[StarCraft] [Assorted] Brainstorming: Virtual Booster
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Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Metabolism (When this creature dies, if it was untapped, return it to the battlefield tapped.)
, , Sacrifice a creature: Destroy target creature. 2/2
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As an additional cost to cast Slivan's Call, sacrifice a creature.
Return target creature card from your graveyard to the battlefield. |
Defender (This creature can't attack.)
: Burrowed Lurker gains indestructible until end of turn. 3/1
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When Plague Defiler enters the battlefield, create a 1/1 green Zerg creature token.
, Sacrifice another creature: Target creature gets -1/-1 until end of turn. 2/2
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No more commons
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No more commons
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Create two 1/1 green Zerg creature tokens.
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Target creature gains hexproof and indestructible until end of turn.
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No more commons
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No more commons
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No more commons
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Target creature gains haste, first strike and trample until end of turn.
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At the beginning of your upkeep, sacrifice Zergling Egg and create two 1/1 green Zerg creature tokens. They gain haste until end of turn.
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No more commons
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Zerg Defiler
(rare)
Slivan's Call
(uncommon)
Burrowed Lurker
(uncommon)
Plague Defiler
(uncommon)
Hatch Zerglings
(common)
Dark Swarm
(common)
Adrenaline Rush
(common)
Zergling Egg
(common)
Mountain
(basic)