Rhondite War: Virtual Booster
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Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
When War Howler enters the battlefield exile the top card of your library. Until end of turn, you may play a card exiled this way. If an instant or sorcery was exiled this way, it costs
![]() 3/1
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Whenever Mining Hellion becomes Overclocked, you may destroy target nonbasic land.
"An intelligent drill will solve most of the problems, of course, keeping an operator around will assure its best performance." -Sarna, Restion Salesperson
4/4
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Flying
When Tzana Memory Keeper enters the battlefield, return target instant or sorcery from your graveyard to your hand. 1/3
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Whenever the equipped creature deals combat damage to a player, that player mills three cards.
Energized- As long as you control a tapped artifact, the equipped creature has hexproof from instants and sorceries. Equip ![]() ![]() |
![]() ![]() Energized- If you control a tapped artifact, the Elemental Soldier also gains first strike until end of turn. |
Target creature gains indestructible until end of turn.
Chain – Draw a card. (There is a chain as long as you control another spell.) The shape of the turtle offers life, and the wisdom that comes with it, longer than any other shape.
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Create a 1/1 White Shapeshifter token.
Chain- Gain 1 life for each creature you control. (There is a chain as long as you control another spell.) |
Enchant creature
Enchanted creature has flying and gains "Whenever you cast an instant or sorcery, draw a card and discard a card." Divination is less about an innate truth than turning an idea into truth.
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At the beginning of your endstep if you control 3 or more artifacts, gain 4 life.
Energized- If you control a tapped artifact, when you gain life from Carrier Platform, you may also draw a card. |
Flying
When Huitzloc Storm Caller enters the battlefield, reveal the top card of your library. If you revealed an instant or sorcery this way, add it to your hand. Otherwise, put the revealed card on the bottom of your library. 3/2
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Whenever you cast an instant or sorcery you may pay
![]() ![]() 0/2
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Flash
Chain- Each opponent loses 2 life and you gain 2 life. (There is a chain as long as you control another spell.) Her claws can still rip out one's guts- she just prefers to use her tongue instead.
3/3
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Menace
Perhaps it was the othering of the Nochtlaca, or perhaps it was just an excessive cruelty and hatred, unique to this individual, that was the source of his crimes.
2/1
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Target creature gets +4/+4 until end of turn.
Chain – That creature gains hexproof and can't be blocked by creatures with a power of 2 or less until end of turn. (There is a chain as long as you control another spell.) |
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War Howler
(common, foil)
Mining Hellion
(rare)
Tzana Memory Keeper
(uncommon)
Amnesia Torch
(uncommon)
Molten Soldier Mold
(uncommon)
Turtle Form
(common)
Last Reenforcement
(common)
Riddle of the Clouds
(common)
Carrier Platform
(common)
Huitzloc Storm Caller
(common)
Molmi Traitor
(common)
Nightripper
(common)
Fourth Division Sadist
(common)
Blooming Strength
(common)
Forest
(basic)