iPadia
iPadia by mtgcolorpie
7 cards in Multiverse
6 commons, 1 uncommon
1 black, 1 red, 5 artifact
4 comments total
Just a bunch of cards I create while I'm on my iPad. Not inteded to be confused for a working set.
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Recently active cards: (all recent activity)
1,
: Add
or
to your mana pool.
2,
, Sacrifice Shadowed Meadow Beacon: Search your library for a basic Forest or Plains card and put it into your hand. Then shuffle your library.



2,

1,
: Add
or
to your mana pool.
2,
, Sacrifice Ashenforest Beacon: Search your library for a basic Mountain or Forest card and put it into your hand. Then shuffle your library.



2,

1,
: Add
or
to your mana pool.
2,
, Sacrifice Sinkingrock Beacon: Search your library for a basic Swamp or Mountain card and put it into your hand. Then shuffle your library.



2,

1,
: Add
or
to your mana pool.
2,
, Sacrifice Marshland Beacon: Search your library for a basic Island or Swamp card and put it into your hand. Then shuffle your library.



2,

1,
: Add
or
to your mana pool.
2,
, Sacrifice Sunwater Beacon: Search your library for a basic Plains or Island card and put it into your hand. Then shuffle your library.



2,

Recent comments: (all recent activity)
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mtgcolorpie has written at length on the forms of red looting. See this article, and also this one. I agree with mtgcolorpie that this is a great red version of the Looter il-Kor ability, and suitable for common. It rewards you for emptying your hand, which is quite a red thing to do.
I've playtested Steelhoarder Recluse quite a lot, and it's quite good. I think this card here is a better version.
yeah it needs the If you do, draw a card. to limit it. I agree.
This guy wants to be rare, bigtime. Red doesn't do much independent card drawing, and that's exactly what he is as long as you've already emptied your hand...which red/goblin decks tend to be really good at.
If you used a clause like "When X attacks, discard a card. If you do...", then I think he might be okay at common; you'd be ditching a known quantity for a somewhat random quantity, and at that point you've got something that could work at a lower rarity in red.
I like the general idea here of cheaper, sub-talisman color fixers, but I feel like they just get beaten by Wanderer's Twig in the "fetch a land" department. What if the fetch cost was 1,T?
The fact that you can use it to filter colors in a turn where you've already played a land is a nice bonus (Played a swamp instead of a plains this turn? No worries!), and the fact that you have to pay 1 to play it in the first place is reasonable. It feels like the in-between of the Twig and fetchlands, and I like that aspect of it.