"Husk": Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Wall
({D} can be paid with one mana from a Desert.)
Defender, reach
If Sunsoaked Stretch would be dealt damage, it deals that much damage to each player instead.
0/2
 U 
Creature – Human Wizard
({s} can be paid with one mana from a snow permanent.)
{s}, {t}: Tap target artifact, creature, or land.
1/4
 U 
Artifact – Device?
Combine {3} ({3} , attach Sun Driple to target artifact you control. It gains all abilities of this permanent.)
At the beginning of your upkeep, you gain 1 life for each permanent attached to this
 U 
Sorcery
({s} can be paid with one mana from a snow permanent.)
Tap all lands target player controls. Those lands don't untap during that player's next untap step.
{2}{F}
 
 C 
Enchantment Creature – Spirit
({F} can be paid by tapping an untapped enchantment you control.)
Vigilance
{t}: Sigil Carrier gets +1/+1 until end of turn, then chant (Your enchantments can enhance this effect. Copy this effect for each enchantment you tap in response.).
1/1
{1}{D}
 
 C 
Creature – Plant Wall
({D} can be paid with one mana from a Desert.)
Defender
When Wall of Cacti dies, if you have 10 or less life, draw a card.
1/3
{1}{F}
 
 C 
Enchantment Creature – Spirit
({F} can be paid by tapping an untapped enchantment you control.)
3/3
 C 
Snow Creature – Elemental
({s} can be paid with one mana from a snow permanent.)
Snowfall — Whenever Lady of the Snow or another snow permanent enters the battlefield under your control, put a +1/+1 counter on Lady of the Snow.
2/2
{D}
 
 C 
Creature – Camel
({D} can be paid with one mana from a Desert.)
Prevent all noncombat damage that would be dealt to Rasaha Camel.
"Their world is a harsh one, yet they prevail, so must we."
—Alia, Nomad Captain
1/2
 C 
Sorcery
({c} represents colorless mana.)
Destroy target artifact that has a permanent attached to it.
{0}
 
 C 
Instant
You get {e}{e}{e} (three energy counters).
{2}{D}
 
 C 
Sorcery
({D} can be paid with one mana from a Desert.)
Target player sacrifices a permanent.
 C 
Artifact Creature – Golem
Flash (You may cast this spell any time you could cast an instant.)
4/4
 C 
Artifact
{t}: You get {e} (an energy counter).
{t}: Produce {c}. (Unused mana is lost.)
{D}
 
 C 
Enchantment – Aura
({D} can be paid with one mana from a Desert.)
Enchant nonland permanent
Enchanted permanent has "At the beginning of your upkeep, sacrifice this permanent unless you pay {1}."

Sunsoaked Stretch (rare)
Ice Queen (uncommon)
Sun Driple (uncommon)
Frost Fall (uncommon)
Sigil Carrier (common)
Wall of Cacti (common)
Faithful (common)
Lady of the Snow (common)
Rasaha Camel (common)
Disassemble (common)
Surge (common)
Attrition (common)
Flash-Hulk (common)
Generator (common)
Deprivation (common)