The green players you know don't care about the bigger picture, they just like that they got a powerful card. That's the difference between being a player and taking on the responsibility of being a designer. As a designer, you have to care about the health of the game before it starts to decline. As a player that's not something you worry about until the designer has already failed at his job.
Green players love Hornet Queen, Beast Within, and Song of the Dryad because they give them out-of-pie answers to things green doesn't generally get answers to. That doesn't make them okay, or mean that they're good designs.
Maro always says something that breaks the pie is bad, as he pretty much worships the color pie, but at the same time, just about any green player i know probably wouldn't say that Hornet Queen, one of the latest cards to break the color pie, is hurting the game any.
Mentor of the Meek isn't really card parity, given it works with tokens (and that's how it's normally used). I think the official line is that enchantresses like Kor Spiritdancer are within white's pie but Mentor of the Meek is outside it, though I'd have a little difficulty putting my finger on the difference.
Maro has mentioned Mentor of the Meek as being not great before. Sage's Reverie is top-down "what would be good in my Uril deck?" which is not how cards should be designed. When WOTC breaks the color pie, they hurt the game.
Unrelated: this card's name makes me think of Homestuck every time I see it.
This still seems absurdly much better than Leyline of the Meek. I'd play this over Collective Blessing in a green-white deck. Heck, I'd play it in a mono-red or mono-white deck.
What's X? The creature's power, or toughness, or CMC?
And at this point, why aren't you just casting Resurrection / Breath of Life / Rise from the Grave / Zombify / Unburial Rites / Obzedat's Aid?
See Rift Harvester.
See Spectral Guide.
See Rouse From Slumber.
If you flipped when these triggers occur, I think it would make the card more appealing. I do like the concept, though.
The green players you know don't care about the bigger picture, they just like that they got a powerful card. That's the difference between being a player and taking on the responsibility of being a designer. As a designer, you have to care about the health of the game before it starts to decline. As a player that's not something you worry about until the designer has already failed at his job.
Green players love Hornet Queen, Beast Within, and Song of the Dryad because they give them out-of-pie answers to things green doesn't generally get answers to. That doesn't make them okay, or mean that they're good designs.
Maro always says something that breaks the pie is bad, as he pretty much worships the color pie, but at the same time, just about any green player i know probably wouldn't say that Hornet Queen, one of the latest cards to break the color pie, is hurting the game any.
Mentor of the Meek isn't really card parity, given it works with tokens (and that's how it's normally used). I think the official line is that enchantresses like Kor Spiritdancer are within white's pie but Mentor of the Meek is outside it, though I'd have a little difficulty putting my finger on the difference.
Maro has mentioned Mentor of the Meek as being not great before. Sage's Reverie is top-down "what would be good in my Uril deck?" which is not how cards should be designed. When WOTC breaks the color pie, they hurt the game.
Unrelated: this card's name makes me think of Homestuck every time I see it.
Mentor of the Meek is regarded as a color pie violation? Really? It's part of a long line of white card parity, like Puresteel Paladin, Kor Spiritdancer, and Mesa Enchantress. I never thought of any of those as breaking the color pie. This and Sage's Reverie, though, seem like breaks to me.
eh, even WOTC breaks the color pie sometimes.
I sort of gave up on offering advice.
This still seems absurdly much better than Leyline of the Meek. I'd play this over Collective Blessing in a green-white deck. Heck, I'd play it in a mono-red or mono-white deck.
The card draw effect is a green-blue one: Biomantic Mastery, Collective Unconscious, Regal Force, Shamanic Revelation, Shaman of the Great Hunt. You could try to argue it in black based on Minions' Murmurs, but the lifeloss is key to that being okay in black; you could try to argue it in white based on Mentor of the Meek, but that's widely regarded as a colour pie violation.
Why so small for a 6-drop? I agree a Fog on a creature needs to be expensive, but on a rare creature the creature can be decent sized as well.