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Mechanics | Return to Tarkir |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
When Battleground Spellbooster enters the battlefield, creatures you control get +X/+X until end of turn. Where X is the number of cards in your hand.
Weakness to Black 4/4
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When Nephelim-Clan Embracer enters the battlefield, if you spent four colors of mana to cast it, draw a card.
Prowess |
No more uncommons
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No more uncommons
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No more commons
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No more commons
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, : Add two mana in any combination of and to your mana pool.
, : Add two mana in any combination of and to your mana pool. |
Dune-Brood Homelandsenters the battlefield tapped.
When Dune-Brood Homelands enters the battlefield, return a land you control to it´s owner´s hand. , Add ,,, or to your mana pool. |
No more commons
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No more commons
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No more commons
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No more commons
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No more commons
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Weakness to Black (Whenever you play a black spell, sacrifice Mutated Ainok.)
2/3
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No more commons
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Battleground Spellbooster
(rare)
Nephelim-Clan Embracer
(uncommon)
Super-Powered Crystal
(common)
Dune-Brood Homelands
(common)
Mutated Ainok
(common)