"Husk": Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
{1}{F}
 
 C 
Enchantment Creature – Spirit
({F} can be paid by tapping an untapped enchantment you control.)
3/3
 
{1}{D}{D}
 
 R 
Creature – Human Mystic
({D} can be paid with one mana from a Desert.)
At the beginning of the end step, if you have no cards in your hand, draw a card.
1/1
 U 
Land – Desert
{t}: Put a sand counter on Sea of Sand. It deals 1 damage to you.
{t}, Remove X sand counters from Sea of Sand: produce {1} for each sand counter removed. (Unused mana is lost.)
 U 
Sorcery
Choose target creature. You get {e} (an energy counter), then you may pay any amount of {e}. Discharge deals that much damage to that creature.
 U 
Artifact – Device?
Combine {3} ({3} , attach Sun Driple to target artifact you control. It gains all abilities of this permanent.)
At the beginning of your upkeep, you gain 1 life for each permanent attached to this
 C 
Artifact
{t}: You get {e} (an energy counter).
{t}: Produce {c}. (Unused mana is lost.)
{D}
 
 C 
Enchantment
({D} can be paid with one mana from a Desert.)
At the beginning of your upkeep, sacrifice Tooth of Time and destroy target artifact.
 C 
Artifact Creature – Golem
Flash (You may cast this spell any time you could cast an instant.)
4/4
{D}
 
 C 
Creature – Camel
({D} can be paid with one mana from a Desert.)
Prevent all noncombat damage that would be dealt to Rasaha Camel.
"Their world is a harsh one, yet they prevail, so must we."
—Alia, Nomad Captain
1/2
 C 
Sorcery
({c} represents colorless mana.)
Destroy target artifact that has a permanent attached to it.
{2}{D}
 
 C 
Sorcery
({D} can be paid with one mana from a Desert.)
Target player sacrifices a permanent.
{1}{F}
 
 C 
Enchantment Creature – Spirit
({F} can be paid by tapping an untapped enchantment you control.)
3/3
{1}{D}
 
 C 
Creature – Plant Wall
({D} can be paid with one mana from a Desert.)
Defender
When Wall of Cacti dies, if you have 10 or less life, draw a card.
1/3
{2}{F}
 
 C 
Enchantment Creature – Spirit
({F} can be paid by tapping an untapped enchantment you control.)
Vigilance
{t}: Sigil Carrier gets +1/+1 until end of turn, then chant (Your enchantments can enhance this effect. Copy this effect for each enchantment you tap in response.).
1/1
{D}
 
 C 
Enchantment – Aura
({D} can be paid with one mana from a Desert.)
Enchant nonland permanent
Enchanted permanent has "At the beginning of your upkeep, sacrifice this permanent unless you pay {1}."

Faithful (common, foil)
Sand Sage (rare)
Sea of Sand (uncommon)
Discharge (uncommon)
Sun Driple (uncommon)
Generator (common)
Tooth of Time (common)
Flash-Hulk (common)
Rasaha Camel (common)
Disassemble (common)
Attrition (common)
Faithful (common)
Wall of Cacti (common)
Sigil Carrier (common)
Deprivation (common)