Ikoria return: Card List

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# Name Colour Rarity Cost Type P T Card text Comments Recent comment
1 Bonder's Sanctuary Colourless Rare 0 Land {t}: Add {c}.
{t}: Add {c}{c}. Spend this mana only to activate abilities.
0
2 Evolving Wilds Colourless Common 0 Land {t}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. 0
3 Mirror Insect Colourless Common 5{5} Creature – Insect 4 4 Mutate {4} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
When this creature mutates, search your library for a creature card with the same name as target creature, reveal it, put it into your hand, and shuffle.
0
4 Adaptive Claw White Uncommon 3{1}{w}{w} Creature – Cat Dinosaur 3 3 Adaptive Claw enters with your choice of two different counters on it from among first strike, vigilance, and lifelink. 0
5 Astral Protection Legend White Rare 3{2}{w} Legendary Creature – Cat Dinosaur 2 4 Whenever you discard a card, you may exile target creature. If you do, return it to the battlefield at the beginning of the next end step. Put a +1/+1 counter on that creature and a +1/+1 counter on Astral Protection Legend. 0
6 Blacksmith's Best White Uncommon 1{w} Artifact – Equipment Equipped creature gets +2/+0
Equip Human {1}
0
7 Buff Enchantment White Uncommon 2{1}{w} Enchantment Whenever you discard a card, you may pay {1}. If you do, target creature gets +2/+2 until end of turn.
Cycling {2} ({2}, discard this card: draw a card)
0
8 Coordinated Charge White Common 5{4}{w} Instant Creatures you control get +2/+1 until end of turn.
Cycling {2} ({2}, discard this card: draw a card)
0
9 Coppercoat Squad White Uncommon 5{3}{w}{w} Creature – Human Soldier 3 4 When Coppercoat Squad enters, create a 1/1 Human Soldier creature token for each Human you control 0
10 Creature Tapper White Uncommon 3{2}{w} Creature – Human Soldier 3 1 Whenever you discard one or more cards, tap target creature or land. 0
11 Daring Rescue White Common 4{3}{w} Sorcery Return target creature card with mana value 4 or less from the graveyard to the battlefield.
Cycling {1} ({1}, discard this card: draw a card)
0
12 Dayguard Leader White Common 4{3}{w} Creature – Human Soldier 3 3 When Dayguard Leader enters, create a 1/1 white Human Soldier creature token. 0
13 Elite Scout White Common 1{w} Creature – Human Scout 1 2 When this creature enters, scry 2.
Cycling {2} ({2}, discard this card: draw a card)
2 1738830332 on 06 Feb 2025 by Tahazzar
14 Felinda, Battle Medic White Rare 3{2}{w} Creature – Human Doctor 3 4 Whenever Felinda, Battle Medic or another Human you control dies, return up to one target Human card with lesser mana value from your graveyard to the battlefield. You gain life equal to its mana value. 0
15 Frontline Soldier White Common 2{1}{w} Creature – Human Soldier 3 2 Frontline Soldier enters tapped. 1 1738469865 on 02 Feb 2025 by Tahazzar
16 Hatebear Human White Rare 3{2}{w} Creature – Human Soldier 3 2 Each player can't cast more than one spell each turn. 1 1745910280 on 29 Apr 2025 by Tahazzar
17 Lifelink Giver White Common 3{1}{w}{w} Creature – Fox Unicorn 2 3 When Lifelink Giver enters, put a lifelink counter on target non-Human creature you control.
0
18 Merciful Monkey White Rare 4{2}{w}{w} Creature – Elephant Monkey 4 4 Mutate {3}{w}{w} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Whenever this creature mutates, your life total becomes equal to your starting life total
0
19 Mirror Cat White Uncommon 2{1}{w} Creature – Cat 3 1 {1}: The next time damage would be dealt to Mirror Cat this turn, instead that much damage is dealt to target creature you control 0
20 Moment of Weakness White Common 3{2}{w} Sorcery Destroy target tapped creature. Scry 2. 2 1739102780 on 09 Feb 2025 by Tahazzar
21 Monster Trapper White Uncommon 4{3}{w} Creature – Human Soldier 2 3 Creatures with power 4 or greater don’t untap during their controller’s untap steps. 0
22 Retreat Plan White Common 2{1}{w} Enchantment – Aura Enchant Creature
Whenever enchanted creature dies, return it to its owner's hand, then create a 3/3 green Beast creature token.
1 1748933441 on 03 Jun 2025 by Tahazzar
23 Roaming Felidar White Rare 4{2}{w}{w} Creature – Cat 3 7 Vigilance, Lifelink, Ward {3} 0
24 Rush of Strength White Common 1{w} Instant Target creature gets +2/+2 until end of turn. Scry 1.
0
25 Savai Mongoose White Uncommon 2{1}{w} Creature – Mongoose 2 2 {w}, {t}, Discard a card: Create a token that's a copy of Savai Mongoose. 0
26 Serval Cub White Common 2{1}{w} Creature – Cat 1 4 Vigilance
When this creature enters, scry 1.
0
27 Serval Hunter White Uncommon 3{2}{w} Creature – Cat 2 5 Vigilance, Ward {2} 0
28 Sky Seer White Common 4{3}{w} Creature – Bird 2 3 Mutate {2}{w} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Flying
Whenever this creature mutates, scry 4.
0
29 Something New White Uncommon 3{2}{w} Creature – Shapeshifter 2 3 Vigilance
Mutate {3}{w}
Whenever Something New mutates, it gets +3/+3 until end of turn.
