Silver bordered and/or joke cards: Card List

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# Name Colour Rarity Cost Type P T Card text Comments Recent comment
1 Bootch Colourless Common 0{0}{0}{0} Whenever any designer attempts to create a new card, instead create a card that doesn't quite do what they wanted. 0
2 Card25114 Colourless None 0 1 1368181025 on 10 May 2013 by Vitenka
3 Card60936 Colourless None 0 Devoid 2 1456745623 on 29 Feb 2016 by Alex
4 Datcard Colourless None 0 Discard Datcard: Diss Datcard's discard. 2 1365598626 on 10 Apr 2013 by Vitenka
5 Homelands Colourless Basic 0{0} Instant You lose the game. 3 1397280881 on 12 Apr 2014 by movezig5
6 Manatarqua, the Gazebo Colourless Mythic 5{5} Planeswalker – Manatarqua 4 +1: Until the beginning of your next turn, if damage would be dealt to another permanent you control, prevent all but 1 of that damage.
-1: Put a 2/2 legendary red Dwarf creature token named Varrasta onto the battlefield.
-9: You get an emblem with "If one or more loyalty counters would be placed on a Planeswalker you control, twice that many loyalty counters on placed on it instead."
3 1437621212 on 23 Jul 2015 by dude1818
7 Mega Craft Colourless Rare 3{3} Creature – Construct 2 2 Nothing can reduce the power of Mega Craft.
{8}: Mega Craft gains +8/+8 until .. end.. Ah. Oh dear.
2 1352465130 on 9 Nov 2012 by Vitenka
8 Overcost Colourless Uncommon 3{3} Enchantment Creature spells cost an additional {1} to cast. 6 1294234295 on 5 Jan 2011 by Alex
9 Snag! Colourless Uncommon 0{x}{x} Instant Spend only mana in other players' mana pools to cast Snag!.
Roll a die. If you roll an X, you gain X life, draw X cards, and add X mana in any combination of colors to your mana pool.
3 1334514837 on 15 Apr 2012 by Alex
10 Surprise! Colourless Rare 0{0} Instant You can only cast Surprise! if a Magic: the Gathering game is already in progress and you are not currently playing or have lost the game.

When Surprise! is cast search your library for ten basic land cards and ten creature cards and put them onto the battlefield. You draw 10 cards, and your life total becomes 20.
4 1294234235 on 5 Jan 2011 by Alex
11 Undrazi Colourless Rare 10{10} Creature – Eldrazi 8 8 Annihilator 1
Full-Art Landwalk
1 1512085066 on 30 Nov 2017 by DrugsForRobots
12 Xoxdo-jl Colourless Rare 6{6} P – tdpdt Tiudoijiut – -axxicwtccz, xdoltp-itxaoidtdoidij-o-xtas IO xoa-txxxltt.

Doltp-itxaotxlasxaxxaetcu, zodoltp-itzhxxxltt. Dkl-p-atjljxa, xttcitxaitzoa-topt-datxxxidcctjc-xxxxoetxa-txxatljlitt.
1 1449822541 on 11 Dec 2015 by Urielfury
13 Akroma, Angel of Absurdity White Mythic 8{5}{w}{w}{w} Legendary Legendary Legendary Legendary Creature – Angel 6 6 Flying, haste, vigilance, trample, lifelink, deathtouch, annihilator 3, protection from spells and abilities opponents control.

Absurd – If a player controls more permanents than you, has more life than you, and has more cards in hand than you, Akroma, Angel of Absurdity, costs {5} less to play.
6 1349360397 on 4 Oct 2012 by Ryan
14 Bursting Angel White Rare 4{2}{w}{w} Creature – Angel 13 13 Flying.
Bursting Angel gets -3/-3 for each item of clothing you're wearing and -3/-3 for each DCI judge in the room.
7 1289514778 on 11 Nov 2010 by Jack V
15 Card14974 White Common 2{s}{w} Creature – Princess 1 1 If you control 7 dwarves, ~ has protection from witches. 3 1334081403 on 10 Apr 2012 by Link
16 Field of Battle White None 8{5}{w}{w}{w} Creature – Elemental Avatar 8 8 When Field of Battle enters the battlefield, Field of Battle becomes the new battlefield and the old one is discarded.

If Field of Battle leaves the battlefield, a new battlefield won't exist until the next untap step.

