Rhondite War: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Equipped creature gains first strike and vigilance. If the equipped creature has a converted mana cost of 1 or less, it gets +2/+2.
Equip ![]() |
As an additional cost to cast Learn From Scars, pay 3 life.
Target creature gains indestructible until end of turn. Draw a card. Learning from scars is how to never gain new ones.
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Equipped creature has first strike.
As long as the equipped creature has three or more artifacts attached to it, the equipped creature is indestructible. Equip ![]() |
At the beginning of your upkeep, remove a counter from each of any number of target permanents target player controls.
"They drain our blood like bats. I'll drain them of their aspirations."
1/2
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Wrathbomb enters the battlefield with a charge counter.
, : Add a charge counter to Wrathbomb.
Remove a charge counter from Wrathbomb: Destroy target creature token. |
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Equipped creature gets +2/+2 and has "Sacrifice this creature: Untap target artifact."
Equip .There's a wrench for every problem, regardless of whether the problem is mechanical or not.
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Whenever Sun-Scorch Atuq blocks an equipped creautre or is blocked by an equipped creature, unattach all equipment from that creature.
"Without their armor and weapons, what can they do?"
3/3
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Target opponent reveals their hand. You choose a creature or artifact card from it. That player discards that card.
So many soldiers died from sinking ships that floating bodies became nautical markers.
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Menace
Perhaps it was the othering of the Nochtlaca, or perhaps it was just an excessive cruelty and hatred, unique to this individual, that was the source of his crimes.
2/1
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Enchant creature
Enchanted creature has flying and gains "Whenever you cast an instant or sorcery, draw a card and discard a card." Divination is less about an innate truth than turning an idea into truth.
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Target creature gets +2/+3 until end of turn and gains lifelink until end of turn.
Where Itan de Hui tread, life flourished.
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Target creature gets +4/+4 until end of turn.
Chain – That creature gains hexproof and can't be blocked by creatures with a power of 2 or less until end of turn. (There is a chain as long as you control another spell.) |
: Untap target land.
When Toothed Sage dies, you may untap target land. "Their weapons will kill me as sure as a spellstorm would. My work will continue."
0/1
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Target creature gains +1/+0 and first strike until end of turn. If that creature was Overclocked this turn, it gets +2/+0 and gains doublestrike until end of turn instead.
The swiftness of destruction can sometimes make the violence appear clean, but violence is always dirty and horrid.
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Infantry Uniform
(rare)
Learn From Scars
(uncommon)
Versatile Steel Fiber
(uncommon)
Disciple of the Muddy
(uncommon)
Wrathbomb
(common)
Box of Wrenches
(common)
Sun-Scorch Atuq
(common)
Deride
(common)
Fourth Division Sadist
(common)
Riddle of the Clouds
(common)
Blossoms of Vitality
(common)
Blooming Strength
(common)
Toothed Sage
(common)
Power Strike
(common)
Forest
(basic)


: Add a charge counter to Wrathbomb.
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