2 1746535729 on 06 May 2025 by Pierce
30 Stand Strong White Uncommon 1{w} Enchantment – Aura Flash
Enchant creature
Enchanted creature gets +0/+1 and assigns combat damage equal to its toughness rather than its power.
6 1747247256 on 14 May 2025 by Pierce
31 Stomping Elephant White Common 5{4}{w} Creature – Elephant 3 5 When Stomping Elephant enters, destroy target permanent. Its controller creates a 3/3 green Beast creature token. 0
32 Team Spirit White Common 3{2}{w} Creature – Human Soldier * * This creature’s power and toughness are each equal to the number of creatures you control 4 1738830701 on 06 Feb 2025 by Tahazzar
33 Team Strike White Common 2{1}{w} Instant As an additional cost to cast this spell, tap any number of untapped creatures you control.
This spell deals damage equal to twice the number of creatures tapped this way to target creature.
0
34 Teamwork Charge White Uncommon 1{x}{x}{w} Sorcery Creatures you control get +X/+X until end of turn. 0
35 Weakening Ray White Rare 1{w} Instant Remove all counters from all permanents.
Cycling {2}
2 1786771640 on 15 Aug 2026 by dude1818
36 All Untapper Blue Rare 2{u}{u} Legendary Creature – Fish 2 2 Flash
At the beginning of your end step, if you haven't cast a spell this turn, untap all permanents you control.
0
37 Beautiful Oyster Blue Rare 4{3}{u} Creature – Oyster 0 1 When Beautiful Oyster dies, create a 6/6 blue Kraken creature token. 0
38 Blink spell Blue Common 2{1}{u} Instant Exile target creature you control, then return it to the battlefield under your control.
Cycling {1} ({1}, discard this card: draw a card)
1 1738308587 on 31 Jan 2025 by Tahazzar
39 Blue Monster Blue Uncommon 4{3}{u} Creature – Leviathan 3 3 Ward {2}
{u}: Monstrosity 3 (If this creature isn’t monstrous, put three +1/+1 counters on it and it becomes monstrous.). Activate only if you have 5 or more cards in hand.
2 1743851954 on 05 Apr 2025 by Tahazzar
40 Bounce creature Blue Common 3{2}{u} Creature – Elemental 3 3 Bounce creature has flash as long as you control a permanent with flash.
When Bounce creature enters, return a permanent you own to your hand.
0
41 Catch A Flying Fish Blue Rare 3{2}{u} Sorcery Create a 2/3 Dinosaur Fish creature token with flying.
At the beginning of your end step, if you haven't cast a spell this turn, you may pay {u}. If you do, return Catch A Flying Fish from your graveyard to your hand.
1 1746813130 on 09 May 2025 by SecretInfiltrator
42 Cryptic Crab Blue Uncommon 4{3}{u} Creature – Crab 3 4 Mutate {3}{u}
Whenever this creature mutates, search your library for an instant or sorcery with mana value 1, reveal it, put it into your hand, then shuffle.
0
43 Crystal Researcher Blue Common 1{u} Creature – Human Wizard 1 1 {1}, {t}: Draw a card, then discard a card. 1 1743636746 on 02 Apr 2025 by Pierce
44 Expert Spying Blue Common 2{1}{u} Enchantment – Aura Enchanted creature gets +1/+1.
Whenever enchanted creature deals combat damage to a player, draw a card.
0
45 Flash Growth Creature Blue Common 4{3}{u} Creature – Elemental Cat 2 2 Flash
When Flash Growth Creature enters, target creature has base power and toughness 4/4 until end of turn
0
46 Hunter's Trap Blue Uncommon 1{u} Sorcery Tap target creature and put a stun counter on it.
At the beginning of your end step, if you haven't cast a spell this turn, you may pay {u}. If you do, return Hunter's Trap from your graveyard to your hand.
0
47 Jellyfish Fish Blue Common 5{4}{u} Creature – Fish Jellyfish 3 3 Mutate {2}{u} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Flash
Flying
When this creature mutates, tap target creature.
0
48 Ketria Behemoth Blue Rare 6{4}{u}{u} Creature – Serpent 5 5 Mutate {3}{u}{u} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Whenever this creature mutates, create a token that's a copy of another target creature.
2 1744742867 on 15 Apr 2025 by SecretInfiltrator
49 Learning Leviathan Blue Rare 6{4}{u}{u} Creature – Leviathan 6 6 When this creature attacks, tap target creature.
When Learning Leviathan deals damage to a player, draw a card.
1 1746442351 on 05 May 2025 by Tahazzar
50 Looping Barracuda Blue Rare 3{2}{u} Creature – Elemental 3 4 Flash
You may cast spells as though they had flash if you pay {1} more to cast them.
3 1746443226 on 05 May 2025 by Tahazzar
51 Looting Spell Blue Uncommon 4{3}{u} Instant Draw three cards, then discard a card unless this is the second spell you cast this turn 2 1746442038 on 05 May 2025 by Tahazzar
52 Non-Migratory Swallow Blue Common 2{1}{u} Creature – Bird 1 1 When Non-Migratory Swallow enters, put a flying counter on target non-Human creature you control. 2 1738913838 on 07 Feb 2025 by Tahazzar
53 Of One Mind Blue Common 3{2}{u} Sorcery This spell costs {2} less to cast if you control a Human creature and a non-Human creature.
Draw two cards.