(Permanents need a battlefield to exist.)
1 1490369020 on 24 Mar 2017 by Vitenka
17 First Generation Hipster White Uncommon 3{2}{w} Creature – Hipster 1 3 Protection from Square creatures (A square creature has equal power and toughness.) 1 1410334135 on 10 Sep 2014 by Circeus
18 Get a Job! White Rare 3{1}{w}{w} Sorcery Exile all creatures with only one creature type. 2 1455408222 on 14 Feb 2016 by Jack V
19 Hero of the Masses White Uncommon 2{1}{w} Creature – Human Soldier * * Hero of the Masses's power and toughness are each equal to the number of spectators watching this game. (Online viewers don't count.) 0
20 Infinity Looper White Uncommon 2{w}{w} Creature – Loop 2 2 When Infinity Looper enters the battlefield exile it, then return it to the battlefield. 4 1358894433 on 22 Jan 2013 by SadisticMystic
21 Low Res White Uncommon 2{1}{w} Enchantment Only an even number of creatures can be declared as attacking or blocking. 1 1329772516 on 20 Feb 2012 by Jack V
22 Old Skool White Uncommon 2{1}{w} Enchantment Whenever mana empties from a player's mana pool, instead that player also loses 1 life for each one mana lost this way. 0
23 Pointless Knight White Uncommon 2{w}{w} Creature – Knight 2 2 Sacrifice Pointless Knight: Counter target spell targetting Pointless Knight. 3 1311871423 on 28 Jul 2011 by Link
24 Save Point White Uncommon 2{1}{w} Instant Return all other spells on the stack to their owner's hand.
Remove all damage from all creatures.
1 1329772651 on 20 Feb 2012 by Jack V
25 Shave Off White Common 3{2}{w} Instant Judge Call (Pretend to misunderstand a rule. If another player corrects you, you may cast this spell without paying its mana cost this turn.)
Target creature gains protection from the color of your choice until end of turn.
26 Tandem Rider White Uncommon 1{w} Creature – Human Cyclist 1 1 Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Tandem Rider is paired with another creature, cards in your hand that share a creature type with either of those creatures have cycling {2}.
1 1349861735 on 10 Oct 2012 by Alex
27 Unbearable Light White Uncommon 2{1}{w} Creature 2 2 Protection from 2/2 creatures. 1 1398586166 on 27 Apr 2014 by Vitenka
28 Vainilla White Common 2{w}{w} Creature – Pretty 2 2 Vainilla is prettier. 0
29 You White None 1{w} Planeswalker You must attack, if able. 4 1358418051 on 17 Jan 2013 by Vitenka
30 Anti-Counterspell Blue Uncommon 1{u} Instant Counter target spell that would counter a spell you control. 1 1295629315 on 21 Jan 2011 by Alex
31 Aqua Man Blue Common 2{1}{u} Creature – Human 1 1 Kraken, Leviathan, Octopus, Serpent, Fish, Crocodile, Frog, Nautilus, Pirate, Starfish, Starfish, Squid, and Turtle creatures you control get +1/+1.
T: Tap or untap a creature of one of those types.
5 1296231249 on 28 Jan 2011 by Jack V
32 Coastal Wizards Blue Rare 6{4}{u}{u} Creature – Wizard 0 10 When Coastal Wizards comes into play you may cast any number of proxy cards you own from outside the game without paying their mana costs. 0
33 Confounding Turtle Blue Common 3{2}{u} Creature 1 4 Whenever a player plays a spell or ability, switch Confounding Turtle's power and toughness until end of turn. 6 1295538904 on 20 Jan 2011 by Jack V
34 Coridra Few-Handed Blue None 3{1}{u}{u} Legendary Creature – Jellyfish 2 * Defender
{u}{u},{t}: Draw a few cards and then discard two cards. (A few cards can be any number from two to five.)
Coridra Few-Handed's toughness is equal to the number of cards in your hand. If Coridra's toughness is higher than six, bury Coridra.
3 1427212110 on 24 Mar 2015 by movezig5
35 Counter-Productive Blue Common 2{u}{u} Instant Counter target spell. If that spell is countered this way, put it onto the stack instead of putting it into its owner's graveyard. 4 1425624527 on 6 Mar 2015 by jmgariepy
36 Counterfail Blue Common 2{u}{u} Sorcery Counter target spell. 0
37 Diarrhœa Blue Common 1{u} Sorcery Target player puts the top 5 cards of his or her library into his or her graveyard. 1 1351173529 on 25 Oct 2012 by Link
38 Double Negative Blue Common 3{2}{u} Instant Multiply target creature's power by -2. 0
39 Elderly Lord of Atlantis Blue Rare 3{1}{u}{u} Creature – Merfolk Lord 2 2 Your opponents have +1/+1 and Islandwalk. 1 1340986131 on 29 Jun 2012 by Vitenka
40 Epic Fail Blue Mythic 8{5}{u}{u}{u} Sorcery Epic
You may cast sorceries from your hand this turn without paying their mana cost as though they had flash. They cannot be countered.
4 1345886537 on 25 Aug 2012 by jmgariepy
41 Epiphany Blue Mythic 1{u} Instant Draw 9001 cards. 2 1487113528 on 14 Feb 2017 by kauefr
42 Flash Foil Age Blue Mythic 2{u}{u} Enchantment You can cast premium (shiny) cards at any time you can cast an instant. 1 1395410941 on 21 Mar 2014 by Vitenka
43 Grammatically Hypercorrect Whelming Wave Blue Rare 4{2}{u}{u} Enchantment Return all creatures to their owners' hands except for Krakens, Leviathans, Octopi, and Serpents. 12 1424102123 on 16 Feb 2015 by movezig5
44 Gyres Within Gyres Blue Basic 4{1}{u}{u}{u} Enchantment Each permanent is a copy of each other permanent. 13 1328128065 on 1 Feb 2012 by dude1818
45 It's Turtle all the way down Blue Common 2{1}{u} Enchant – World Turtle {0}: All cards that have "Turtle" anywhere in their text, have "Turtle Walk" instead. Including this one. (This effect doesn't end.) Activate this ability whenever you aren't doing anything else. 3 1331086177 on 7 Mar 2012 by Mandroid
46 Jace the Mine-Sculptor Blue Mythic 4{2}{u}{u} Planeswalker – Jace 3 At the beginning of each player's draw step, if Jace the Mine-Sculptor is untapped, that player draws an additional card.
0 Return target artifact or enchantment card from a graveyard to its owner's hand.
-1, {t}: Add one mana of any color to your mana pool
-12, {t}: Destroy 12 target lands
6 1340975574 on 29 Jun 2012 by Alex
47 Meloku, not a Doctor Blue Rare 5{4}{u} Legendary Creature – Moonfolk Wizard 2 4 Flying
{1}, Bring it back, sing it back: Bring it back to me.
1 1451164667 on 26 Dec 2015 by cmeister2
48 Pattern Evasion Blue Common 3{2}{u} – Instant Choose an expansion symbol. Until end of turn, all creature spells with that symbol are countered. 1 1333820618 on 7 Apr 2012 by Alex
49 Phantasmal Messenger (Card13822) Blue Common 2 {u}{u} Creature – Illusion Knight 3 3 First strike
When Phantasmal Messenger becomes the target of a spell or ability, transform it.
3 1330280200 on 26 Feb 2012 by dude1818
50 R&D Scribe Blue Common 3{2}{u} Creature – Wizard 1 1 When R&D Scribe enters the battlefield, give target card errata of your choice until end of turn. 1 1296475322 on 31 Jan 2011 by Alex
51 Rapid Sinification Blue Uncommon 1{u} Enchantment – Aura Enchant creature
Enchanted creature is legendary and has horsemanship. (It can't be blocked except by creatures with horsemanship.)
Enchanted creature's expansion symbol becomes the symbol of the Portal: Three Kingdoms expansion.
1 1425324852 on 2 Mar 2015 by movezig5
52 Rewrite the written Blue Uncommon 2{u}{u} Instant Exile all spells and abilities on the stack, then create copies for each spell and ability exiled this way. 2 1557227836 on 7 May 2019 by Izaac
53 SOPA Blue Common 2{u}{u} Enchantment Hexproof
As SOPA enters the battlefield, choose a nonland card. (You don't tell other players the chosen card.)
Whenever a player casts the chosen card, counter that spell and its controller loses 10 life.
54 Sliver Sliver Blue Common 1{u} Creature – Sliver 1 1 Slivers you control are Slivers in addition to their other types. 4 1367903401 on 7 May 2013 by dude1818
55 Spark Blue None 2{1}{u} Planeswalker 4 As Spark comes into play, exile a creature you control.
+1: Play an activated ability of exiled creature without paying its cost.
0: Put a creature token into play that has the same creature types, power and toughness as exiled creature.
5 1296248427 on 28 Jan 2011 by Jack V
56 Spoiler Blue Common 2{1}{u} Sorcery Look at the top 10 cards of target opponents library, put them back in random order. 2 1348849871 on 28 Sep 2012 by Vitenka
57 Super Cheap Counterspell Blue Uncommon 0{0} Sorcery Super Cheap Counterspell is blue.
Counter target spell.
3 1295238229 on 17 Jan 2011 by SadisticMystic
58 Temporary Theft Blue Uncommon 1{u} Instant Draw a card from any player's library in any silver border game you can see from your seat, and discard a card from your hand.
When that card would be put in the graveyard, put it on top of it's actual owner's library.
6 1409433965 on 30 Aug 2014 by movezig5
59 Terror of Judgement Blue Common 5{3}{u}{u} Instant Judge Call (Pretend to misunderstand a rule. If another player corrects you, you may cast this spell without paying its mana cost this turn.)
Counter target spell.
3 1407489880 on 8 Aug 2014 by Alex
60 Textless Homarid Blue None 3{2}{u} 2 2 2 1351564365 on 30 Oct 2012 by jmgariepy
61 The Schrander Blue Rare 5{3}{u}{u} Creature – Shapeshifter 2 2 Whenever a player casts a spell or activates an ability that's not a mana ability, name a creature card. The Schrander becomes that creature and gains this ability. (You can only name creatures legal in the format you're playing.) 1 1343707131 on 31 Jul 2012 by dude1818
62 This is a Help Joke Not Blue Common 3{2}{u} World Creature – Sgffgddfhh 2 3 stroke. call for having 1, 911 ambulance, then spell, cast are you whenever you an scry a aaaaaaaaa!?!! 0
63 Very Cryptic Command Blue None 4{1}{u}{u}{u} Instant Choose two, I think -
• Counter target spell, probably?
• Return target permanent to it's owner's... hand?
• Tap all creatures your opponents control?
• Draw a card, obviously.
11 1512084047 on 30 Nov 2017 by Mal
64 Voluptuous Sliver Blue Uncommon 3{2}{u} Creature – Female Sliver 2 2 When Voluptuous Sliver or another Female Sliver enters the battlefield, it soulbonds with another Male Human. 1 1404353767 on 3 Jul 2014 by amuseum
65 Wall of whines Blue Uncommon 3{u}{u}{u} Creature – Human Wimp 1 5 Shroud
Can only block creatures with flying.
Whenever Wall of whines is dealt damage it deals that much damage to you unless you whine about it.
66 egaM resreveR Blue None 5{u}{u}{3} draziW namuH – erutaerC 2 2 .asrev eciv dna ,- htiw decalper si + fo ecnatsni hcaE

