Rhondite War: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Instant
Choose 1
•Counter target spell unless its controller pays {1}.
•Draw a card.
•Tap or untap target permanent.
Chain- You may choose an additional time for each spell you control. You may choose the same option more than once. (There is a chain as long as you control another spell.)
 U 
Creature – Bird Shapeshifter Wizard
Flying
When Tzana Memory Keeper enters the battlefield, return target instant or sorcery from your graveyard to your hand.
1/3
 U 
Instant
As an additional cost to cast Learn From Scars, pay 3 life.
Target creature gains indestructible until end of turn. Draw a card.
Learning from scars is how to never gain new ones.
 U 
Sorcery
As an additional cost to cast Predator's Skin, sacrifice a creature.
Until end of turn target creature gets +3/+3 and gains menace, deathtouch.
When Nochtlaca take their shape in adulthood, they choose the animal form they understand the most, the one whose habits fit the lifestyle that they wish to live.
 C 
Artifact
At the beginning of your endstep if you control 3 or more artifacts, gain 4 life.
Energized- If you control a tapped artifact, when you gain life from Carrier Platform, you may also draw a card.
 C 
Creature – Vampire Soldier
Menace
Perhaps it was the othering of the Nochtlaca, or perhaps it was just an excessive cruelty and hatred, unique to this individual, that was the source of his crimes.
2/1
 C 
Instant
Target creature gains indestructible until end of turn.
Chain – Draw a card. (There is a chain as long as you control another spell.)
The shape of the turtle offers life, and the wisdom that comes with it, longer than any other shape.
 C 
Artifact
{t}: Put a charge counter on Fog Machine.
{u}, -Remove a charge counter from Fog Machine: Target artifact or equipped creature gain hexproof until end of turn.
 C 
Creature – Cat Shapeshifter Shaman
At the beginning of your endstep, if you cast an instant or sorcery spell this turn, you may discard a card. If you do, draw a card.
Rarer than taking the form of even a dragon are the Nochtlaca whose bodies divine the secrets of the universe.
2/4
 C 
Enchantment – Aura
Enchant creature
Enchanted creature has flying and gains "Whenever you cast an instant or sorcery, draw a card and discard a card."
Divination is less about an innate truth than turning an idea into truth.
 C 
Instant
Counter target spell.

Overclock (Duplicate a counter on target artifact, or give a +2/+2 bonus to it if it is a creature or Equipment until end of turn.)
 C 
Instant
Until end of turn prevent all noncombat damage and all damage that would be dealt by artifact creatures or equipped creatures.
The dry of silence of the Natouxi desert can leave one in helpless despair.
 C 
Artifact Creature – Beast
Vigilance
Energized- As long as you control a tapped artifact, Restion Warhemoth has trample.
"They're not easy to transport, but a single Warhemoth has the strength of an entire regiment." -Sarna, Restion Salesperson
4/4
 C 
Artifact – Equipment
Equipped creature gets +1/+0 and first strike.
Energized- As long as you control a tapped artifact, the equipped creature gets +2/+0 and first strike instead.
Equip {1}{r}
Swamp
 
 B 
Basic Land – Swamp

Chain of Thoughts (rare)
Tzana Memory Keeper (uncommon)
Learn From Scars (uncommon)
Predator's Skin (uncommon)
Carrier Platform (common)
Fourth Division Sadist (common)
Turtle Form (common)
Fog Machine (common)
Constellation-Spot Balam (common)
Riddle of the Clouds (common)
Anti-Magic Blast (common)
Desert Dust (common)
Restion Warhemoth (common)
Gauding's Magni-Grip (common)
Swamp (basic)