Rhondite War: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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At the beginning of your upkeep, if an opponent controls an artifact, you may destroy target artifact.
The beasts of Coaxkika were frightened by Eluim's machines, and destroyed the contraptions with as much prejudice as the Nochtlaca.
7/7
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Equipped creature gets +2/+2
Creatures you don't control with a power less than the equipped creature can't attack or block. Equip ![]() ![]() ![]() The sphere on Kinvol's Barrier Shield can knocks down and leaves almost all enemies in a 10 foot radius defenseless.
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Exile target attacking or blocking creature.
Chain- You may exile any target creature instead. (There is a chain as long as you control another spell.) Sunlight breaks the night to nothingness.
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When Dual Welder enters the battlefield, Overclock up to two different artifacts. (Put a counter on target artifact of a type it already has, give an artifact creature +2/+2 until end of turn, or target equipment gives an additional +2/+2 to equipped creature until end of turn.).
2/4
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: Until end of turn you may pay instead of the mana needed to activate target artifact's abilities. (Non mana costs must still be paid)2/2
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Rumbling Dozer gets +2/+2 and has menace as long as you control three or more tapped artifacts.
Coaxkika was a wild land to Eluim- a land that needed to cleared and trimmed for Eluim's society.
4/5
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Look at the top four cards of your library. Put one into your hand, one on the top of your library, one on the bottom of your library, and one in your graveyard.
As far as time is concerned, everything has a place.
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Flying
Whenever you cast an instant or sorcery spell, Macuahuitl Wing gains lifelink until end of turn. Andevui's troops descended, using their magic to weight their feathers and crush the enemy's armor.
2/1
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: Equipped creatures get +1/+1 until end of turn. Activate this ability only once each turn.
Energized- As long as you control a tapped artifact, you may activate Gleam Polish's ability twice each turn. Equipment upkeep means your blades remain sharp and armors impenetrable.
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When Tzatzimicti Instigator enters the battlefield, you may have target creature you control fight target creature you don't control.
"Prove yourself. Attack the intruders."
2/1
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Destroy target tapped creature with power 2 or less.
The First Division marched through the swamp. Only a few survived among their regiments.
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At the beginning of your endstep, if you cast an instant or sorcery spell this turn, you may discard a card. If you do, draw a card.
Rarer than taking the form of even a dragon are the Nochtlaca whose bodies divine the secrets of the universe.
2/4
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Destroy target creature with flying.
Chain- Target creature you control gets +1/+1 and gains reach until end of turn. (There is a chain as long as you control another spell.) "They may send their metal birds. I'll shoot them down as I would ones of flesh."
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Whenever another creature dies Deathroll Scavenger gets +1/+1 until end of turn.
The animals of Coaxkika had no concept or war or conquest. They did understand that any dead body was a free feast.
2/1
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Ruiner Baloth
(uncommon, foil)
Barrier Shield
(mythic)
Dawn of Oblivion
(uncommon)
Dual Welder
(uncommon)
Assistane Tech
(uncommon)
Rumbling Dozer
(common)
Organize
(common)
Macuahuitl Wing
(common)
Gleam Polish
(common)
Tzatzimicti Instigator
(common)
Murky Assassination
(common)
Constellation-Spot Balam
(common)
Skyhunter's Message
(common)
Deathroll Scavenger
(common)
Swamp
(basic)






: Until end of turn you may pay
instead of the mana needed to activate target artifact's abilities. (Non mana costs must still be paid)