1 1738830418 on 06 Feb 2025 by Tahazzar
54 Optify Blue Common 2{1}{u} Sorcery Scry 1, then draw a card.
At the beginning of your end step, if you haven't cast a spell this turn, you may pay {u}. If you do, return Optify from your graveyard to your hand.
0
55 Pterasaur Counterer Blue Uncommon 4{2}{u}{u} Creature – Dinosaur 3 2 Mutate {2}{u}{u}
Flash, flying
Whenever this creature mutates, counter target spell.
0
56 Rainstorm Blue Common 2{1}{u} Instant Tap target creature.
Search your library for a card named Rainstorm and reveal it, put it into your hand, then shuffle.
5 1743287348 on 29 Mar 2025 by Pierce
57 Recollection Blue Uncommon 1{u} Sorcery Return target instant card from your graveyard to your hand. 0
58 Return Mill Blue Uncommon 4{3}{u} Sorcery Target opponent mills cards equal to the number of cards in your graveyard
0
59 Splashing Otter Blue Uncommon 2{1}{u} Creature – Otter 0 0 Splashing Otter enters with a +1/+1 counter on it.
Whenever you cast a noncreature spell, put a +1/+1 counter on each creature you control with a counter on it.
0
60 Spying Thing Blue Common 2{1}{u} Creature – Lizard 1 1 When Spying Thing deals damage to a player, draw a card. 2 1746517736 on 06 May 2025 by Tahazzar
61 Stifling Blow Blue Rare 2{1}{u} Instant Counter up to one target activated or triggered ability.
Draw a card.
2 1746442651 on 05 May 2025 by Tahazzar
62 Stop Right There Blue Common 2{1}{u} Instant Counter target spell unless it's controller pays {1}. If they do, you draw two cards. 0
63 Swift Stop Blue Common 3{2}{u} Instant counter target permanent spell.
Cycling {2} ({2}, discard this card: draw a card)
0
64 Tapcycler Blue Common 6{4}{u}{u} Creature – Octopus 4 4 Flash
Cycling {2}{u} ({2}{u}, discard this card: draw a card)
When you cycle Tapcycler, tap target creature.
0
65 Big Scary Black Common 8{6}{b}{b} Creature – Nightmare 7 7 Menace
Cycling {2}{b} ({2}{b}, discard this card: draw a card)
When you cycle Big Scary, each player discards a card.
0
66 Bone Picker Black Uncommon 4{3}{b} Creature – Bird 3 2 Flying, deathtouch
This spell costs {3} less to cast if I a creature died this turn
2 1746518199 on 06 May 2025 by Tahazzar
67 Common Removal Black Common 1{x}{b} Instant Target creature gets -X/-0 until end of turn. Then if that creature's power is 0 or less, destroy it. 0
68 Corpse Tosser Black Common 4{3}{b} Creature – Nightmare 4 3 Mutate {2}{b}
Flash, Menace
When this creature mutates, you may sacrifice a creature. If you do, destroy target creature.
0
69 Counter Remover Black Uncommon 2{1}{b} Creature – Nightmare 2 2 {t}, Remove a counter from a permanent you control: Draw a card and lose 2 life; 0
70 Creature Recursion Black Uncommon 4{3}{b} Creature – Nightmare 2 4 Mutate {3}{b} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Whenever this creature mutates, discard up to two cards, then return that many target creature cards from your graveyard to your hand.
0
71 Deathtouch Donator Black Common 3{2}{b} Creature – Nightmare 2 2 When Deathtouch Donator enters, put a deathtouch counter on target creature you control. 0
72 Discard Down Black Rare 3{2}{b} Sorcery Each player discard all the cards in their hand except for one. 1 1746441050 on 05 May 2025 by Tahazzar
73 Everlasting Tormentor Black Rare 5{3}{b}{b} Creature – Nightmare Cat 5 1 Menace, Ward {3}
{b}, Discard a creature card: Return target creature card from your graveyard to your hand.
0
74 Exile Scorpion Black Uncommon 3{2}{b} Creature – Nightmare Scorpion 1 2 Deathtouch
When Exile Scorpion deals combat damage to a player, you may exile a creature card from your graveyard. If you do, Exile Scorpion deals X damage to defending player, where X is that card's mana value.
0
75 Fleshatog Black Common 2{1}{b} Creature – Atog 2 1 Sacrifice another creature: Fleshatog gets +2/+2 until end of turn. 0
76 Gloomy Hunter Black Uncommon 1{b} Creature – Pangolin 1 1 {5}: Double Gloomy Hunter's power until end of turn. 0
77 Hunter Extraordinaire Black Uncommon 4{3}{b} Creature – Human Rogue 2 3 Flash
When Hunter Extraordinaire enters, you may sacrifice any number of creatures. When you do, draw that many cards.
0
78 Indatha Scavenger Black Common 2{1}{b} creature – Human Rogue 1 3 At the beginning of your end step, if a non-Insect creature died this turn, create a 0/1 green Insect creature token with "Sacrifice this creature: add one mana of any color" 0
79 Indatha Scorpion Black Common 5{4}{b} Creature – Scorpion 3 4 When Indatha Scorpion enters, up to one target creature gets -2/-2 until end of turn. 1 1739102827 on 09 Feb 2025 by Tahazzar
80 Marked for Death Black Common 3{2}{b} Enchantment – Aura Flash
Enchant Creature
When enchanted creature dies, draw two cards.
0
81 Menacing Nightmare Black Rare 4{2}{b}{b} Creature – Nightmare 3 3 Menace
Sacrifice two creatures: Monstrosity 3 (If this creature isn’t monstrous, put three +1/+1 counters on it and it becomes monstrous.).
0
82 Nature's Poison Black Common 2{1}{b} Instant Put a deathtouch counter on target creature.
Cycling {1} ({1}, discard this card: draw a card)
0
83 Nethroi's Beckoning Black Rare 6{4}{b}{b} Sorcery Return any number of target creatures with total power 10 or less from your graveyard to the battlefield. Put a finality counter on each of them. 0
84 Outrun Black Common 1{b} Sorcery Choose two target creatures controlled by the same player. That player sacrifices one of them. 1 1738828855 on 06 Feb 2025 by Tahazzar
85 Reanimate Mutate Black Uncommon 2{1}{b} Creature – Nightmare 2 2 Mutate {3}{b}{b}
Menace
Whenever this creature mutates, return target creature card from your graveyard to the battlefield with a finality counter on it.
0
86 Rot Recycler Black Common 3{2}{b} Creature – Insect 2 2 When Rot Recycler enters, create a 0/1 green Insect creature token with "Sacrifice this creature: Add one mana of any color".
{2}, Exile this card from your graveyard: Put a menace counter on target creature.
0
87 Scam Spell? Black Common 3{2}{b} Instant Return target creature card in your graveyard that was put there from anywhere this turn to the battlefield tapped.
Cycling {2} ({2}, discard this card: draw a card)
0
88 Scary Spider Black Uncommon 2{1}{b} Creature – Spider 3 1 Whenever this creature deals combat damage to a player, search your library for a card, put it into your graveyard, then shuffle. 0
89 Scavenging Black Common 2{1}{b} Sorcery Return up to one target creature card from your graveyard to your hand. Create a 0/1 green Insect creature token with "Sacrifice this creature: add one mana of any color." 1 1744672092 on 14 Apr 2025 by SecretInfiltrator
90 Spined Stinger Black Uncommon 5{4}{b} Creature – Nightmare Scorpion 3 3 When Spined Stinger enters, if a creature died this turn, create a 3/3 green Beast creature token. 0
91 The Life Miller Black Rare 5{3}{b}{b} Legendary Creature – Nightmare 5 5 Mutate {5}{b}{b} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Menace
Whenever this creature mutates, each player mills cards equal to their life total.
0
92 Thicket Elemental Black Common 4{3}{b} Creature – Elemental 3 3 When Thicket Elemental enters, create a 0/1 green Insect creature token with "Sacrifice this creature: Add one mana of any color."
Menace
0
93 Aggro Beast Red Uncommon 1{r} Creature – Beast 1 1 Ward {1}
Whenever you discard one or more cards, put that many +1/+1 counters on this creature.
0
94 Big Scary Dragon Red Rare 5{3}{r}{r} Creature – Dragon Hydra 3 3 Flying, first strike
Whenever another creature enters, it deals 1 damage to any target. Put a +1/+1 counter on this creature.
0
95 Charging Dinosaur Red Uncommon 2{1}{r} Creature – Dinosaur 2 1 When Charging Dinosaur enters, until end of turn, target creature gets +2/+0 and "When this creature deals damage to a player, draw a card." 0
96 Come Out of Nowhere Red Common 1{r} Instant Target creature gets +1/+0 until end of turn. If it has first strike, it gains double strike until end of turn. Otherwise, put a first strike counter on it. 0
97 Drawllemental Red Uncommon 3{2}{r} Creature – Elemental 2 2 First Strike
When you draw your third card each turn, Monstrosity 3 (If this creature isn’t monstrous, put three +1/+1 counters on it and it becomes monstrous.).
0
98 Elements Spawning Red Uncommon 4{3}{r} Sorcery Create two 2/1 red Elemental creature tokens with haste. 0
99 Fiery Dweller Red Common 2{1}{r} Creature – Elemental 2 2 When Fiery Dweller becomes tapped, you may discard a card. If you do, draw a card. 0
100 Fire Spread Red Uncommon 3{2}{r} Instant Fire Spread deals 3 damage divided as you choose among up to three targets. 0
101 Fire spitter Red Uncommon 4{3}{r} Creature – Elemental 5 4 Mutate {3}{r}
Trample.
Whenever this creature mutates, it deals 1 damage to target creature. It can't block this turn.
0
102 First Strike Giver Red Common 2{1}{r} Creature – Insect Lizard 2 2 Flash
When this creature enters, put a first strike counter on target creature.
0
103 Frenzy Red Common 3{2}{r} Instant Gain control of target creature until end of turn. (it's still affected by summoning sickness) 1 1746519719 on 06 May 2025 by Tahazzar
104 Humbering Hellion Red Rare 7{5}{r}{r} Creature – Hellion 7 7 Menace, Trample
Cycling {x}{r} ({x}{r}, discard this card: draw a card)
When you cycle Humbering Hellion, destroy each nonland permanent with mana value X.
0
105 Ketria Beast Red Common 3{2}{r} Sorcery Create a 3/2 red Dinosaur creature token.
Cycling {2} ({2}, discard this card: draw a card)
1 1746519911 on 06 May 2025 by Tahazzar
106 Ketria T-Rex Red Rare 2{1}{r} Legendary Creature – Dinosaur 2 2 First Strike
Exile an instant or sorcery card from your graveyard: Add {r}.
