Custom Cube Set: Virtual Booster

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Skeleton
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Angel
Flying
When Angel of Hope enters the battlefield, return all creatures with converted mana cost 2 or less from your graveyard to the battlefield.
4/4
 U 
Artifact Creature – Construct
Clockwork Thief enters the battlefield with two +1/+1 counters on it.
{1}, Remove a +1/+1 counter from Clockwork Thief: Draw a card, then discard a card.
0/0
 U 
Enchantment
Creatures you control get +2/+2.
{2}{w}: Put a +1/+1 counter on target attacking or blocking creature.
 
 
No more uncommons
 C 
Creature – Horse
Whenever Valiant Steed attacks, target creature gains first strike until end of turn.
2/3
 C 
Enchantment
Creatures you control get +1/+1. White creatures you control also gain vigilance.
 C 
Creature – Spirit
Flying
2/2
 C 
Sorcery
Put four 1/1 white Soldier creature tokens onto the battlefield.
 C 
Creature – Wall
{w}: Barrier of Faith gets +1/+0 until end of turn.
0/5
 C 
Creature – Human Soldier
Vigilance
1/1
 C 
Sorcery
You gain 10 life.
 C 
Creature – Bird
Flying
1/2
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+2 and has lifelink.
{w}{w}, Return Divine Gift to its owner's hand: Creatures you control get +1/+2 and gain lifelink until end of turn.
 
 
No more commons
 C 
Sorcery
Target creature gets +1/+1 and gains first strike and lifelink until end of turn.

Angel of Hope (rare)
Clockwork Thief (uncommon)
Blessing of the Pure (uncommon)
Valiant Steed (common)
Honor of the Guard (common)
Forgotten Haunt (common)
Frontline Assualt (common)
Barrier of Faith (common)
Town Guard (common)
Cure Ailments (common)
Spire Eagle (common)
Divine Gift (common)
Might Strike (common)