Rhondite War: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Instant
Target creature gets +4/+4 until end of turn.
Chain – That creature gains hexproof and can't be blocked by creatures with a power of 2 or less until end of turn. (There is a chain as long as you control another spell.)
 
 R 
Creature – Rat Shapeshifter Druid
Swamps you control have "{2},{t}: Add {b} for each Rat you control."
Nochtlaca that take the shape of the capybara often devote their lives to the land they live on.
1/3
 U 
Sorcery
As an additional cost to cast Predator's Skin, sacrifice a creature.
Until end of turn target creature gets +3/+3 and gains menace, deathtouch.
When Nochtlaca take their shape in adulthood, they choose the animal form they understand the most, the one whose habits fit the lifestyle that they wish to live.
 U 
Artifact
{t}: Put a charge counter on Automated Gardener.
Remove a charge counter from Automated Gardener: Untap target land.
 U 
Artifact – Equipment
Equipped creature has "Whenever equipped creature deals combat damage to a player, deal 4 damage to up to one target creature with flying."
Energized- As long as you control a tapped artifact, the equipped creature gets +1/+1 and reach.
Equip {3}
 C 
Instant
Deal 2 damage to target creature.

Deal 2 damage to target player.

Deal 2 damage to target planeswalker.
The Itoco archers shot anything that got off the approaching ships.
 C 
Creature – Monkey Shapeshifter Warrior
When Tzatzimicti Instigator enters the battlefield, you may have target creature you control fight target creature you don't control.
"Prove yourself. Attack the intruders."
2/1
 C 
Creature – Surrakar Artificer
Whenever an artifact enters the battlefield under your control, you may tap Maintenance Mechanic. If you do, Overclock (Duplicate a counter on target artifact, or give a +2/+2 bonus to it if it is a creature or Equipment until end of turn.).
1/2
 C 
Creature – Canid Shapeshifter Wizard
Whenever Sun-Scorch Atuq blocks an equipped creautre or is blocked by an equipped creature, unattach all equipment from that creature.
"Without their armor and weapons, what can they do?"
3/3
 C 
Creature – Anteater Shapeshifter Cleric
Whenever you cast an instant or sorcery spell, each opponent loses 1 life and you gain 1 life.
Killing one's enemies is just a proactive funerary rite.
2/4
 C 
Instant
Destroy target creature with flying.
Chain- Target creature you control gets +1/+1 and gains reach until end of turn. (There is a chain as long as you control another spell.)
"They may send their metal birds. I'll shoot them down as I would ones of flesh."
 C 
Creature – Crocodile
Whenever another creature dies Deathroll Scavenger gets +1/+1 until end of turn.
The animals of Coaxkika had no concept or war or conquest. They did understand that any dead body was a free feast.
2/1
 C 
Instant
Until end of turn prevent all noncombat damage and all damage that would be dealt by artifact creatures or equipped creatures.
The dry of silence of the Natouxi desert can leave one in helpless despair.
 C 
Sorcery
Target creature gains +1/+0 and first strike until end of turn. If that creature was Overclocked this turn, it gets +2/+0 and gains doublestrike until end of turn instead.
The swiftness of destruction can sometimes make the violence appear clean, but violence is always dirty and horrid.
Mountain
 
 B 
Basic Land – Mountain

Blooming Strength (common, foil)
Friend of the Swamp (rare)
Predator's Skin (uncommon)
Automated Gardener (uncommon)
Compass Bow (uncommon)
Fiery Volley (common)
Tzatzimicti Instigator (common)
Maintenance Mechanic (common)
Sun-Scorch Atuq (common)
Mactzot Death Priest (common)
Skyhunter's Message (common)
Deathroll Scavenger (common)
Desert Dust (common)
Power Strike (common)
Mountain (basic)