0
107 Ketria Undergrowth Red Uncommon 2{1}{r} Sorcery Discard up to two cards, then draw that many cards. Create a 0/1 green Insect creature token with "Sacrifice this creature: add one mana of any color." 0
108 Lava Dinosaur Red Rare 5{4}{r} Enchantment 4 5 Trample, Haste

Each land card in your hand has cycling {r}

0
109 Lavabrink Shockmage Red Uncommon 3{2}{r} Creature – Human Spellshaper 2 3 {r}, {t}, Discard a card: Lavabrink Shockmage deals 2 damage to any target. 0
110 Lightning Swing Red Common 2{1}{r} Instant Target creature gets +1/+0 until end of turn. Put a trample counter on it.
Cycling {1} ({1}, discard this card: draw a card)
0
111 Mad Dash Red Common 4{3}{r} Sorcery Mad Dash deals 3 damage to any target and 1 damage to any other target. 0
112 Magma Monster Red Common 4{2}{r}{r} Creature – Elemental Serpent 2 2 First Strike, Trample
Magma Monster gets +2/+2 if you have one or fewer cards in hand.
0
113 Mana Dork Red Uncommon 2{1}{r} Creature – Lizard 2 1 {t}: Add {r}. This mana can't be spent to cast creature spells.
Cycling {2} ({2}, discard this card: draw a card)
0
114 Mountain Grinder Red Common 5{4}{r} Creature – Dinosaur Rhino 4 4 Haste
Cycling {2}{r} ({2}{r}, discard this card: draw a card)
When you cycle Mountain Grinder, it deals 1 damage to any target
0
115 Multicolor Tutor Red Rare 2{1}{r} Sorcery Search your library for a multicolored card, reveal it, put it into your hand, then shuffle.
3 1746518718 on 06 May 2025 by Tahazzar
116 Pouch Lizard Red Rare 1{r} Creature – Lizard 1 1 When this creature is dealt excess combat damage, it deals that much damage to any target. 0
117 Prickly Petersaur Red Rare 3{2}{r} Creature – Porcupine Dinosaur 3 4 Mutate {3}{r}{r} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
When this creature mutates, put a double strike counter on target creature.
First Strike.
0
118 Raugrin Canyon Red Uncommon 2{1}{r} Enchantment Whenever you discard a card, you may pay {1}. If you do, create a 2/1 red Elemental creature token with haste.
Cycling {2} ({2}, discard this card: draw a card)
0
119 Raugrin Lizard Red Common 1{r} Creature – Lizard 1 1 {t}, Sacrifice Raugrin Lizard: Return target card with cycling from your graveyard to your hand. 0
120 Reckless Pummeler Red Uncommon 3{2}{r} Creature – Beast 4 1 Haste 4 1743410125 on 31 Mar 2025 by Tahazzar
121 Red Fight Mutate Red Common 4{3}{r} Creature – Lizard Monkey 4 3 Mutate {2}{r} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
First Strike
When this creature mutates, it deals 1 damage to any target
0
122 Spawning Elemental Red Uncommon 4{2}{r}{r} Creature – Elemental 4 3 Mutate {4}{r}{r} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Whenever this creature mutates, create two 2/1 red Elemental creature tokens with haste.
1 1746530086 on 06 May 2025 by Pierce
123 Spell Reanimate Red Uncommon 4{3}{r} Sorcery You may cast target instant or sorcery card from your graveyard without paying its mana cost.
Cycling {2} ({2}, discard this card: draw a card)
1 1746440978 on 05 May 2025 by Tahazzar
124 Spells payoff Red Common 3{2}{r} Creature – Lizard 1 2 Trample
Whenever you cast a noncreature spell, put a +1/+1 counter on Spells payoff.
0
125 Territorial Dino Red Rare 3{1}{r}{r} Creature – Dinosaur Snake 2 3 Menace
Whenever a creature deal combat damage to you, Territorial Dino deals damage equal to its power to that creature
0
126 Thrill of Possibility Red Common 2{1}{r} Instant As an additional cost to cast this spell, discard a card.
Draw two cards.
0
127 Thunderstorm Red Common 1{r} Instant Thunderstorm deals 1 damage to any target.
Search your library for a card named Thunderstorm and reveal it, put it into your hand, then shuffle.
0
128 Wheel of Red Red Uncommon 3{1}{r}{r} Sorcery Discard your hand, then draw three cards. 2 1743965087 on 06 Apr 2025 by Pierce
129 Beast Born Green Common 1{g} Enchantment – Aura Enchant creature
When enchanted creature dies, create a 3/3 green Beast creature token. Put your choice of a vigilance, trample, or reach counter on it.
0
130 Big creature Green Common 7{5}{g}{g} Creature – Wurm 7 7 Trample, Ward {2}
Cycling {2}{g}
When you cycle Big creature, create a 0/1 Green insect creature token with “sacrifice this creature: add one mana of any color”
0
131 Collecting Squirrel Green Common 1{g} Creature – Squirrel 1 1 When Collecting Squirrel dies, create a 0/1 green Insect creature token with "Sacrifice this creature: Add one mana of any color." 0
132 Deer Green Uncommon 3{2}{g} Creature – Deer 2 3 Trample
When Deer enters, put a +1/+1 counter on each creature you control with a counter on it.
0
133 Explore Onward Green Common 2{1}{g} Sorcery Search your library for a basic land card, reveal it, put it into your hand, then shuffle. Create a 0/1 green Insect creature token with "Sacrifice this creature: add one mana of any color" 0
134 Exuberant Wolfbear Green Uncommon 4{3}{g} Creature – Wolf Bear 4 4 Whenever this creature attacks, you may change the base power and toughness of target Human you control to this creature’s power and toughness until end of turn. 0
135 Fight Draw Green Uncommon 3{2}{g} Sorcery Target creature you control fights another target creature you don't control. Then if two or more creatures died this turn, draw a card. 0
136 Flora Muncher Green Uncommon 1{g} Creature – Rabbit 1 1 Whenever you cast a creature spell, put a +1/+1 counter on Flora Muncher.
