Rhondite War: Virtual Booster
| Rhondite War: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Whenever Mining Hellion becomes Overclocked, you may destroy target nonbasic land.
"An intelligent drill will solve most of the problems, of course, keeping an operator around will assure its best performance." -Sarna, Restion Salesperson
4/4
|
: Until end of turn you may pay instead of the mana needed to activate target artifact's abilities. (Non mana costs must still be paid)2/2
|
Enchant Artifact
Enchanted artifact gains "Whenever this artifact becomes tapped, target creature gets -1/-1 until end of turn and that creature's controller loses 1 life." "As long as it's still operation, we can use it.
|
Whenever an artifact creature enters the battlefield under your control, draw a card.
Restion's beast-crafters struggled to keep up with the demands of Reyles' contract.
1/2
|
Reach
Whenever you cast an instant or sorcery, target creature you control gains reach until end of turn. "Before anything, we lay down our webs to ambush whatever comes at us from above." -Nayeli, Itoco Horizon Keeper
1/2
|
|
Destroy target tapped creature with power 2 or less.
The First Division marched through the swamp. Only a few survived among their regiments.
|
Look at the top four cards of your library. Put one into your hand, one on the top of your library, one on the bottom of your library, and one in your graveyard.
As far as time is concerned, everything has a place.
|
At the beginning of your endstep if you control 3 or more artifacts, gain 4 life.
Energized- If you control a tapped artifact, when you gain life from Carrier Platform, you may also draw a card. |
Equipped creature gets +1/+0 and first strike.
Energized- As long as you control a tapped artifact, the equipped creature gets +2/+0 and first strike instead. Equip ![]() ![]() |
Whenever you Overclock, add
."Remove that gear, add three over there, run an extra wire from your spine to steam engine, and you're all set."
1/1
|
|
Enchant creature
Enchanted creature can't be blocked by creatures with a power of 2 or less. Whether a living baloth or a Restion warhemoth, no one wants to stand in the way of such a large enemy.
|
Whenever Sun-Scorch Atuq blocks an equipped creautre or is blocked by an equipped creature, unattach all equipment from that creature.
"Without their armor and weapons, what can they do?"
3/3
|
Flying
![]() : Gleaming Pegasus gains First Strike until end of turn.Less cumbersome than the zephyrs, Restion's pegasi mounts are used for overheard scouting operations.
2/3
|
Enchant creature
Enchanted creature has flying and gains "Whenever you cast an instant or sorcery, draw a card and discard a card." Divination is less about an innate truth than turning an idea into truth.
|
|
Mining Hellion
(rare)
Assistane Tech
(uncommon)
Sky Blackener
(uncommon)
Solarplus Beast-Crafter
(uncommon)
Trap-web Xoci
(common)
Murky Assassination
(common)
Organize
(common)
Carrier Platform
(common)
Gauding's Magni-Grip
(common)
Dawn End Outfitter
(common)
Imposing Presence
(common)
Sun-Scorch Atuq
(common)
Gleaming Pegasus
(common)
Riddle of the Clouds
(common)
Island
(basic)


: Until end of turn you may pay
instead of the mana needed to activate target artifact's abilities. (Non mana costs must still be paid)
