Rhondite War: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Equipped creature gains first strike and vigilance. If the equipped creature has a converted mana cost of 1 or less, it gets +2/+2.
Equip ![]() |
: Until end of turn you may pay instead of the mana needed to activate target artifact's abilities. (Non mana costs must still be paid)2/2
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Until end of turn, target creature gets +2/+0 and gains "When this creature deals combat damage to a player discard a card. Then, draw a card."
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Whenever a you control creature deals combat damage to an opponent, you may sacrifice Bloodrite Balam. If you do, return an instant or sorcery with a converted mana cost of X, where X was the damage dealt, from your graveyard to your hand.
3/2
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Equipped creature gets +2/+2 and has "Sacrifice this creature: Untap target artifact."
Equip .There's a wrench for every problem, regardless of whether the problem is mechanical or not.
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Target creature gains +1/+0 and first strike until end of turn. If that creature was Overclocked this turn, it gets +2/+0 and gains doublestrike until end of turn instead.
The swiftness of destruction can sometimes make the violence appear clean, but violence is always dirty and horrid.
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When Eluim Infantry enters the battlefield, you may pay
![]() . If you do, Overclock (Duplicate a counter on target artifact, or give a +2/+2 bonus to it if it is a creature or Equipment until end of turn.).Not even Reyle's expected his soldiers to die. Eluim thought their technology would innately allow the nation a quick, clean victory.
2/1
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At the beginning of your endstep, if you cast an instant or sorcery spell this turn, you may discard a card. If you do, draw a card.
Rarer than taking the form of even a dragon are the Nochtlaca whose bodies divine the secrets of the universe.
2/4
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Menace
Perhaps it was the othering of the Nochtlaca, or perhaps it was just an excessive cruelty and hatred, unique to this individual, that was the source of his crimes.
2/1
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Destroy target creature with flying.
Chain- Target creature you control gets +1/+1 and gains reach until end of turn. (There is a chain as long as you control another spell.) "They may send their metal birds. I'll shoot them down as I would ones of flesh."
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: Put a charge counter on Sonic Disorienter.
Remove a charge counter from Sonic Disorienter: Target creature gets -2/-0 until end of turn. Used at night, the machine rendered the Chini, bat-form nochtlaca, warriors confused and defenseless.
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Deal 2 damage to target attacking or blocking creature.
Chain- Destroy all permanents attached to the target creature. (There is a chain as long as you control another spell.) |
Enchant creature
Enchanted creature can't be blocked by creatures with a power of 2 or less. Whether a living baloth or a Restion warhemoth, no one wants to stand in the way of such a large enemy.
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: Put a charge counter on Fog Machine.
, -Remove a charge counter from Fog Machine: Target artifact or equipped creature gain hexproof until end of turn. |
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Infantry Uniform
(rare)
Assistane Tech
(uncommon)
Tzatzimicti Blood Rite
(uncommon)
Bloodrite Balam
(uncommon)
Box of Wrenches
(common)
Power Strike
(common)
Eluim Infantry
(common)
Constellation-Spot Balam
(common)
Fourth Division Sadist
(common)
Skyhunter's Message
(common)
Sonic Disorienter
(common)
Vanquish the Foe
(common)
Imposing Presence
(common)
Fog Machine
(common)
Swamp
(basic)
: Until end of turn you may pay
instead of the mana needed to activate target artifact's abilities. (Non mana costs must still be paid)

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