"Husk": Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact
Tap an untapped artifact you control: You get {e} (an energy counter).
 U 
Creature – Human Wizard
({s} can be paid with one mana from a snow permanent.)
{s}, {t}: Tap target artifact, creature, or land.
1/4
 U 
Sorcery
({s} can be paid with one mana from a snow permanent.)
Tap all lands target player controls. Those lands don't untap during that player's next untap step.
{F}
 
 U 
Enchantment Creature – Spirit
({F} can be paid by tapping an untapped enchantment you control.)
{1}, {t}: Target creature gets +0/+1 until end of turn, then chant. (Your enchantments can enhance this effect. Copy this effect for each enchantment you tap in response. All the copies target the original target.)
1/1
{2}{F}
 
 C 
Enchantment Creature – Spirit
({F} can be paid by tapping an untapped enchantment you control.)
Vigilance
{t}: Sigil Carrier gets +1/+1 until end of turn, then chant (Your enchantments can enhance this effect. Copy this effect for each enchantment you tap in response.).
1/1
{D}
 
 C 
Creature – Camel
({D} can be paid with one mana from a Desert.)
Prevent all noncombat damage that would be dealt to Rasaha Camel.
"Their world is a harsh one, yet they prevail, so must we."
—Alia, Nomad Captain
1/2
 C 
Snow Creature – Elemental
({s} can be paid with one mana from a snow permanent.)
Snowfall — Whenever Lady of the Snow or another snow permanent enters the battlefield under your control, put a +1/+1 counter on Lady of the Snow.
2/2
{1}{F}
 
 C 
Enchantment Creature – Spirit
({F} can be paid by tapping an untapped enchantment you control.)
3/3
{D}
 
 C 
Enchantment – Aura
({D} can be paid with one mana from a Desert.)
Enchant nonland permanent
Enchanted permanent has "At the beginning of your upkeep, sacrifice this permanent unless you pay {1}."
{0}
 
 C 
Instant
You get {e}{e}{e} (three energy counters).
{2}{D}
 
 C 
Sorcery
({D} can be paid with one mana from a Desert.)
Target player sacrifices a permanent.
 C 
Artifact
{t}: You get {e} (an energy counter).
{t}: Produce {c}. (Unused mana is lost.)
{D}
 
 C 
Enchantment
({D} can be paid with one mana from a Desert.)
At the beginning of your upkeep, sacrifice Tooth of Time and destroy target artifact.
 C 
Sorcery
({c} represents colorless mana.)
Destroy target artifact that has a permanent attached to it.
{1}{D}
 
 C 
Creature – Plant Wall
({D} can be paid with one mana from a Desert.)
Defender
When Wall of Cacti dies, if you have 10 or less life, draw a card.
1/3

Node Grid (rare)
Ice Queen (uncommon)
Frost Fall (uncommon)
Faith Weaver (uncommon)
Sigil Carrier (common)
Rasaha Camel (common)
Lady of the Snow (common)
Faithful (common)
Deprivation (common)
Surge (common)
Attrition (common)
Generator (common)
Tooth of Time (common)
Disassemble (common)
Wall of Cacti (common)