[StarCraft] [Assorted] Brainstorming: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Zerg
Metabolism (When this creature dies, if it was untapped, return it to the battlefield tapped.)
{2}{b}, {t}, Sacrifice a creature: Destroy target creature.
2/2
 U 
Sorcery
As an additional cost to cast Slivan's Call, sacrifice a creature.
Return target creature card from your graveyard to the battlefield.
 U 
Creature – Zerg
Defender (This creature can't attack.)
{g}: Burrowed Lurker gains indestructible until end of turn.
3/1
 U 
Creature – Zerg
When Plague Defiler enters the battlefield, create a 1/1 green Zerg creature token.
{b}, Sacrifice another creature: Target creature gets -1/-1 until end of turn.
2/2
 
 
No more commons
 
 
No more commons
 C 
Tribal Sorcery – Zerg
Create two 1/1 green Zerg creature tokens.
 C 
Instant
Target creature gains hexproof and indestructible until end of turn.
 
 
No more commons
 
 
No more commons
 
 
No more commons
 C 
Sorcery
Target creature gains haste, first strike and trample until end of turn.
 C 
Enchantment
At the beginning of your upkeep, sacrifice Zergling Egg and create two 1/1 green Zerg creature tokens. They gain haste until end of turn.
 
 
No more commons
Mountain
 
 B 
Basic Land – Mountain

Zerg Defiler (rare)
Slivan's Call (uncommon)
Burrowed Lurker (uncommon)
Plague Defiler (uncommon)
Hatch Zerglings (common)
Dark Swarm (common)
Adrenaline Rush (common)
Zergling Egg (common)
Mountain (basic)