Roekron 1: Virtual Booster

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Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Legendary Creature – Human Wizard
If you would draw a card, you may instead look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
2/2
 U 
Enchantment – Aura
Enchant creature
Enchanted creature’s power and toughness are each equal to its converted mana cost.
When Humble Orb is put into a graveyard from play, return Humble Orb to its owner’s hand.
 U 
Sorcery
You may cast Thundering Bolt as though it had flash if you pay {1} more to cast it.
Thundering Bolt deals X damage divided as you choose among any number of creatures and/or players.
Draw a card.
 U 
Creature – Human Knight
Tap an untapped creature you control: Illionass Liege gains first strike until end of turn.
2/2
 C 
Creature – Human Wizard
Flash
When Shackleguard enters the battlefield, target creature gets -2/-0 until end of turn.
0/2
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +2/+2.
Sacrifice Goddess Boon: Enchanted creature gains lifelink until end of turn.
 C 
Instant
Target creature can't attack or block this turn.
 C 
Sorcery
Return target creature with converted mana cost 2 or less from your graveyard to the battlefield.
 C 
Creature – Human Wizard
When CRADNAME enters the battlefield, if you control another red creature, Dragon Spirit Sorcerer deals 1 damage to target creature or player.
3/2
 C 
Creature – Human Warrior
{t}: Tap target creature with power 4 or greater.
1/2
 C 
Creature – Crab
{1}, {t}: Rune Carapace gains hexproof until end of turn.
1/2
 C 
Creature – Octopus
Octokraken can't attack unless the defending player controls an Island.
8: All lands become Islands in addition to their other types.
8/8
 C 
Sorcery
Destroy target tapped creature.
Draw a card.
 C 
Creature – Horse
Whenever Valiant Steed attacks, target attacking creature gains first strike until end of turn.
2/3
Swamp
 
 B 
Basic Land – Swamp

Telminar, Astegrad Teacher (mythic)
Humble Orb (uncommon)
Thundering Bolt (uncommon)
Illionass Liege (uncommon)
Shackleguard (common)
Goddess Boon (common)
Forced Calm (common)
Restore the Meek (common)
Dragon Spirit Sorcerer (common)
Brutehunter (common)
Rune Carapace (common)
Octokraken (common)
Warded Beam (common)
Valiant Steed (common)
Swamp (basic)