the Joker (rare)
Wetland (basic)
Overworld Gatekeeper (rare)
Songra (uncommon)
Pleasure Prance (uncommon)
Crimson Dragon (rare)
Trap in Mirrors (rare)
Bellowing Forgesmith (common)
Eradicates (rare)
Essence of Darkness (uncommon)
Dried Boneman (common)
Spirit Sire (common)
Record Happenings (uncommon)
Elixir (token)