Rhondite War: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Artifact
{t}: Put a charge counter on Sonic Disorienter.
Remove a charge counter from Sonic Disorienter: Target creature gets -2/-0 until end of turn.
Used at night, the machine rendered the Chini, bat-form nochtlaca, warriors confused and defenseless.
 
 M 
Sorcery
Put all instants and sorceries from your graveyard into two piles at random. Cast a copy of each instant and sorcery from one pile. Exile both piles afterward.
From Toapulc Peak, a storm came down ravishing everything in its path.
 U 
Creature – Snake Shapeshifter Druid
Reach
Forests you control have hexproof.
"I'll die before they burn our homes."
1/2
 U 
Creature – Crocodile Shapeshifter Shaman
Whenever Itoco Battle Shaman or another Shapeshifter enters the battlefield under your control, Shapeshifters you control gain Trample until end of turn.
"Fight with the relentless fury to kill, like merciless brutality of a predator unto its prey."
1/2
 U 
Enchantment – Aura
Enchant creature
Enchanted creature gets +4/+4 and vigilance.
If Glyptodon's Dilligence would be put into the graveyard from the battlefield, you may return Glyptodon's Dilligence to your hand instead.
 C 
Creature – Human Soldier
When Eluim Infantry enters the battlefield, you may pay {1}{w}. If you do, Overclock (Duplicate a counter on target artifact, or give a +2/+2 bonus to it if it is a creature or Equipment until end of turn.).
Not even Reyle's expected his soldiers to die. Eluim thought their technology would innately allow the nation a quick, clean victory.
2/1
 C 
Instant
Target creature gets +4/+4 until end of turn.
Chain – That creature gains hexproof and can't be blocked by creatures with a power of 2 or less until end of turn. (There is a chain as long as you control another spell.)
{b}
 
 C 
Sorcery
Target opponent reveals their hand. You choose a creature or artifact card from it. That player discards that card.
So many soldiers died from sinking ships that floating bodies became nautical markers.
 C 
Instant
Destroy target creature with flying.
Chain- Target creature you control gets +1/+1 and gains reach until end of turn. (There is a chain as long as you control another spell.)
"They may send their metal birds. I'll shoot them down as I would ones of flesh."
 C 
Creature – Bird Shapeshifter Wizard
Flying
When Huitzloc Storm Caller enters the battlefield, reveal the top card of your library. If you revealed an instant or sorcery this way, add it to your hand. Otherwise, put the revealed card on the bottom of your library.
3/2
 C 
Artifact
Wrathbomb enters the battlefield with a charge counter.
{b},{t}: Add a charge counter to Wrathbomb.
Remove a charge counter from Wrathbomb: Destroy target creature token.
 C 
Sorcery
Target creature gains +1/+0 and first strike until end of turn. If that creature was Overclocked this turn, it gets +2/+0 and gains doublestrike until end of turn instead.
The swiftness of destruction can sometimes make the violence appear clean, but violence is always dirty and horrid.
 C 
Instant
Counter target spell.

Overclock (Duplicate a counter on target artifact, or give a +2/+2 bonus to it if it is a creature or Equipment until end of turn.)
 C 
Artifact
At the beginning of your endstep if you control 3 or more artifacts, gain 4 life.
Energized- If you control a tapped artifact, when you gain life from Carrier Platform, you may also draw a card.
Plains
 
 B 
Basic Land – Plains

Sonic Disorienter (common, foil)
K'aak's Thunderous Roar (mythic)
Masakoatl Tree Keeper (uncommon)
Itoco Battle Shaman (uncommon)
Glyptodon's Dilligence (uncommon)
Eluim Infantry (common)
Blooming Strength (common)
Deride (common)
Skyhunter's Message (common)
Huitzloc Storm Caller (common)
Wrathbomb (common)
Power Strike (common)
Anti-Magic Blast (common)
Carrier Platform (common)
Plains (basic)