(.efil fo ssol sesuac egamad) .tsol daetsni si deniag efil yna dna ,efil niag ot reyalp taht sesuac daetsni efil fo ssoL

3 1386256774 on 5 Dec 2013 by Alex
67 Betrayal Black Uncommon 2{1}{b} Instant Destroy target black creature or creature Betrayal couldn't target. Betrayal may target those cards. 1 1289515147 on 11 Nov 2010 by Jack V
68 Big Scary Demon Black Rare 10{6}{b}{b}{b}{b} Creature – Demon 10 10 Flying, trample.

At the beginning of your upkeep, pay 3 life and sacrifice 2 creatures. If you can't Big Scary Demon deals 10 damage to you.
69 Boom Black Mythic 8{b}{b}{b}{b}{b}{b}{b}{b} Sorcery Destroy everything. 0
70 Cullen Skink Black Common 2{1}{b} Creature – Vampire Lizard 2 2 2 1380914494 on 4 Oct 2013 by Rachael
71 Disk Crash Black Rare 2{1}{b} Instant Put the top X cards of target player's library into their graveyard where X is the number of cards in their hand, then exile their graveyard. 3 1329773052 on 20 Feb 2012 by Jack V
72 Evil Maro Black Rare 4{2}{b}{b} Creature – Evilmental * * Evil Maro's power and toughness are both equal to your maximum hand size, minus the number of cards in your hand. (Evil Maro is more powerful in some formats.) 5 1346474668 on 1 Sep 2012 by jmgariepy
73 Known From The Dawn Of Time Black Common 2{1}{b} Creature – Pantera 2 2 Respectwalk. (What do you say?)
Respectwalk. (Are you talking to me?)
1 1358893447 on 22 Jan 2013 by raggarn12345
74 Magic 2016 Black Removal Black Mythic 13{10}{b}{b}{b} Sorcery Destroy target creature with indestructible and hexproof. You lose life equal to your life total. 7 1420225546 on 2 Jan 2015 by Vitenka
75 Marit Smol Black None 2{1}{b} Legendary Creature – Demon 1 1 Flying, Indestructible 14 1512918752 on 10 Dec 2017 by Jack V
76 Mind Twister Black Common 4{3}{b} Sorcery Judge Call (Pretend to misunderstand a rule. If another player corrects you, you may cast this spell without paying its mana cost this turn.)
Target player loses 3 life.
77 My Chemical Romance Black Mythic 3{1}{b}{b} Legendary Creature – Savior 3 3 Banding, Protection from Demons and Non-Believers
Creatures you control gain "{t}: Carry On."
When My Chemical Romance was a minor, his father took him into the city, scry 2 a Marching Band.
2 1315571711 on 9 Sep 2011 by jmgariepy
78 Needle Specter Black Common 3{1}{b}{b} Creature – Specter 2 2 Flying.
Needle Specter deals damage to creatures in the form of -1/-1 counters and damage to players in the form of them discarding that many cards.
2 1296691995 on 3 Feb 2011 by Camruth
79 Okay, Finally Time to Write This Paper Black None 4{3}{b} Enchantment Exile all permanents you control. Whenever you finish a page of your essay you may return one exiled permanent to the battlefield under your control. 0
80 Pointless Rats Black Common 3{2}{b} Creature – Rat 1 1 Pointless Rats gets +1/+1 for each card called Pointless Rats in your sideboard. 7 1292423039 on 15 Dec 2010 by Bezman
81 Proper Burial Black Uncommon 3{b}{b}{b} Instant Destroy target creature, put that creature under the table 3 1528273045 on 6 Jun 2018 by Vitenka
82 Pyrrhic Victory Black Common 1{b} Instant You win the game. 5 1306877410 on 31 May 2011 by Link
83 Ravenous Rats with a Skullclamp Attached Black Uncommon 4{3}{b} Sorcery Target opponent discards a card, and you draw two cards. 2 1366382223 on 19 Apr 2013 by jmgariepy
84 The Game Black None 3{2}{b} Enchantment Whenever a player loses the game, you lose the game.
{3}{b}: Target player gains control of The Game.
1 1378471658 on 6 Sep 2013 by Jack V
85 Travel the Hypotenuse Black Common 1{b} Instant Destroy target creature if the square root of the sum of its power squared and and it toughness squared is an integer. It can't be regenerated. Its controller loses life equal to that integer. 2 1329765564 on 20 Feb 2012 by Alex
86 Worst Chairs Black None 7{5}{b}{b} Sorcery Play a single round of musical chairs with all players removing your own seat. (All players get up and circle the play area until someone stops the music. Then, everyone takes a free seat.) Each player controls the player on whose seat they sat down during that player's next turn. You control the player left without seat during their next turn. 1 1512109311 on 1 Dec 2017 by SecretInfiltrator
87 All the Feels Red Common 6{3}{r}{r}{r} Sorcery Each player loses the game. 2 1349148970 on 2 Oct 2012 by dude1818
88 Anything Red Common 0{0} Creature – Thing 1 1 Things are red.
When Anything enters the battlefield, choose a Thing and return it to its owners hand unless its controller pays {1}.
1 1310560699 on 13 Jul 2011 by Vitenka
89 Bolt, Bolt, Bolt Red Common 3{r}{r}{r} Instant Bolt, Bolt, Bolt deals 3 damage to target creature or player.

