iPadia

iPadia by mtgcolorpie

7 cards in Multiverse

6 commons, 1 uncommon

1 black, 1 red, 5 artifact

4 comments total

Just a bunch of cards I create while I'm on my iPad. Not inteded to be confused for a working set.

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Recently active cards: (all recent activity)

 C 
Artifact
1, {t}: Add {g} or {w} to your mana pool.
2, {t}, Sacrifice Shadowed Meadow Beacon: Search your library for a basic Forest or Plains card and put it into your hand. Then shuffle your library.
 C 
Artifact
1, {t}: Add {r} or {g} to your mana pool.
2, {t}, Sacrifice Ashenforest Beacon: Search your library for a basic Mountain or Forest card and put it into your hand. Then shuffle your library.
 C 
Artifact
1, {t}: Add {b} or {r} to your mana pool.
2, {t}, Sacrifice Sinkingrock Beacon: Search your library for a basic Swamp or Mountain card and put it into your hand. Then shuffle your library.
 C 
Artifact
1, {t}: Add {u} or {b} to your mana pool.
2, {t}, Sacrifice Marshland Beacon: Search your library for a basic Island or Swamp card and put it into your hand. Then shuffle your library.
 C 
Artifact
1, {t}: Add {w} or {u} to your mana pool.
2, {t}, Sacrifice Sunwater Beacon: Search your library for a basic Plains or Island card and put it into your hand. Then shuffle your library.
1 comment
2011-06-13 21:13:13 by SFletcher

Recent comments: (all recent activity)
On Goblin Looter:

mtgcolorpie has written at length on the forms of red looting. See this article, and also this one. I agree with mtgcolorpie that this is a great red version of the Looter il-Kor ability, and suitable for common. It rewards you for emptying your hand, which is quite a red thing to do.

I've playtested Steelhoarder Recluse quite a lot, and it's quite good. I think this card here is a better version.

On Goblin Looter:

yeah it needs the If you do, draw a card. to limit it. I agree.

On Goblin Looter:

This guy wants to be rare, bigtime. Red doesn't do much independent card drawing, and that's exactly what he is as long as you've already emptied your hand...which red/goblin decks tend to be really good at.

If you used a clause like "When X attacks, discard a card. If you do...", then I think he might be okay at common; you'd be ditching a known quantity for a somewhat random quantity, and at that point you've got something that could work at a lower rarity in red.

On Sunwater Beacon:

I like the general idea here of cheaper, sub-talisman color fixers, but I feel like they just get beaten by Wanderer's Twig in the "fetch a land" department. What if the fetch cost was 1,T?

The fact that you can use it to filter colors in a turn where you've already played a land is a nice bonus (Played a swamp instead of a plains this turn? No worries!), and the fact that you have to pay 1 to play it in the first place is reasonable. It feels like the in-between of the Twig and fetchlands, and I like that aspect of it.

(All recent activity)
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