Experimenting with Conduit: Virtual Booster
Experimenting with Conduit: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Conduit – Whenever you would draw a card, you may choose not to, if you do, reveal the top 3 cards of your library. Put all creature cards revealed this way into your hand.
1/1
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Conduit – Whenever you would draw a card, you may choose not to, if you do, creatures you control gain flying until end of turn.
4/2
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Sacrifice Resonating Pebble: Draw a card. You may only activate this ability if you have 1 or less cards in hand.
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When you draw a card, sacrifice Reckless Initiate
4/4
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No more commons
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No more commons
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No more commons
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No more commons
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Conduit – Whenever you would draw a card, you may choose not to, if you do, Scry 2.
1/3
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Conduit – Whenever you would draw a card, you may choose not to, if you do, add to your mana pool. Until end of turn, that mana doesn't empty from your mana pool as steps and phases end.
0/1
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No more commons
|
No more commons
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No more commons
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No more commons
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No more commons
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Heartbeat Resonator
(rare)
Sky-Bound Chaneller
(uncommon)
Resonating Pebble
(uncommon)
Reckless Initiate
(uncommon)
Mana-Blood Seer
(common)
Wild Herbalist
(common)