Overload
Overload by KeresAcheron
7 cards in Multiverse
3 with no rarity, 1 common, 1 uncommon, 2 rares
1 white, 1 blue, 1 black, 3 red, 1 green
3 comments total
Overload cards
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Mechanics |
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Target attacking creature gets +3/+3 until end of turn.
Overload

(You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
Overload



Return target creature to its owners hand.
Overload

(You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
Overload



Target creature can't block this turn turn.
Overload
(You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
Overload


'Overload Shock' deals 2 damage to target creature or player.
Overload

(You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
Overload



Destroy target artifact or enchantment
Overload

(You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
Overload



Recent comments: (all recent activity)
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It's deliberately worse than cyclonic rift.
'Overload Naturalise' probably wants to be rare, but this definitely needs to be.
It's also somewhat obsoleted by Cyclonic Rift. Silly Wizards and their "all-upside" kick.
Six mana lets destroy all tapped creatures with upside. Sunblast Angel, Righteous Fury and Guan Yu's 1,000-Li March Two/Three mana gives you the single effect and for safety at three Sheer Drop/Swift Reckoning.