Rhondite War: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact
Pulsewave Enhancer enters the battlefield with a charge counter on it.
{t}: Put a charge counter on Pulsewave Enhancer.
{3}: Each creature you control gets +X/+X until end of turn, where is the number of charge counters on Pulsewave Enhancer.
 U 
Instant
Teachings of Feylan can't be countered.
Until end of turn, target creature gains "This creature gets +1/+1 for each enchantment you control."
Unlike Eluim, Feylan had come in peace, looking to learn and offering her own knowledge to share.
 U 
Enchantment – Aura
Enchant creature or planeswalker
You control enchanted permanent. Enchanted permanent has hexproof.
Loyalty is never innate.
 U 
Artifact – Equipment
Whenever the equipped creature deals combat damage to a player, that player mills three cards.
Energized- As long as you control a tapped artifact, the equipped creature has hexproof from instants and sorceries.
Equip {u}{u}
 C 
Creature – Vampire Soldier
Menace
Perhaps it was the othering of the Nochtlaca, or perhaps it was just an excessive cruelty and hatred, unique to this individual, that was the source of his crimes.
2/1
 C 
Artifact Creature – Construct
Flash
When Painting Table enters the battlefield, spells you don't control that target artifacts you control cost an additional {1} until end of turn.
Eluim has their own warpaint- their nation's flag emblazoned on every piece of their soldiers' uniforms and equipment.
0/2
 C 
Enchantment – Aura
Enchant creature
Enchanted creature has flying and gains "Whenever you cast an instant or sorcery, draw a card and discard a card."
Divination is less about an innate truth than turning an idea into truth.
 C 
Creature – Elf Soldier
Whenever an equipment is attached to Enterprising Imperialist, search your library for a basic land, reveal it, and add it to your hand. Shuffle your library afterward.
After carving up the land for Rhondite, Eluim carved it up for its people.
2/2
 C 
Instant
Deal 2 damage to target attacking or blocking creature.
Chain- Destroy all permanents attached to the target creature. (There is a chain as long as you control another spell.)
 C 
Artifact Creature – Pegasus
Flying
{1}{w}: Gleaming Pegasus gains First Strike until end of turn.
Less cumbersome than the zephyrs, Restion's pegasi mounts are used for overheard scouting operations.
2/3
 C 
Sorcery
Target creature gains +1/+0 and first strike until end of turn. If that creature was Overclocked this turn, it gets +2/+0 and gains doublestrike until end of turn instead.
The swiftness of destruction can sometimes make the violence appear clean, but violence is always dirty and horrid.
 C 
Creature – Armadillo Shapeshifter Warrior
Flash
Chain- Each opponent loses 2 life and you gain 2 life. (There is a chain as long as you control another spell.)
Her claws can still rip out one's guts- she just prefers to use her tongue instead.
3/3
 C 
Creature – Centaur Coward
Sixth Division Deserter has haste as long as you have an artifact in your graveyard.
Watching one's greatest war machines crumble, it was easy to see why she lost hope.
3/3
 C 
Creature – Bird Shapeshifter Wizard
Flying
When Huitzloc Storm Caller enters the battlefield, reveal the top card of your library. If you revealed an instant or sorcery this way, add it to your hand. Otherwise, put the revealed card on the bottom of your library.
3/2
Island
 
 B 
Basic Land – Island

Pulsewave Enhancer (rare)
Teachings of Feylan (uncommon)
Switch Sides (uncommon)
Amnesia Torch (uncommon)
Fourth Division Sadist (common)
Painting Table (common)
Riddle of the Clouds (common)
Enterprising Imperialist (common)
Vanquish the Foe (common)
Gleaming Pegasus (common)
Power Strike (common)
Nightripper (common)
Sixth Division Deserter (common)
Huitzloc Storm Caller (common)
Island (basic)