Oshopille Plane: Virtual Booster

Oshopille Plane: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Spirit
Soulshift 2 ("When this creature dies, you may return target Spirit card with mana value 2 or less from your graveyard to your hand.")

When ~ enters the battlefield, the next Spirit creature you cast costs {1} less to cast.
1/2
 
 
 
No more rares or mythics
 
 
No more uncommons
 
 
No more uncommons
 
 
No more uncommons
 C 
Creature – Spirit
Flash

When ~ enters the battlefield, gain control of target creature with power less than or equal to the number of Spirits you control until end of turn.
0/1
 
 
No more commons
 C 
Creature – Spirit
Flying

Bestow {1}{u} ("If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.")

Enchanted creature gets -1/-0.
1/1
 C 
Creature – Spirit
Soulshift 2 ("When this creature dies, you may return target Spirit card with mana value 2 or less from your graveyard to your hand.")

When ~ enters the battlefield, the next Spirit creature you cast costs {1} less to cast.
1/2
 C 
Creature – Human Cleric
Whenever ~ becomes a target of a spell or an ability, sacrifice it.
2/1
 
 
No more commons
 C 
Creature – Spirit Wall
Defender, flying

Soulshift 5 ("When this creature dies, you may return target Spirit card with mana value 5 or less from your graveyard to your hand.")

{2}{u/r}: Target creature gains defender until end of turn.
3/7
 
 
No more commons
 C 
Creature – Spirit
Vanishing 2 ("This permanent enters with 2 time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.")

Bestow {1}{u}{r} ("If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.")

You control enchanted creature.
1/1
 C 
Creature – Spirit
Flying

Soulshift 3 ("When this creature dies, you may return target Spirit card with mana value 3 or less from your graveyard to your hand.")

{2}{u/r}: Target creature gets +1/+1 until end of turn.
2/2

Card178605 (common, foil)
Card178610 (common)
Card178604 (common)
Card178605 (common)
Card178611 (common)
Card178608 (common)
Card178607 (common)
Card178606 (common)