Rhondite War: Virtual Booster
| Rhondite War: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Equipped creature gains first strike and vigilance. If the equipped creature has a converted mana cost of 1 or less, it gets +2/+2.
Equip ![]() |
At the beginning of your upkeep, remove a counter from each of any number of target permanents target player controls.
"They drain our blood like bats. I'll drain them of their aspirations."
1/2
|
When Cross-Regiment Blastmage enters the battlefield, deal X damage to any target, where X is the number of charge counters on all artifacts you control.
"I've learned a bit from the Artificer regiment in the 2nd Division, before transferring to that division's Arcane regiment."
2/4
|
![]() : Target artifact not named Molten Soldier Mold becomes a 2/2 red elemental with haste until end of turn.
Energized- If you control a tapped artifact, the Elemental Soldier also gains first strike until end of turn. |
Whenever you Overclock, add
."Remove that gear, add three over there, run an extra wire from your spine to steam engine, and you're all set."
1/1
|
|
Whenever the equipped creature becomes tapped, put a charge counter on up to one target artifact.
Equip ![]() "Says right here what to do."
|
When Tzatzimicti Instigator enters the battlefield, you may have target creature you control fight target creature you don't control.
"Prove yourself. Attack the intruders."
2/1
|
Target creature gets +2/+3 until end of turn and gains lifelink until end of turn.
Where Itan de Hui tread, life flourished.
|
Whenever you cast an instant or sorcery, Lone Razormouth can't be blocked until end of turn.
Even separated from her school, she will eat whatever enemy she finds until only bones remain.
1/1
|
Whenever Sun-Scorch Atuq blocks an equipped creautre or is blocked by an equipped creature, unattach all equipment from that creature.
"Without their armor and weapons, what can they do?"
3/3
|
|
Rumbling Dozer gets +2/+2 and has menace as long as you control three or more tapped artifacts.
Coaxkika was a wild land to Eluim- a land that needed to cleared and trimmed for Eluim's society.
4/5
|
Destroy target tapped creature with power 2 or less.
The First Division marched through the swamp. Only a few survived among their regiments.
|
: Put a charge counter on Sonic Disorienter.
Remove a charge counter from Sonic Disorienter: Target creature gets -2/-0 until end of turn. Used at night, the machine rendered the Chini, bat-form nochtlaca, warriors confused and defenseless.
|
Vigilance
Energized- As long as you control a tapped artifact, Restion Warhemoth has trample. "They're not easy to transport, but a single Warhemoth has the strength of an entire regiment." -Sarna, Restion Salesperson
4/4
|
|
Infantry Uniform
(rare)
Disciple of the Muddy
(uncommon)
Cross-Regiment Blastmage
(uncommon)
Molten Soldier Mold
(uncommon)
Dawn End Outfitter
(common)
Operator's Manual
(common)
Tzatzimicti Instigator
(common)
Blossoms of Vitality
(common)
Lone Razormouth
(common)
Sun-Scorch Atuq
(common)
Rumbling Dozer
(common)
Murky Assassination
(common)
Sonic Disorienter
(common)
Restion Warhemoth
(common)
Forest
(basic)



: Put a charge counter on Sonic Disorienter.