Return to Alara: Shard Design

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Mechanics | Shard Design | Skeleton

Bant - Reused Exalted. - Play up auras and build a boss. - Blue legend that makes a creature you control attacking alone hexproof?

Esper -Everything an artefact. -Metalcraft?

Grixis -Unearth could be reused Elsewhere. _maybe bring back Delve? (Plays well with Cycling)

Jund: - Jund had a token theme and death triggers (death trigger overlays with grixis,) - Frenzy - Devour un-popular. Maybe Dragon Tribal?

Naya -Need a non-power four or five matters. -Convoke big features?

Cycling is a mechanic all the shards can use: http://magic.wizards.com/en/articles/archive/making-magic/cycling-round-track-2009-02-19

Archetype Speed

  1. Jund?
  2. Naya?
  3. Grixis
  4. Bant
  5. Esper

Ally pairs are overlapping so must have speed altered according (WG, WU slowest, RG fastest.). Enemy colour pairs must entirely correspond to their shard.

WU = (Controlly, overlaps bant UB = (Control, esper artifacts + grixis instants/sorceries) BR = RG = WG = (Go wide, Overlays Bant's Exalted with Naya convoke.)

  1. BG. = Faster than usual.
  2. RW = token/swarm/go wide, slower than usual.
  3. UR =
  4. UG = 9 BW = Esper slowest?

Esper

Grixis

Jund

Naya

Bant

Misc

Updated on 11 Jun 2017 by KeresAcheron