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Recent updates to The Elder Scrolls: (Generated at 2025-04-30 14:46:18)
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Could be a world enchanmtent. :) I like the flavor for this leyline variant.
When it says "You can only control one Birtsign at a time" what does it exactly mean? If some card forces you to put another birthsign onto the battlefield, what is supposed happen? Is it just supposed to stay where it is? Is the one of the buried ala legendary rule?
I think the second ability would be easier to mentally keep track of if the card entered with a star counter and then the cost would be to remove that counter instead of the other way around it currently is.
Regardless, I like the concept and design.
EDIT:
Here's one (bad) idea I came up with:
> The Serpent


> Sorcery — Birthsign
> (If you have a Birthsign in your opening hand, you may begin the game by casting one of them without paying its mana cost.)
> You get three different emblems with —
> • "You can't cast Birthsign spells."
• "Creatures you control have deathtouch."
• "Exile this: Target creature you control gains first strike UEOT."
Visual render: https://i.imgur.com/AoTsCYX.jpg
If that's the case, I'd say just adjust the comp rules to allow things entering the battlefield as the game starts to trigger abilities. It's not like anything else has a competing effect. Actually, to get Karn Liberated to work intuitively, this might already work. ... Yeah, 714.4 already covers this.