Bolt, Bolt, Bolt deals 3 damage to target creature or player.

Bolt, Bolt, Bolt deals 3 damage to target creature or player.
90 Bon Jovi Red Mythic 7{6}{r} Legendary Creature – Cowboy 6 6 All creatures are the same. Only the names can change.
Bon Jovi gets +2/+2 when attached to an Artifact Creature – Horse.
If a player can, they must target Bon Jovi, dead, or on the battlefield.
91 Chaos Spatula Red Mythic 3{2}{r} Sorcery Flip target nontoken permanent in the air. (If it's faced down, it is a 2/2 colorless creature with no creature types. If it's a double-faced card, it transforms to the side that is face-up.) 0
92 Diss Red Common 1{r} Instant Diss deals 2 damage to target creature. If it's a [Square] creature, Diss deals 4 damage to it instead. (A square creature has equal power and toughness.) 0
93 Docile Ironhide Red None 2{1}{r} 0 8 Docile Ironhide can't attack or block.
{1}: Destroy Docile Ironhide.
2 1378482591 on 6 Sep 2013 by Link
94 Double Dog, Dared Red None 6{2}{2}{r}{r} Legendary Legendary Creature Creature – Hound Hound 2 2 Doublstrike, doublestrike

Double Dog, Dared counts as two creatures.
95 Enjolras, Student Agitator Red Rare 3{1}{r}{r} Legendary Creature – Student 3 2 Enjolras, Student Agitator is Atog, he is a Ghast. (Is Marius in love at last?)
Enjolras has never seen him {u}{u} and {r}{r}.
5 1296724965 on 3 Feb 2011 by Chris
96 Expurgate Red Rare 1{x}{r} Creature – Wall 0 3 Flash, Defender
Expurgate can block any number of creatures.
X is equal to the number of attacking creatures that Expurgate does not block this turn.
3 1390856790 on 27 Jan 2014 by amuseum
97 FPS melee Red Rare 3{2}{r} Enchantment All creatures have "{t}: Fight target creature." 1 1329771329 on 20 Feb 2012 by Jack V
98 Furniture of Rath Red None 2{1}{r} Enchantment {1}{r}{r}: Play musical chairs with all of your opponents (Have a Judge play the music). Until the beginning of your next upkeep, if a source controlled by the winner of that game would deal damage, it deals double that damage instead. Activate this ability only once per turn and only when you could cast a sorcery. 4 1495961308 on 28 May 2017 by jmgariepy
99 Get Outta Here Red None 4{3}{r} Sorcery Split Second

Target game loses target player. That player then joins a different game. Cast Get Outta Here only if there are three or more players playing a game and two or more games being played.
100 Golden Shower Red Rare 2{x}{r}{r} Sorcery You ask target player whether he or she agrees to have you pee on him or her or to have him or her pee on you. If that player doesn't agree, put X colorless artifact tokens named Gold onto the battlefield. They have "Sacrifice this artifact: Add one mana of any color to your mana pool." 1 1393543501 on 27 Feb 2014 by Link
101 Greatest Card Red None 1{r} Enchant – World Tribute (When this comes into play, opponents may place +1/+1 counters upon it)

