Journey to Tronjheim
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| Mechanics | Skeleton |
Showing 8 of 8 Land cards
Go to section: White (22) Blue (22) Black (22) Red (22) Green (22) Multicolour (35) Hybrid (10) Artifact (17) Land (8)
Show rarities: C U R
: Add
to your mana pool.
: Target artifact gains indestructible until end of turn.
: Add
to your mana pool.

: Discard a card, then draw a card. Any player may activate this ability.
, Sacrifice Evolving Wilds: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.Grazing Lands enters the battlefield tapped.
When Grazing Lands enters the battlefield, put a +1/+1 counter on target green creature.
: Add
to your mana pool.
When Grazing Lands enters the battlefield, put a +1/+1 counter on target green creature.
: Add
to your mana pool.Great City enters the battlefield tapped.
: Add one mana of any color to your mana pool. Activate this ability only if you control an artifact.
: Add one mana of any color to your mana pool. Activate this ability only if you control an artifact.Helgrind, the Dark Gate enters the battlefield tapped.
: Add
to your mana pool.
, Sacrifice a creature: Put a 1/1 black Horror creature token onto the battlefield.
: Add
to your mana pool.
, Sacrifice a creature: Put a 1/1 black Horror creature token onto the battlefield.Rolling Fields enters the battlefield tapped.
When Rolling Fields enters the battlefield, you gain 2 life.
: Add
to your mana pool.
When Rolling Fields enters the battlefield, you gain 2 life.
: Add
to your mana pool.
: Add
to your mana pool.

: Draw a card. Any player may activate this ability.Go to section: White (22) Blue (22) Black (22) Red (22) Green (22) Multicolour (35) Hybrid (10) Artifact (17) Land (8)
Show rarities: C U R
| Journey to Tronjheim: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |