Shifting Plane: Virtual Booster
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
You could alternatively have a booster in the usual rarity pattern.
Choose 5. You may choose the same mode more than once.
-Gain 2 life -You draw 1 card and you lose 2 life -Tap target creature and you lose 2 life -Destroy target creature if it's tapped and you lose 3 life |
When Charred Cavalry enters the battlefield, choose one-
-Create a 1/1 red goblin token. -Deal 1 damage to target creature. 2/1
|
Flying
When Murderous Raven enters the battlefield, target player discards a card. They fly around the civilized lands, desecrating the dead.
2/1
|
Lifelink
2/1
|
When Riptide Scholar enters the battlefield, choose one:
-Draw a card -Scry 3 Many have tried to explain the Shifting Plane, and all have failed.
1/1
|
Flying.
Whenever Hoardcaster Dragon deals combat damage to a player, you may cast an instant or sorcery spell from your graveyard without paying it's mana cost. Then exile it. 4/4
|
Attacking creatures get +2+0 until end of turn.
"I don't know what it is about the trumpet, but it drives the goblins wild" -Argan, army bugler
|
Choose one:
- Scry 3, then reveal the top card of your library. You may cast it without paying it's mana cost. -Choose a card in your graveyard. You may cast it without paying it's mana cost. |
Whenever a creature dies, put a -1/-1 counter on Nreten, and create a 3/3 green Core Beast token.
Nreten was given the sacred duty of guarding the Core of the Shifting Plane, and preventing the being contained within from escaping.
0/6
|
Create 2 1/1 red goblin creature tokens on the battlefield.
Deal 2 damage to any target. Goblins are like insects: small, irritating, and everywhere.
|
Glacial Fortress enters the battlefield tapped unless you control a Plains or an Island.
: Add or to your mana pool. |
Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.
Even the land rejects order and law.
|
When Goblin Spiker enters the battlefield, choose one:
-Put a +1/+1 counter on Goblin Spiker -Deal 2 damage to target player 1/1
|
Target creature gets -2-2 until end of turn. It's controller gains 2 life.
|
When Sherrif's Orders enters the battlefield, choose one-
-Tap target creature. That creature remains tapped for as long as you control Sherrif's Orders -Create a 2/2 White Knight token with Vigilance Even on the Shifting Plane, there is still order in some places.
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Last-Ditch Effort
(rare)
Charred Cavalry
(common)
Murderous Raven
(common)
Child of Night
(common)
Riptide Scholar
(common)
Hoardcaster Dragon
(mythic)
Trumpet Blast
(common)
Unfettered Growth
(rare)
Nreten, Core Guardian
(mythic)
Goblin Reinforcements
(uncommon)
Glacial Fortress
(rare)
Rampant Growth
(common)
Goblin Spiker
(common)
Dying Light
(common)
Sherrif's Orders
(common)