This is not an angel, it counts as a human.
1 1393415020 on 26 Feb 2014 by Vitenka
102 I Just Blocked You Red Uncommon 0 Instant Madness {r}
Choose a number. The controller of target blocked or blocking creature reveals the top card of his or her library. If that card has converted mana cost equal to the chosen number, gain control of that creature.
3 1346794917 on 4 Sep 2012 by Alex
103 Lightning Fart Red Common 3{2}{r} Sorcery Judge Call (Pretend to misunderstand a rule. If another player corrects you, you may cast this spell without paying its mana cost this turn.)
Lightning Fart deals 2 damage to target creature or player.
104 Obvious Troll Red Common 3{2}{r} Creature – Human Troll 1 1 Obvious Troll is obvious.
Obvious Troll must be replied to each turn if able.
Whenever Obvious Troll is banned, return it to the battlefield behind a proxy.
4 1407821893 on 12 Aug 2014 by movezig5
105 Old Fling Red Common 2{1}{r} Instant Old Fling deals 2 damage to target player.
Old Fling deals 5 damage to that player instead if you've been in a relationship with him or her.
3 1388474633 on 31 Dec 2013 by Circeus
106 Power Spike Red Common 1{r} Instant Power Spike deals 1 damage to target creature or player.
{r}, {t}: Power Spike deals 1 damage to target creature or player. Activate this ability only while Power Spike is on the stack.
3 1331051458 on 6 Mar 2012 by dude1818
107 Red Finally Gets A Bear! Red Mythic 2{1}{r} Creature – BBEEAARR 2 2 0
108 Steamfury Boss Red None 4{3}{r} Creature – Human Director Other Director creatures you control get +1/0 and have haste.
If a Director you control would assemble an Avenger, it assembles two Avengers instead.
3 1337583593 on 21 May 2012 by Alex
109 Super Mana Recycler Red Rare 2{x}{x}{r}{r} Sorcery Affinity for lands, convoke, delve (This spell costs {1} less for each land you control, each untapped creature you tap, and each card you exile from your graveyard as you cast this.)
Add X red mana to your mana pool.
5 1344046717 on 4 Aug 2012 by SadisticMystic
110 Ultimate Mutiny Red None 3{2}{r} Sorcery Each creature fights it's controller (Each deals damage equal to it's power to the other) 2 1561875690 on 30 Jun 2019 by Vitenka
111 Yo Dawg Red Uncommon 1{r} Enchantment – Aura Enchant enchant creature.
Creatures enchanted by the enchantment this enchant enchant creature enchants gain first strike and double strike, so they can strike while they strike.
11 1331371684 on 10 Mar 2012 by jmgariepy
112 Amazon Starbait Green Mythic 3{2}{g} Creature – Human Warrior 6 5 When Amazon Starbait enters the battlefield, write a 'G' next to its casting cost. Amazon Starbait's casting cost is increased by {g} forever. (Forever ever.) 3 1515411454 on 8 Jan 2018 by jmgariepy
113 Avatar avatar Green Common 8{6}{g}{g} Legendary Creature – avatar avatar * * Avatar avatar's power and toughness are equal to the total power and total toughness of all creatures you control. 5 1296041872 on 26 Jan 2011 by Jack V
114 Bunnybunnybunnybunnybunnybunnybunnybunnybunnybunnybunnybunny, Bunny. Green Common 1{g} Creature – Rabbit 1 1 When Bunnybunnybunnybunnybunnybunnybunnybunnybunnybunnybunnybunny, Bunny. deals damage to a player, remove all counters from target permanent. 1 1308562124 on 20 Jun 2011 by Alex
115 Dress-up Bear Green Common 2{1}{g} Creature – Bear 2 2 Dress-up Bear is all the colors of the sleeve it's in. (It's colorless if unsleeved.) 1 1388437322 on 30 Dec 2013 by Circeus
116 Evergreen Treant Green Rare 5{4}{g} Creature – Plant Elemental 2 2 Deathtouch, double strike, forestwalk, haste, hexproof, lifelink, menace, protection from creatures controlled by players not wearing green, prowess, reach, trample, vigilance
Whenever you need to look at reminder text for any of Evergreen Treant’s abilities, it deals 3 damage to you.
1 1471383590 on 16 Aug 2016 by Eldritch_Aipom
117 Haven Guard (Outskirts of Haven) Green Uncommon 4 {g}{g}{g}{g} Creature – Elemental
4 4 Trample
If a player in another game you can see has 6 or more lands on the battlefield, flip Haven Guard.
{t}: Add {1} to your mana pool and {g}{g}{g} to the mana pool of another target player in a game you can see. (You cannot be the target of this ability.)
2 1422277038 on 26 Jan 2015 by Alex
118 Hindsight Green None 12{10}{g}{g} Creature – Avatar 20 20 6 1442501305 on 17 Sep 2015 by phoenixrising211
119 Horde of Tranvestites Green Uncommon 4{3}{g} Sorcery Each creature chooses a creature type and becomes that creature type. 6 1350942864 on 22 Oct 2012 by dude1818
120 Hydra Hail! Green Uncommon 1{x}{y}{Z}{g} Sorcery Create X 1/1 green Hydra creature tokens with Y +Z/+Z counters on them. 2 1515470643 on 9 Jan 2018 by jmgariepy
121 Land Lady Green None 5{3}{g}{g} Creature – Elemental 3 3 All your forests tap for an extra {g}
Haste, Vigilance
At the beginning of your upkeep, create a 3/3 elemental creature token with vigilance and haste
When this creature dies, creature a copy of it at the beginning of your next upkeep
3 1559053562 on 28 May 2019 by Izaac
122 Lumpy Growth Green Common 3{2}{g} Instant Judge Call (Pretend to misunderstand a rule. If another player corrects you, you may cast this spell without paying its mana cost this turn.)
Target creature gets +2/+2 and gains trample until end of turn.
123 Magic Mushroom Green Common 2{1}{g} Enchantment – Aura Enchanted creature gets +2/+2
Totem Armor
If enchanted creature is enchanted by a second aura, it has "{r}, {t}: Deal 1 damage to target creature or player."
2 1329771772 on 20 Feb 2012 by Jack V
124 Moving Platforms Green Common 2{1}{g} Enchantment – Aura Whenever enchanted creature attacks or a creature blocks it, that creature's controller reveals the top card of their library. If it's a land card, remove that creature from combat. 1 1329771267 on 20 Feb 2012 by Jack V
125 Parthenogenesis Green Common 3{1}{g}{g} Instant Put a token onto the battlefield that’s a copy of a creature with at least one female in its art.
If you and at least one other player disagree whether there is a female in that creature’s art, exile that creature instead unless a third party agrees that there is at least one female in its art.
2 1471382870 on 16 Aug 2016 by Eldritch_Aipom
126 Pie-Tossing Troll Green Uncommon 1{g} Creature – Troll π π When Pie-Tossing Troll enters the battlefield, it fights target creature. Then sacrifice Pie-Tossing Troll. 1 1522240963 on 28 Mar 2018 by jmgariepy
127 Semantic Butterfly Green Common 1{g} Creature – Insect 1 1 Reach
Semantic Butterfly can only be blocked by creatures with flying or reach.
8 1457455520 on 8 Mar 2016 by Jack V
128 The Human League Green Common 6{5}{g} Legendary Creature – Human 5 5 The Human League counts as a Waitress in a Cocktail Bar. (That much is true.)
{2}{g} Suspend – 5 long years
When The Human League attacks, put a token sorcery on the stack called "Don't You Want Me, Baby?" which reads "Target creature must block The Human League."
129 Vainglorious Elephant Green Uncommon 5{4}{g} Creature – Elephant 6 6 When Vainglorious Elephant is blocking or blocked by a Rat, return Vainglorious Elephant to its owner's hand. 3 1398903414 on 1 May 2014 by jmgariepy
130 Wearwolf Green Common 3{2}{g} Creature – Equipment, Wolf 2 2 You may choose not to untap Wearwolf in your untap phase.
{t}:While Wearwolf is tapped, target creature has +1/+1 and {g}:Regenerate.
6 1326795823 on 17 Jan 2012 by Vitenka
131 MIA Multicolour Rare 3{1}{w}{u} Instant Put target non-land permanent into its owner's sideboard. 2 1564779654 on 2 Aug 2019 by Adak
132 Nyx, Home of the Gods Multicolour Mythic 5{3}{w}{u} Enchantment Enchantment Permanents you control are enchantments in addition to their other types and have indestructible. 1 1391215804 on 1 Feb 2014 by amuseum
133 Deckrunner Jerix Multicolour Mythic 4{2}{u}{b} Legendary Creature – Spy Illusion 9 9 Hexproof, Menace
When you cast Deckrunner Jerix, shuffle it face-up into target opponent's library. When that opponent would draw Deckrunner Jerix, instead they put it onto the battlefield under your control and each player draws a card.
2 1515129202 on 5 Jan 2018 by Adak
134 STFU Multicolour Common 4{2}{u}{b} Enchantment Whenever a player speaks, that player loses 2 life. 0
135 Angry Minotaur Multicolour Mythic 5{3}{r}{b} Sorcery – Planeswalker Destroy target creature with converted mana cost 3 or less. Put a loyalty counter on Angry Minotaur

Planeswalker 1- (After your draw step, you may have this effect happen unless your opponent has dealt X damage where X is the number of loyalty counters on this card and then has you gain X life) Target opponent discards a card and loses 2 life. Put a loyalty counter on Angry Minotaur.
4 1536939966 on 14 Sep 2018 by SecretInfiltrator
136 Horse-Eating Troll Multicolour Rare 5{3}{g}{r} Legendary Creature – Troll 5 5 Protection from Horses

All creatures lose horsemanship and can't have or gain horsemanship.
137 Raphael Multicolour Rare 3{g}{r}{g} Creature – Mutant Ninja Turtle 4 4 Teenage (This creature enters the battlefield with thirteen age counters on it. At the beginning of your upkeep, put an age counter on it. Then, if it has twenty or more age counters on it, sacrifice it.) 0
138 Wolf says... Multicolour Uncommon 5{g}{r}{r}{r}{r} Creature – Wolf 7 3 2 1326978781 on 19 Jan 2012 by Vitenka
139 Awkward Silence Multicolour None 2{g}{w} Enchantment Each player who didn't contribute to the conversation last turn can't cast spells. 0
140 Courser's Accordion Multicolour Common 4{2}{g}{w} Enchantment When you successfully cast Courser's Accordion, fold it in half so only the name and cost are visible.
When an opponent declares an attack against you, unfold Courser's Accordion to reveal the text box, and put a 3/3 green Centaur token onto the battlefield.
When Courser's Accordion is unfolded, ut a 3/3 green Centaur token onto the battlefield at the beginning of each upkeep.
1 1394666097 on 12 Mar 2014 by ChalkdustOnline
141 Mirari's Power Creep Multicolour Mythic 7{3}{w}{w}{g}{g} Legendary Enchantment Cumulative upkeep — Ruin MAGIC forever.
All creatures get +1/+1 and all spells cost {1} less to cast for each age counter on Mirari's Power Creep.
2 1381369347 on 10 Oct 2013 by jmgariepy
142 Snakes on the Plain Multicolour Common 2{w}{g} Creature – Snake 2 2 Plainswalk. 2 1312208615 on 1 Aug 2011 by Alex
143 Token Effort Multicolour Rare 3{1}{g}{w} Sorcery Shuffle a token you own from outside the game into your library face-up. When it's the top card of your library, put it onto the battlefield. 0
144 Awkward Moment Multicolour Rare 2{w}{b} Instant Target player can't play spells this turn.
Neither player can speak for 2 minutes.
145 F*** Off Multicolour Common 4{w}{w/b}{w/b}{b} Sorcery Split Second.
Exile target permanent face down.
2 1292422962 on 15 Dec 2010 by Bezman
146 Mickey D's Multicolour Rare 3{1}{w}{b} Enchantment At the beginning of your upkeep, put a +1/+1 counter on each creature you control. Then, destroy all creatures you control with four or more +1/+1 counters. 5 1350634016 on 19 Oct 2012 by Mandroid
147 Nevinyrral's Hyperbole Multicolour None 7{3}{w}{w}{b}{b} Sorcery Destroy all of the things. 7 1345100061 on 16 Aug 2012 by Link
148 Price Fixing Multicolour None 2{x}{w}{b} Instant The Converted Mana Cost target non-permanent you control becomes X until end of turn. 0
149 Queen Multicolour Mythic 4{2}{w}{b} Legendary Creature – Champions 4 4 Killer, bands with Bowies
If this card is not on the battlefield this time before the next turn, Carry On, Carry On. (as if nothing really mattered.)
1 1333860440 on 8 Apr 2012 by jmgariepy
150 The Weakest Link Multicolour Rare 2{w}{b} Enchantment At the end of each turn, for each creature, that creature's controller chooses another creature, with lower power if possible. Then exile the creature which was chosen the greatest number of times. 2 1343651499 on 30 Jul 2012 by Chris
151 Ass-Whup Pulse Multicolour Rare 6{2}{b}{b}{g}{g} Sorcery Destroy target silver-bordered permanent in any game you can see from your seat and all permanents with that name within a ten-foot radius of that permanent. 6 1381371540 on 10 Oct 2013 by movezig5
152 Corrupted core Multicolour Rare 3{b}{b}{g} Enchantment Spells you cast have infect. (They deal damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) 8 1296156719 on 27 Jan 2011 by Jack V
153 Flesheating Pig Multicolour None 3{1}{g}{b} Creature – Pig 2 2 Sacrifice an Ox or a Cleric: Flesheating Pig gets +3/+3 until end of turn. 1 1348384814 on 23 Sep 2012 by Chris
154 Cygnify Multicolour Common 2{g}{u} Aura – Enchantment Target creature is a 1/2 duck.
(It is no longer a creature.)
4 1296511422 on 31 Jan 2011 by Vitenka
155 Parrot Ox Multicolour Uncommon 2{g}{u} Creature – Bird Ox 1 1 Flying
Whenever an opponent laughs, put a +1/+1 counter on Parrot Ox.
2 1361268092 on 19 Feb 2013 by Alex
156 I Can't Wait! Multicolour None 3{1}{r}{u} Instant Take an additional turn right now. After the additional turn, continue on from the phase or step when this spell was cast. (If you cast this during your opponent's draw step, when your additional turn ends, it is the beginning of your opponent's draw step.) 1 1422144008 on 25 Jan 2015 by movezig5
157 Zoning Problem Multicolour Mythic 6{3}{u}{u}{r} Sorcery Exchange all cards in target nonempty zone you control and all cards in target nonempty zone an opponent controls. (The zones are ante, battlefield, command, exile, graveyard, hand, library, and stack.) 4 1337662956 on 22 May 2012 by SadisticMystic
158 2 in the Morning Kess Multicolour Rare 4{1}{u}{b}{r} Creature 4 4 The first instant or sorcery spell you cast from your graveyard each turn has flashback. The flashback cost is equal to its mana cost. 0
159 Weighted Coin Multicolour None 4{1}{u}{b}{r} Sorcery Flip a coin. If you win, target player wins the game. If you lose, target player loses the game. 0
160 Jund(cross out) JUNK (Mithic) Rare Multicolour Mythic 103{100}{b}{r}{g} Sorcery Nothing happens. 6 1294883281 on 13 Jan 2011 by SadisticMystic
161 Poopoo Buttstinker, Khan of Flatulence Multicolour Mythic 3{b}{r}{g} Creature – Goblin Warrior 3 4 When Poopoo Buttstinker, Khan of Flatulence enters the battlefield, each player discards a card and sacrifices a creature.
Creatures can't block Poopoo Buttstinker, Khan of Flatulence unless they cover their noses.
7 1406439870 on 27 Jul 2014 by amuseum
162 Blightning Helix Multicolour Uncommon 2({b/r})({b/w}) Instant Blightning Helix deals 3 damage to target creature or player. You gain 3 life. 2 1296534828 on 1 Feb 2011 by Jack V
163 Algebra! Multicolour Token 2{u/r}{pw} Enchantment All myr gain +{u}/+{r} and are white. 1 1311090914 on 19 Jul 2011 by Vitenka
164 Magical Embrace Multicolour Rare 5{2}{w}{w}({u/r}) Enchantment Aura cards have overload. The overload cost is equal to twice the spell's mana cost. (An overloaded Aura is attached to everything it can enchant when it is cast cast.) 7 1364507310 on 28 Mar 2013 by Alex
165 Card Advantage Multicolour Mythic 10{5}{w}{u}{b}{r}{g} Sorcery When you play Card Advantage, you win the game. 1 1294305600 on 6 Jan 2011 by Chris
166 Communism Multicolour Rare 5{w}{u}{b}{r}{g} World Enchantment Replace all instances of 'Your' in the text boxes of cards with 'Our' 1 1529173760 on 16 Jun 2018 by Froggychum
167 Dungeon Crawler Multicolour Rare 5{w}{u}{b}{r}{g} Instant Each player creates a D&D character with level equal to his or her life total in Magic, then stops playing Magic and begin a game of D&D using those characters. 9 1294241441 on 5 Jan 2011 by SadisticMystic
168 Every Single Legendary Creature from New Phyrexia Multicolour Mythic 115{100}{w}{w}{w}{u}{u}{u}{b}{b}{b}{r}{r}{r}{g}{g}{g} Legendary Creature – Human Warrior Scout Praetor 99 99 First strike, vigilance, flash, swampwalk, trample

Metalcraft – Creatures you control get +3/+0 as long as you control three or more artifacts.

You can't get poison counters.

Creatures you control can't have -1/-1 counters placed on them.

Creatures your opponents control lose infect.

Other creatures you control get +2/+2.

Creatures your opponents control get -2/-2.

At the beginning of your end step, draw seven cards.

Each opponent's maximum hand size is reduced by seven.

At the beginning of your upkeep, return target creature card from your graveyard to the battlefield.

At the beginning of each opponent's upkeep, that player sacrifices a creature.

Creatures you control have haste.

Creatures your opponents control enter the battlefield tapped.

Whenever you tap a land for mana, add one mana to your mana pool of any type that land produced.

Whenever an opponent taps a land for mana, that land doesn't untap during its controller's next untap step.
169 Musical Chairs Multicolour Uncommon 5{w}{u}{b}{r}{g} Enchantment At the beginning of your upkeep, each player changes places with the player to his or her left. Each player plays with that player's cards (including his or her hand, deck, and all permanents he or she controls). 4 1294632468 on 10 Jan 2011 by DrugsForRobots
170 The Ultimate Rules Advisor Nightmare Multicolour Mythic 5{w}{u}{b}{r}{g} Enchantment – Aura Enchant Creature
Switch enchanted creature's power and toughness as long as it has flying.
When The Ultimate Rules Advisor Nightmare enters the battlefield, if enchanted creature is red, put a +1/+0 counter on it.
Enchanted creature gets +1/+3 as long as it has trample.
Enchanted creature is X/Y, where X is its converted mana cost and Y is the number of types it has.
Enchanted creature has flying as long as it has power greater than 3.
Enchanted creature loses trample as long as it is not red.
As long as enchanted creature has toughness greater than 3 and is a treefolk, it's green. Otherwise it's red.
Enchanted creature is a Mountain Land and an Equipment Artifact in addition to its types.
As long as enchanted creature's power is greater than its toughness, replace all instances of "red" in its text with "green".
You control enchanted creature.
As The Ultimate Rules Advisor Nightmare enters the battlefield, choose target creature. Enchanted creature is a copy of that creature.
1 1337157091 on 16 May 2012 by cmeister2
171 Shovescape Hybrid Rare 3{w/u}{w/u}{w/u} Enchantment Whenever an opponent or a card that opponent owns bumps into a permanent on the battlefield you control, choose one —
• Untap that permanent.
• That permanent deals damage to target opponent equal to its converted mana cost.
• You may activate one of that permanent's activated abilities without paying its cost.
1 1412807248 on 8 Oct 2014 by ChalkdustOnline
172 Box In Hybrid Rare 2{w/b}{w/b} Instant Target player cannot concede the game this turn.
Draw a card.
14 1423799320 on 13 Feb 2015 by movezig5
173 The Extortion Racket Hybrid None 3{w/b} Instant You may cast this spell after you cast another spell. (You still have to pay for it.)

Each opponent loses 1 life, gain 1 life.

