The Pinery: Virtual Booster

[-] [+]
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
 C 
Instant
Align {1}{u} (You may cast this card from your hand for it's Align cost if you control three or more creatures that share a creature type.)
Scry 3
If you cast Like Minded for its Align cost draw a card.
Enchantment – Aura
Enchant creature
When Herd Mentality enters the battlefield create a 2/3 red Minotaur creature token with haste.
Enchanted creature gets +1/+1 for each creature you control that shares a creature type with it.
 
Choose a creature type in play.
Creatures of the chosen type must be blocked this turn if able.
Creature – Minotaur
{3}{r}{g}: Monstrosity 2 (If this permanent isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)
When Primal Beef becomes monstrous, exile target artifact or enchantment.
3/3
 R 
Creature – Minotaur
Whenever one or more creatures you control with power greater than toughness attacks, you may exile the top card of your library. You may cast that card until end of turn.
4/3
Artifact Creature – Spirit Construct
Defender
Whenever a vehicle deals damage to Lively Lamppost, destroy that vehicle.
0/4
Creature – Minotaur
Haste
Minotaur Aspirant attacks it gets +1/+0 for each other creature you control with base power different than it's base toughness.
2/3
 R 
Creature – Minotaur Shaman
Flash
Snowdug Minotaur may block up to three creatures.
When Snowdug Minotaur blocks, you may draw a card for each creature Snowdug Minotaur blocks.
3/7
Sorcery
Target creature gains deathtouch and trample until end of turn. If that creature is a Minotaur deal 2 damage to target player. (Attacking creatures may assign 1 combat damage to each creature blocking it and deal the rest to the defending player.)
Sorcery
Cut your deck and reveal the halves. An opponent and chooses one half to shuffle and puts it on top of the other half.
Creature – Elephant Plant
I was far from home. Forced to stay in the rubble of an abandoned French city district. They kept taking my things and my means of even being comfortable whilst I tried to cooperate. Eventually I said no I need to leave. They responded by taking me further away. He had taken my pistol for himself because of "concerns for my safety" which was also why I was made to live in a rainy open air stair set.

I gave up trying to be reasonable with them. I ran further from home into their realm until I found her bullets. They were loose and hard to carry, and by the time they knew I had them I had already made my way back home wards a short while, just to my huge stair way not unlike subway escalators. I snuck about until I had the rifle then I ran. It was dim and sad, a decaying ruin of the old society. Wet and dark. They caught up and still wouldn't respond to my concerns except by telling me that I should let go of them. The four of them advanced on me and I pleaded for them to stop coming closer and to let me go. She came closer, and I fired a shot hitting no-one. This only strengthened their resolve to catch me. They advanced faster while I clumsily reloaded. Fitting the bullet onto the end of the rifle barrel I aimed at him and barked a warning, he had my pistol out. She came right up and I pleaded while moving the gun to her as she reached to take the bullet from the gun.

There was no chance as I fired twice in quick succession. The first through her forehead and the second her chest before she even started to fall. I backed away and with painful conviction spat out "why didn't you believe me and why couldn't you let me go. You are as much to blame as I am for this death." Then I kept running. I fired a few shots to slow them and lost a few. I went running and hiding, they called for help searching. Eventually the man they called to search was leaving and I snuck behind him and took his place on the back of the motorcycle that was leaving. The driver had only a moment to see it was a different passenger when I snapped his neck. Taking the motorcycle I left and didn't look back, at that point knowing they thought I was on foot in the ruins there.

I biked ( not a motorbike now) quickly and casually through torn up French city streets. The police were abundant but didn't recognize me thankfully. I had no gun but three loose bullets left in my pocket. Making my way across the running city district I biked like a trick cyclist through the now rubble strewn corridor of a mile long half pipe with old shops on either side. This was an old scavenge ground that had been picked clean, now it was a no mans land before I border crossing. Reaching the border I slipped by with some help from the local lookout, went through the ever opening and closing freight ship hull. It has been converted to a manual giant bread machine, run by humans pulling and pushing the giant dough presses. I made my way through and knew I was beyond the border. Finally I was North enough to be safe, but rather than go east or west to more familiar lands I continued North a short ways.

I soon came to another ship/bread machine where they were making a giant batch of sweet rolls for their country. I waited here and sought to learn what they were doing. It was safe enough to relax and I felt the soft lumps of bread dough carefully. The dough and the room and the person that looked like a beebleĀ  combined into one lump, spiralling into itself until their was no image except off white swirl. That swirl took form as light from outside, low and muted at 6:20 am when my eyes opened and I woke.
3/7
Creature – Minotaur Wizard
Whenever a player casts an instant or sorcery spell with only one target, you may copy that spell targeting Hurloon Intriguist.
"And one for me."
2/3
 M 
Creature – Cleric
Align {2}{b}{b}{b} (You may cast this card from your hand for it's Align cost if you control three or more creatures that share a creature type.)
If Ambitious Acolyte was cast for it's align cost, destroy all other creatures, put 4 +1/+1 counters on Ambitious Acolyte, it gains flying and is a demon in addition to its other creature types.
2/2
Legendary Creature – Minotaur Warrior
Creatures you control that share a creature type with Vinaebos Tar have menace and first strike.

{3}{b}{r},{t}: Destroy target creature. Vinaebos Tar gains
all creature types that creature has until end of turn.
2/3
Creature – Minotaur Shaman
{b}{t}: Return target Minotaur card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield.
2/3

Like Minded (common)
Herd Mentality (none)
First Foreword (none)
Primal Beef (none)
Minotaur Aggravator (rare)
Lively Lamppost (none)
Minotaur Aspirant (none)
Snowdug Minotaur (rare)
Hoof and Horn (none)
Cut the Deck (none)
Lumberphant (none)
Hurloon Intriguist (none)
Ambitious Acolyte (mythic)
Vinaebos Tar (none)
Unearth Minotaur (none)