Tribal Warfare

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Mechanics

Showing 10 active cards, of 11 total

Show frames: C U M H

Show rarities: U R M

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 M 
Planeswalker – Kairos
+1: Draw a card, then gain 3 life

-2: Destroy target permanent

-9: Exile all other nonland permanents, you gain life equal to your starting life total, you draw 7 cards
6
 U 
Creature – Faerie Wizard
Flying

{2}{b}: Target Faerie you control gets +1/+0 and gains lifelink until end of turn
2/1
 M 
Legendary Creature – Faerie Wizard
{t}: Put a 2/2 black and blue Faerie Wizard Token onto the battlefield

Faeries you control get +1/+1

At the beginning of your upkeep, discard a card
3/3
 M 
Legendary Creature – Vampire Warrior
Vampires you control get +1/+1

Whenever a Vampire attacks, it gets +1/+1 and Not sure yet deals 1 damage to you
4/3
 M 
Legendary Creature – Elemental Shaman
{r}: Creatures you control get +1/+0

Elementals you control get +1/+1

At the beginning of your upkeep, Ihiel, the Fire Stoker deals 2 damage to you
3/3
 M 
Legendary Creature – Human Soldier
When Karvos, the Creator enters the battlefield, you gain life equal to the number of token creatures you control

Humans you control get +1/+1
Illus. 1oshuart
3/5
 R 
Land
Devoid (This card has no color)

{t}: Add {u} to your mana pool

{t}: Add {w} to your mana pool as long as you control a Construct
1 comment
2016-06-13 00:13:42 by Volvary
 R 
Land
{t}: Add {w} to your mana pool

{t}: Add {g} to your mana pool as long as you control a Human
 R 
Land
{t}: Add {b} to your mana pool

{t}: Add {u} to your mana pool as long as you control a Faerie
 R 
Land
{t}: Add {g} to your mana pool

{t}: Add {r} to your mana pool as long as you control an Elemental

Show frames: C U M H

Show rarities: U R M

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Tribal Warfare: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics