Rhondite War: Virtual Booster
| Rhondite War: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
When Blast Cannon or another nontoken artifact enters the battlefield under your control, deal 1 damage to any target.
Energized -If you control a tapped artifact, when Blast Cannon or another nontoken artifact enters the battlefield under your control, deal 2 damage to any target instead. |
Reach
Forests you control have hexproof. "I'll die before they burn our homes."
1/2
|
Teachings of Feylan can't be countered.
Until end of turn, target creature gains "This creature gets +1/+1 for each enchantment you control." Unlike Eluim, Feylan had come in peace, looking to learn and offering her own knowledge to share.
|
When Frontline Supplier enters the battlefield reveal the top three cards of your library. You may put up an artifact revealed this way into your hand. Put all other cards revealed this way into your graveyard.
1/3
|
Exile target artifact, creature, or planeswalker, then return that permanent to the battlefield. Until end of turn, it can't activate any non-mana activated abilities.
Awe, be it amazement or stupidity, can leave one removed from the concept of time.
|
|
Flying
At the beginning of your upkeep you may discard a card. If you do, Overclock (Duplicate a counter on target artifact, or give a +2/+2 bonus to it if it is a creature or Equipment until end of turn.) 2/2
|
Create a 1/1 White Shapeshifter token.
Chain- Gain 1 life for each creature you control. (There is a chain as long as you control another spell.) |
At the beginning of your endstep if you control 3 or more artifacts, gain 4 life.
Energized- If you control a tapped artifact, when you gain life from Carrier Platform, you may also draw a card. |
Target creature gains indestructible until end of turn.
Chain – Draw a card. (There is a chain as long as you control another spell.) The shape of the turtle offers life, and the wisdom that comes with it, longer than any other shape.
|
Target creature gets +4/+4 until end of turn.
Chain – That creature gains hexproof and can't be blocked by creatures with a power of 2 or less until end of turn. (There is a chain as long as you control another spell.) |
|
Target opponent reveals their hand. You choose a creature or artifact card from it. That player discards that card.
So many soldiers died from sinking ships that floating bodies became nautical markers.
|
When Ndivá'i Star Mage enters the battlefield gain 1 life for each instant and sorcery in your graveyard.
He uses the stars to count the days, hoping for a celestial sign to save the Nochtlaca.
2/2
|
Flying
When Huitzloc Storm Caller enters the battlefield, reveal the top card of your library. If you revealed an instant or sorcery this way, add it to your hand. Otherwise, put the revealed card on the bottom of your library. 3/2
|
Rumbling Dozer gets +2/+2 and has menace as long as you control three or more tapped artifacts.
Coaxkika was a wild land to Eluim- a land that needed to cleared and trimmed for Eluim's society.
4/5
|
|
Blast Cannon
(rare)
Masakoatl Tree Keeper
(uncommon)
Teachings of Feylan
(uncommon)
Frontline Supplier
(uncommon)
Space Out
(common)
Zephyr Stowaway
(common)
Last Reenforcement
(common)
Carrier Platform
(common)
Turtle Form
(common)
Blooming Strength
(common)
Deride
(common)
Ndivá'i Star Mage
(common)
Huitzloc Storm Caller
(common)
Rumbling Dozer
(common)
Island
(basic)