Cycling {2} ({2}, discard this card: draw a card)
0
137 Forced Block Green Common 4{3}{g} Creature – Porcupine Boar 3 3 Forced Block must be blocked if able 1 1739458212 on 13 Feb 2025 by Tahazzar
138 Frolicking Frog Green Common 3{2}{g} Creature – Frog 2 2 When this creature enters, put a +1/+1 counter and a trample counter on target creature you control. 1 1747247556 on 14 May 2025 by Pierce
139 Green Crystal Green Uncommon 2{1}{g} Artifact {t}, Tap an untapped creature you control: Add two mana of any one color.
0
140 High-Rising Dinosaur Green Uncommon 5{3}{g}{g} Creature – Dinosaur Beast 8 8 Trample, Reach
Whenever you take damage, sacrifice High-Rising Dinosaur
1 1746519130 on 06 May 2025 by Tahazzar
141 Hunting Spider Green Uncommon 3{1}{g}{g} Creature – Spider 4 2 {t}: Hunting Spider deals damage equal to its power to target Insect. Put a +1/+1 counter on Hunting Spider. 1 1787780821 7 days ago by Pierce
142 Hydra mutate Green Uncommon 4{3}{g} Creature – Hydra 3 3 Mutate {4}{g} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Whenever this creature mutates, put a +1/+1 counter on it, then double the number of +1/+1 counters on it.
0
143 Insect Maker Green Common 3{2}{g} Creature – Human Shaman 1 3 When Insect Maker enters, create a 0/1 green Insect creature token with "Sacrifice this creature: add one mana of any color."
{t}: Add one mana of any color.
0
144 Insect Swarm Green Common 2{1}{g} Creature – Insect 2 1 When Insect Swarm enters, create a 0/1 green Insect creature token with "Sacrifice this creature: Add one mana of any color." 0
145 Monstrous Creature Green Uncommon 4{3}{g} Creature – Rhino 3 3 When Monstrous Creature enters, put a vigilance, trample, or reach counter on it.
{5}{g}: Monstrosity 4 (If this creature isn’t monstrous, put four +1/+1 counters on it and it becomes monstrous.)
0
146 Nature's Selection Green Rare 2{1}{g} Enchantment Whenever a creature you control dies, put a +1/+1 counter on target creature.
Cycling {2} ({2}, discard this card: draw a card)
0
147 Nature's Variety Green Rare 3{2}{g} Sorcery Draw a card for each keyword ability among permanents you control. (See comprehensive rules 702. for a list of keyword abilities)
Cycling {2} ({2}, discard this card: draw a card)
0
148 Need for Fight Green Common 1{g} Instant Target creature gets +2/+2 until end of turn. Up to one target creature blocks it this turn if able. 0
149 Overgrown Ooze Green Uncommon 5{4}{g} Creature – Ooze 5 5 Mutate {2}{g} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Trample, Ward {2}
0
150 Overrun Green Uncommon 5{2}{g}{g}{g} Sorcery Creatures you control get +3/+3 and gain trample until end of turn. 0
151 Preying Bear Green Uncommon 3{2}{g} Creature – Bear 2 2 {g}, {t}, Discard a card: Preying Bear fights another target creature. 0
152 Proud Stomper Green Uncommon 7{5}{g}{g} Creature – Elephant 5 5 Trample, Ward {3}
When Proud Stomper enters, it fights target creature you don't control.
0
153 Scary Stuff Beast Green Rare 6{4}{g}{g} Creature – Beast 6 6 Mutate {4}{g}{g} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
When this creature mutates, put a permanent card from your hand onto the battlefield.
0
154 Smashing Rampage Green Common 2{1}{g} Sorcery Target creature gets +5/+5 until end of turn.
0
155 Snap Down Green Common 3{2}{g} Instant Destroy target creature with flying.
Cycling {1} ({1}, discard this card: draw a card)
0
156 Sneaky Spider Green Common 2{1}{g} Creature – Spider 0 0 Sneaky Spider enters with a +1/+1 counter and a deathtouch counter on it.
When Sneaky Spider dies, put its counters on target creature you control.
0
157 Titanic Anteater Green Rare 4{2}{g}{g} Creature – Anteater 4 5 Vigilance
Insect creatures you control get +2/+2.
0
158 ToughBite Green Common 2{1}{g} Instant Target creature deals damage equal to its toughness to target creature you don’t control 0
159 Vigilant Greathorn Green Common 4{3}{g} Creature – Beast 3 4 Mutate {2}{g}
Vigilance
Whenever this creature mutates, create a 0/1 green Insect creature token with "Sacrifice this creature: add one mana of any color"
0
160 Wandering Capylope Green Uncommon 3{1}{g}{g} Creature – Antelope Capybara 3 3 Wandering Capylope enters with two different counters on it from your choice of vigilance, trample, and reach. 0
161 X spell Green Uncommon 2{x}{g}{g} Creature – Hydra 0 0 X spell enters with X +1/+1 counters on it.
When X spell dies, put its counters on target creature you control.
0
162 Swooping Preycatcher Multicolour Rare 2{w}{u} Creature – Elemental Bird 1 1 Flying
When Swooping Preycatcher deals damage to a player, create a 0/1 green Insect creature token with "Sacrifice this creature: add one mana of any color."
