Rhondite War: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever you Overclock, add
."Remove that gear, add three over there, run an extra wire from your spine to steam engine, and you're all set."
1/1
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Swamps you control have "
, : Add for each Rat you control."Nochtlaca that take the shape of the capybara often devote their lives to the land they live on.
1/3
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Whenever Impervious Steam Ruiner or an artifact attached to Impervious Steam Ruiner becomes Overclocked, Impervious Steam Ruiner gains indestructible until end of turn.
The metals of Eluim were resistant to all manner of destruction Coaxkika's mages cast upon them.
4/4
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Enchant creature or planeswalker
You control enchanted permanent. Enchanted permanent has hexproof. Loyalty is never innate.
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Flying
When Specter of War enters the battlefield each player discards a card. If a player discards an artifact, instant, or sorcery this way, that player loses 3 life. 2/4
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Flying
At the beginning of your upkeep you may discard a card. If you do, Overclock (Duplicate a counter on target artifact, or give a +2/+2 bonus to it if it is a creature or Equipment until end of turn.) 2/2
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Reach
Whenever you cast an instant or sorcery, target creature you control gains reach until end of turn. "Before anything, we lay down our webs to ambush whatever comes at us from above." -Nayeli, Itoco Horizon Keeper
1/2
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Whenever the equipped creature becomes tapped, put a charge counter on up to one target artifact.
Equip ![]() "Says right here what to do."
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Target creature gets +4/+4 until end of turn.
Chain – That creature gains hexproof and can't be blocked by creatures with a power of 2 or less until end of turn. (There is a chain as long as you control another spell.) |
Whenever you Overclock, add
."Remove that gear, add three over there, run an extra wire from your spine to steam engine, and you're all set."
1/1
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When Yoak'i Correspondant enters the battlefield draw two cards, then discard a card.
"They're coming in droves, destroying up and down the river. Abandon all connecting waterways."
3/5
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When Ndivá'i Star Mage enters the battlefield gain 1 life for each instant and sorcery in your graveyard.
He uses the stars to count the days, hoping for a celestial sign to save the Nochtlaca.
2/2
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Whenever an artifact enters the battlefield under your control, you may tap Maintenance Mechanic. If you do, Overclock (Duplicate a counter on target artifact, or give a +2/+2 bonus to it if it is a creature or Equipment until end of turn.).
1/2
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Until end of turn prevent all noncombat damage and all damage that would be dealt by artifact creatures or equipped creatures.
The dry of silence of the Natouxi desert can leave one in helpless despair.
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Dawn End Outfitter
(common, foil)
Friend of the Swamp
(rare)
Impervious Steam Ruiner
(uncommon)
Switch Sides
(uncommon)
Specter of War
(uncommon)
Zephyr Stowaway
(common)
Trap-web Xoci
(common)
Operator's Manual
(common)
Blooming Strength
(common)
Dawn End Outfitter
(common)
Yoak'i Correspondant
(common)
Ndivá'i Star Mage
(common)
Maintenance Mechanic
(common)
Desert Dust
(common)
Island
(basic)


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