1 1450682498 on 21 Dec 2015 by Urielfury
174 Blasphemy // SPARTA!!! Split Rare 4 {3}{r} // {2}{r}{r}{r} Sorcery // Sorcery Madness {2}{r}
Untap and gain control of target creature. It gains haste until end of turn. // Destroy all ambassadors.
1 1321183555 on 13 Nov 2011 by jmgariepy
175 Bruce // Wane Split Uncommon 1 {w} // {w} Instant // Instant Put a 0/1 white Legendary Human creature token into play, named "Bruce". // Destroy target enchantment. 2 1416559958 on 21 Nov 2014 by jmgariepy
176 Graze // Graze Split Common 2 {1}{g} // {r} Instant // Instant Gain 1 life.
Draw a card.
Fuse – You may play one or both sides of this card. // Deal 1 damage to target creature with toughness 2. That creature can't attack or block this turn.
2 1381764337 on 14 Oct 2013 by Alex
177 Angst of Mishra Artifact Rare 2{2} Artifact Whenever a player begins a task, Angst of Mishra deals 2 damage to that player 1 1528230767 on 5 Jun 2018 by wurms
178 Blackest Lotus Artifact Mythic 0{0} Artifact {t}, Set Blackest Lotus on fire: Add {x} to your mana pool where X is any number you choose. 3 1294273973 on 6 Jan 2011 by SadisticMystic
179 Blade of Overcompensation Artifact None 2{x}{2} Artifact – Equipment Blade of Overcompensation enters the battlefield with X Charge counters on it.
Blade of Overcompensation's converted mana cost is equal to the number of Charge counters on it.
Equipped creature gets +X/+X, where X equals Blade of Overcompensation's converted mana cost, and Vigilance.
{x}: Attach Blade of Overcompensation to target creature with converted mana cost X-1. The cost is not equal to the number of Charge counters on Blade of Overcompensation.
1 1422801219 on 1 Feb 2015 by Alex
180 Blink and You'll Miss Him Artifact Uncommon 3{3} Artifact Creature – Scarecrow Ninja 4 4 Vigilance, trample, haste, provoke, defender
Ninjutsu {2}{g}
2 1315566278 on 9 Sep 2011 by Alex
181 Krark's Other Other Thumb Artifact Rare 2{2} Legendary Artifact If you would play Rock, Paper, Scissors, you may throw with an extra hand and ignore one of those results. 2 1515311378 on 7 Jan 2018 by jmgariepy
182 Molten-Tail Masticore Artifact Mythic 4{4} Artifact Creature – Masticore 4 4 You don't draw cards. When Molten-Tail Masticore comes into play, you win the game. 1 1305404684 on 14 May 2011 by jmgariepy
183 Mute Button Artifact Rare 2{2} Legendary Artifact – Button {1}{t}: Until the beginning of your next turn, nothing you say or do can trigger Gotcha abilities.
Gotcha – Whenever an opponent says "Gotcha", you may say "Gotcha". If you do, return Mute Button from your graveyard to your hand.
1 1422247160 on 26 Jan 2015 by movezig5
184 Nevinyrral's Sphere Artifact Rare 6{6} Legendary Artifact 4, {t}: Exile all cards in all zones. (If a card is already exiled, exile it again.) 1 1423151185 on 5 Feb 2015 by movezig5
185 Nickel Bolas Artifact None 2{2} Artifact {t}, Flip a coin: Choose target creature you don't control. If you won the flip, tap that creature, and if the coin was a nickel, it doesn't untap during its controller's next untap step. If you lost the flip, untap that creature, and if the coin was a nickel, it gains Vigilance until end of turn. 0
186 Swear Jar Artifact Uncommon 2{2} Artifact When a player swears,put a charge counter on Swear Jar.
Remove a charge counter from Swear Jar: add one mana of any color to your mana pool.
4 1484305094 on 13 Jan 2017 by Jack V
187 Textless Mishra's War Machine Artifact None 7{7} 5 5 2 1351317951 on 27 Oct 2012 by jmgariepy
188 The Box Artifact Common 2{2} Tribal Artifact – Cat Carrier You may choose not to untap The Box during your untap step.

{t}: Exile target Cat creature for as long as The Box is tapped and on the battlefield.
8 1294306041 on 6 Jan 2011 by Chris
189 Tower of Babel Artifact Rare 6{6} Artifact Whether a creature attacks or blocks, and what it attacks, and which creature it blocks, are chosen at random from the valid possibilities. 0
190 Eldorado Land Common 0 Land {t}, Sacrifice Eldorado: Look at the top ten cards of your library. You may put a basic land card from them onto the battlefield untapped. Put the rest on the bottom of your library in any order. 3 1296777819 on 4 Feb 2011 by Jack V
191 Expansive grasslands Land Common 0 Land T, sacrifice Expansive grasslands: Search your library for five basic land cards of any one basic land type, reveal them, put one onto the battlefield (untapped) and shuffle the rest back into your library. 2 1296243188 on 28 Jan 2011 by Jack V
192 Game Theoretiffic Expanse Land Uncommon 0 Land Game Theoretiffic Expanse comes into play tapped unless the average secondary market value of Game Theoretiffic Expanse is less than $2.

{t}: Add {w} or {u} to your mana pool.
7 1289865861 on 16 Nov 2010 by Jack V
193 Hybrid Paradise Land Rare 0 Land {t}: Choose two —
• Add {W 1/2} to your mana pool.
• Add {U 1/2} to your mana pool.
• Add {B 1/2}} to your mana pool.
• Add {R 1/2} to your mana pool.
• Add {G 1/2} to your mana pool.
1 1512121971 on 1 Dec 2017 by KeresAcheron
194 Nether Regions Land Rare 0 Land Ceature – Swamp Spirit 1 1 (Nether Regions isn't a spell, it's affected by summoning sickness, and it has "{t}: Add {b} to your mana pool.")
When Nether Regions enters the battlefield, sacrifice it unless you pay {b}.
Gotcha — Whenever an opponent snickers, if Nether Regions is in your graveyard, you may return Nether Regions to the battlefield.
1 1381298478 on 9 Oct 2013 by movezig5
195 Tainted Marsh Land Uncommon 0 Land {t}: Add {1} to your mana pool.

{t}: Add {b} or {b} to your mana pool. Activate this ability only if you control a Swamp.
3 1392410755 on 14 Feb 2014 by Jack V
196 Boeing 787 Dreamliner Plane None 0 Plane – Boeing {1}: Target creature gains flying until end of turn. Activate this ability only any time you could cast a sorcery. 5 1338012860 on 26 May 2012 by dude1818
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