0
163 Creature of the Night Multicolour Rare 3{1}{b}{u} Legendary Creature – Nightmare Lizard 3 3 Flash, Deathtouch, Lifelink
You may cast Nightmare spells as though they had flash.
Whenever a creature you control enters during an opponent's turn, put a deathtouch counter and a lifelink counter on it.
0
164 Fly Swatter Multicolour Rare 3{1}{u}{b} Creature – Ape Snake 2 3 Flash, Deathtouch
At the beginning of your end step, if you haven't cast a spell this turn and Fly Swatter dealt combat damage to a player this turn, draw a card.
0
165 Draw Danger Multicolour Rare 4{2}{r}{b} Legendary Creature – Lizard 3 3 Menace
At the beginning of your upkeep, if you have one or fewer cards in hand, until end of turn, if an effect would cause you to draw one or more cards, you draw twice that many cards instead.
0
166 Human Sentry Multicolour Common 2{w}{b} Creature – Human Soldier 2 2 When Human Sentry dies, create a 1/1 white Human Soldier creature token. 0
167 Rehearsed Maneuver Multicolour Uncommon 3{1}{w}{b} Creature – Human Warrior 2 4 Whenever a Human you control enters, target creature gets +2/+0 until end of turn.
Sacrifice a Human: Target creature gets +2/+0 until end of turn.
2 1749117700 on 05 Jun 2025 by Tahazzar
168 Stronger Together Multicolour Uncommon 4{2}{w}{b} Enchantment Creatures you control get +1/+1.
Whenever a Human you control dies, each opponent loses 1 life and you gain 1 life.
0
169 Big Dinosaur Multicolour Uncommon 5{3}{g}{b} Creature – Nightmare Dinosaur 3 3 Trample, Reach
As an additional cost to cast this spell, you may sacrifice any number of creatures.
Big Dinosaur enters with two +1/+1 counters on it for each creature that died this turn.
0
170 Forest Floor Wombat Multicolour Common 2{g}{b} Creature – Nightmare Wombat 1 2 Deathtouch
When Forest Floor Wombat enters, create a 0/1 green Insect creature token with "Sacrifice this creature: add one mana of any color."
0
171 Insectid Lord Multicolour Rare 4{2}{g}{b} Creature – Insect 2 2 When Insectid Lord enters, create two 0/1 green Insect creature tokens with "Sacrifice this creature: add one mana of any color".
Sacrifice another Insect: Add two mana of any one color.
0
172 Ketria Dinosaur Multicolour Common 2{u}{g} Creature – Dinosaur 0 0 Ward {1}
Ketria Dinosaur enters with two +1/+1 counters on it.
1 1744672455 on 14 Apr 2025 by SecretInfiltrator
173 Pack Beast Multicolour Uncommon 3{1}{g}{u} Creature – Beast 3 3 Mutate {3}{g}{u}
Whenever this creature mutates, create a 3/3 green Beast creature token. Put your choice of a vigilance, trample, or reach counter on it.
0
174 Wily Chameleon Multicolour Rare 2{g}{u} Creature – Chameleon 1 1 {1}: Wily Chameleon becomes a copy of target creature until end of turn, except it has this ability. 0
175 Mountaintop Tumble Multicolour Uncommon 2{u}{r} Sorcery Discard up to two cards, then draw that many cards. Tap target creature.
Flashback {2}{u}{r} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
0
176 Otterly Unstoppable Multicolour Rare 4{2}{u}{r} Creature – Otter 2 2 Noncreature spells you cast cost {1} less to cast.
Whenever you cast a noncreature spell, put two +1/+1 counters on Otterly Unstoppable.
0
177 Spelly Spineback Multicolour Common 2{r}{u} Creature – Porcupine Lizard 1 2 Whenever you cast a noncreature spell, put a +1/+1 counter on Spelly Spineback. 0
178 Wolverine Spells Multicolour Uncommon 3{1}{r}{u} Creature – Wolverine 3 4 This creature has first strike as long as there are two or more instant and/or sorcery cards in your graveyard.
This creature has double strike as long as there are four or more instant and/or sorcery cards in your graveyard.
0
179 Gavi's Nestguard Multicolour Uncommon 4{2}{r}{w} Creature – Human Shaman 2 3 Whenever you discard a card, create a 2/2 red Dinosaur Cat creature token. This ability triggers only once each turn. 0
180 Healing Lizine Multicolour Rare 2{r}{w} Creature – Cat Lizard 2 3 Lifelink
Whenever you gain life, you may discard a card. If you do, draw a card.
0
181 Savai Prowler Multicolour Common 2{r}{w} Creature – Cat 2 2 Whenever you discard a card, you may put your choice of a +1/+1, first strike, vigilance, or lifelink counter on Savai Prowler. 0
182 Bam Multicolour Uncommon 3{r}{w}{b} Creature – Human Warrior 3 3 Whenever you discard a card, you may pay {1}. If you do, create a 1/1 white Human Soldier creature token. 0
183 Snapdax, Apex Hunter Multicolour Rare 6{3}{w}{b}{r} Legendary Creature – Dinosaur Cat Nightmare 3 3 Haste, Double Strike, Deathtouch
You may play permanent cards in your graveyard with cycling by paying their cycling cost rather than their mana cost. If you cast a spell this way, it enters with a finality counter on it.
