The Samurai's Last Dance: Virtual Booster
The Samurai's Last Dance: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
You could alternatively have a booster in the usual rarity pattern.
Continue an attack. Keep this card in front of you.
We Begin must be in front of you.
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Discard this card. Take one discarded card back to your hand.
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Begin with all cards in hand. Each turn, both players choose one card, then simultaneously reveal.
If One Last Time, Recovering, and both Devour cards are in the discards, the samurai and the monster both survive. The game is a draw.
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Attack. Keep this card in front of you.
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Wait for your moment.
(No effect.)
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If the monster is not Biding Time, it must discard a card. Discard this card.
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If the samurai is recovering or finishing her attack, slay the samurai.
The samurai cannot slay you this turn.
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Finish your attack. Slay the monster if it does not Devour you.
We Begin must be in front of you.
This Dance must be in front of you. |
If the samurai played We Begin, discard all visible copies of that card. Put Biding Time in your hand if it is discarded.
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If the samurai played We Begin, discard all visible copies of that card. Put Biding Time in your hand if it is discarded.
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If the samurai is recovering or finishing her attack, slay the samurai.
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Attack. Keep this card in front of you.
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No more cards
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No more cards
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No more cards
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2 - This Dance
(none)
Recovering
(none)
0 - Game Rules
(none)
1 - We Begin
(none)
Biding Time
(none)
Infuriating
(none)
Devour
(none)
3 - One Last Time
(none)
Roar
(none)
Roar
(none)
Devour
(none)
1 - We Begin
(none)