Journey to Tronjheim: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Exile target black permanent.
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Hexproof
Arya, Elven Captive can't attack or block unless you control another nonblack legendary creature. 5/5
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Sacrifice a creature, then put a 1/1 black Horror creature token with flying onto the battlefield.
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Haste
5/1
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First Strike, vigilance
Master of the Sword gets +2/+2 as long as it's equipped. 3/2
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Put two 1/1 white Soldier creature tokens onto the battlefield.
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Creatures you control get +1/+0 until end of turn.
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Sacrifice Hooded Monk: Search your library for a Horror creature card and put that card into your hand, then shuffle your library.
1/1
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Leaf Arrow deals 3 damage to target creature with flying.
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Inflict Agony deals 2 damage to target player. That player discards a card.
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Flying
2/2
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Counter target noncreature spell.
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When Shock Rod enters the battlefield, it deals 1 damage to target creature.
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Mountain Rebel attacks each turn if able.
4/2
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1/1
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Death of Shadows
(uncommon, foil)
Arya, Elven Captive
(mythic)
Sacrificial Rites
(uncommon)
Unrelenting Heat
(uncommon)
Master of the Sword
(uncommon)
Raise the Alarm
(common)
Banners Raised
(common)
Hooded Monk
(common)
Leaf Arrow
(common)
Inflict Agony
(common)
Cloud Stallion
(common)
Negate
(common)
Shock Rod
(common)
Mountain Rebel
(common)
Forest
(basic)
Soldier
(token)


