Purgatory Station
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Showing 12 active cards, of 13 total
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Target land you control becomes a 4/4 red Elemental creature. It's still a land.
Whenever a land card is put into your graveyard from anywhere, you may cast Rising Rails from your graveyard. (You still pay its costs.)
Whenever a land card is put into your graveyard from anywhere, you may cast Rising Rails from your graveyard. (You still pay its costs.)
+1: Create a 1/1 colorless Construct artifact token with vigilance and prowess.
-1: Tap or untap up to two target nonland permanents. For each of those permanents, you may have its controller gain 1 life or have The Thirteenth Hour deal 1 damage to that player.
-7: You get an emblem with "Tap thirteen untapped permanents you control: If it's not an extra turn, take two extra turns after this one."
-1: Tap or untap up to two target nonland permanents. For each of those permanents, you may have its controller gain 1 life or have The Thirteenth Hour deal 1 damage to that player.
-7: You get an emblem with "Tap thirteen untapped permanents you control: If it's not an extra turn, take two extra turns after this one."
3
Coalcrawler enters the battlefield with a charge counter on it.
Outlast
(
,
: Put a charge counter on this permanent. Outlast only as a sorcery.)
,
, Remove X charge counters from Coalcrawler: It deals X damage to target creature or player.
Outlast





Enduring Alloy enters the battlefield tapped.
When Enduring Alloy enters the battlefield, it doesn't untap during your next untap step.
,
: Add two mana in any combination of colors to your mana pool.
When Enduring Alloy enters the battlefield, it doesn't untap during your next untap step.


Impatience (Each land card you discard while casting this spell pays for
.)
Equipped creature gets +2/+2.
As long as equipped creature is red, it has first strike and menace.
Equip

Equipped creature gets +2/+2.
As long as equipped creature is red, it has first strike and menace.
Equip

When Malfunctioning Clerk enters the battlefield, reveal the top three cards of your library, then put them back in any order.
"good good good evening how can I help you you you you you this morning. questioning."
2/1
Outlast
(
,
: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)
Possessed Steelhorse attacks each turn if able.



Possessed Steelhorse attacks each turn if able.
3/3
If you would draw a card during your draw step, you may instead put a +1/+1 counter on Purewalker. If you do, you gain life equal to its power.
In the face of such sublime beauty, the only two options are admiration and contempt. Contempt is easier.
3/3
Steelhorse Transporter enters the battlefield with a charge counter on it.
Outlast
(
,
: Put a charge counter on this permanent. Outlast only as a sorcery.
,
, Remove X charge counters from Steelhorse Transporter: Up to X target creatures can't be blocked this turn.
Outlast








They go anywhere and everywhere, via a few very interesting nowheres.
Outlast
(
,
: Put a charge counter on this permanent. Outlast only as a sorcery.)
: Add
to your mana pool.
: Remove a charge counter from Purgatory Station: Add 
or one mana of any color to your mana pool.








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Outlast