0
184 Illuna, the Wishgiver Multicolour Mythic 5{2}{u}{r}{g} Legendary Creature – Beast Elemental Dinosaur 6 6 Haste, Flying, Trample
Mutate {3}{u}{r}{g}
Whenever Illuna, the Wishgiver mutates, you may cast a spell without mutate from your hand or graveyard without paying its mana cost.
2 1746439955 on 05 May 2025 by Tahazzar
185 Ketria Roamer Multicolour Uncommon 3{r}{g}{u} Creature – Beast 2 2 Whenever a creature you control becomes the target of a spell, put two +1/+1 counters on Ketria Roamer. 0
186 Indatha Felidar Multicolour Uncommon 6{3}{w}{b}{g} Creature – Cat Beast 5 7 Vigilance
{t}: Until end of turn, target creature assigns combat damage equal to its toughness rather than its power.
0
187 Gavi, Nest Protector Multicolour Rare 4{1}{w}{u}{r} Creature – Human Shaman 3 4 Whenever you draw a card during an opponent's turn, create a 2/2 red and white Cat creature token. 0
188 Raugrin lightning Multicolour Uncommon 3{u}{r}{w} Legendary Creature – Elemental 3 3 Whenever you discard a card, you may pay {1}. When you do, exile target creature you control. Return it to the battlefield at the beginning of the next end step with a +1/+1 counter on it. 0
189 Snakely Surprise Multicolour Uncommon 6{3}{g}{u}{b} Creature – Snake Nightmare 2 2 Flash
When Snakely Surprise enters, for each creature that died this turn, create a 3/3 green Beast creature token. Put your choice of a vigilance, trample, or reach counter on it.
0
190 Hiding Flying Hybrid Uncommon 8{2}{w/u}{w/u} Creature – Bird 2 2 Flying
Creatures you control with Flying can't be blocked except by creatures with Flying.
0
191 Slither Snaker Hybrid Uncommon 10{1}{u/b}{u/b}{u/b} Creature – Nightmare Snake 2 3 Flash
Spells you cast during an opponent's turn cost {2} less to cast.
1 1743284075 on 29 Mar 2025 by Pierce
192 Screaming Nightmare Hybrid Uncommon 8{2}{r/b}{r/b} Creature – Nightmare 4 5 Menace
At the beginning of your upkeep, discard a card and put a +1/+1 counter on Screaming Nightmare.
0
193 Trampling Crasher Hybrid Uncommon 11{5}{g/r}{g/r} Creaure – Bear 7 7 Trample
Creatures you control with Trample have "This creature must be blocked if able".
0
194 Shielded Fox Hybrid Uncommon 8{2}{g/w}{g/w} Creature – Fox 0 4 Vigilance
Creatures you control assign combat damage based on their toughness rather than their power
2 1746440668 on 05 May 2025 by Tahazzar
195 Shielding Bonder Hybrid Uncommon 7{1}{g/u}{g/u} Creature – Human Shaman 3 3 Hexproof
Creatures you control with Ward have Hexproof.
0
196 Savai Ambusher Hybrid Uncommon 9{3}{w/r}{w/r} Creature – Cat Dinosaur 2 2 Haste, Double Strike
Creatures you control with First Strike have Double Strike
0
197 Beast Trap Artifact Common 0{x} Artifact Beast Trap enters with X trap counters on it.
Sacrifice Beast Trap: Beast Trap deals X damage to target creature that entered or mutated this turn, where X is the number of trap counters on Beast Trap
0
198 Everywhere Crystal Artifact Common 2{2} Artifact When Everywhere Crystal enters, draw a card.
Sacrifice Everywhere Crystal: Add one mana of any color.
0
199 Flaming Catapults Artifact Common 3{3} Artifact {t}, Discard a card: Flaming Catapults deals 1 damage to any target.

Cycling {2} ({2}, discard this card: draw a card)
0
200 Styling Stylus Artifact Rare 1{1} Artifact {t}: Put target card in a graveyard on the bottom of it's owner's library.
{1}, {t}: Scry 1.
{2}, {t}: Sacrifice Styling Stylus and draw a card.
0
201 BG tapland Land Uncommon 0 Land – Swamp Forest This land enters tapped.
Cycling {2} ({2}, discard this card: draw a card)
1 1746440576 on 05 May 2025 by Tahazzar
202 Cycling Forest Land Common 0 Land – Forest This land enters tapped.
Cycling {2} ({2}, discard this card: draw a card)
0
203 Cycling Island Land Common 0 Land – Island This land enters tapped.
Cycling {2} ({2}, discard this card: draw a card)
0
204 Cycling Mountain Land Common 0 Land – Mountain This land enters tapped.
Cycling {2} ({2}, discard this card: draw a card)
0
205 Cycling Plains Land Common 0 Land – Plains This land enters tapped.
Cycling {2} ({2}, discard this card: draw a card)
0
206 Cycling Swamp Land Common 0 Land – Swamp This land enters tapped.
Cycling {2} ({2}, discard this card: draw a card)
0
207 UG tapland Land Uncommon 0 Land – Forest Island This land enters tapped.
Cycling {2} ({2}, discard this card: draw a card)
0
208 UR tapland Land Uncommon 0 Land – Island Mountain This land enters tapped.
Cycling {2} ({2}, discard this card: draw a card)
0
209 WB tapland Land Uncommon 0 Land – Plains Swamp This land enters tapped
Cycling {2} ({2}, discard this card: draw a card)
0
210 WR tapland Land Uncommon 0 Land – Mountain Plains This land enters tapped.
Cycling {2} ({2}, discard this card: draw a card)
0
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