Storm: Virtual Booster
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
You could alternatively have a booster in the usual rarity pattern.
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Enchant Land
When Spreading Seas enters the battlefield, draw a card. Enchanted land is an Island. |
Spells your opponents cast cost
![]() "Before we continue, I refer you to paragraph 3, subsection D, you will note that..." – Levitus, Consortium Consul.
1/1
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Jungle Tor enters the battlefield tapped.
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When Rum Runners enters the battlefield, you may search your library for a card named Grog, reveal it and put it in your hand. Then shuffle your library.
2/2
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Target creature gains Islandwalk until end of turn.
Draw a card. |
![]() The backbone of the Altarran Navy.
1/1
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Trample
![]() ![]() Few Gnarks ever live long enough to become a silverback. Those that do are fearsome opponents indeed.
4/3
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![]() Those who go down with the ship occasionally come back up.
2/2
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Brimstone Marsh enters the battlefield tapped.
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Shark Companion can’t attack unless defending player controls an Island.
The Merfolk of Aquateria keep sharks in the same way that land dwellers keep dogs.
3/2
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The gnarks may be primitive, but they are dangerous foes, possessing a savage cunning that should not be underestimated.
3/2
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Equipped creature gets +1/+0.
Equip ![]() ![]() Primitive does not mean harmless!
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Search your library for a Plains, Island or Forest card, reveal it and put it in your hand. Then shuffle your library.
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Altarran Farmhand
(common)
Spreading Seas
(common)
Consortium Bureaucrat
(rare)
Jungle Tor
(rare)
Rum Runners
(common)
Dive
(common)
Altarran Seadog
(common)
Gnark Silverback
(uncommon)
Drowned Dead
(uncommon)
Brimstone Marsh
(rare)
Shark Companion
(common)
Stirring Volcano
(uncommon)
Gnark Warrior
(common)
Fire-Hardened Spear
(common)
Verdant Shores
(uncommon)
Treasure
(token)