Rhondite War: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Put all instants and sorceries from your graveyard into two piles at random. Cast a copy of each instant and sorcery from one pile. Exile both piles afterward.
From Toapulc Peak, a storm came down ravishing everything in its path.
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When Dual Welder enters the battlefield, Overclock up to two different artifacts. (Put a counter on target artifact of a type it already has, give an artifact creature +2/+2 until end of turn, or target equipment gives an additional +2/+2 to equipped creature until end of turn.).
2/4
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Whenever First Division Captain becomes equipped, First Division Captain gains vigilance and first strike until end of turn.
"They look like beasts. I'll hunt them as such."
2/1
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Each player sacrifices the creature with the greatest power or a creature tied for the greatest power among creatures they control.
Both sides' bodies will lie here on the ground and those people's names will fade away.
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Target creature gains indestructible until end of turn.
Chain – Draw a card. (There is a chain as long as you control another spell.) The shape of the turtle offers life, and the wisdom that comes with it, longer than any other shape.
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: Equipped creatures get +1/+1 until end of turn. Activate this ability only once each turn.
Energized- As long as you control a tapped artifact, you may activate Gleam Polish's ability twice each turn. Equipment upkeep means your blades remain sharp and armors impenetrable.
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: Put a charge counter on Fog Machine.
, -Remove a charge counter from Fog Machine: Target artifact or equipped creature gain hexproof until end of turn. |
When War Howler enters the battlefield exile the top card of your library. Until end of turn, you may play a card exiled this way. If an instant or sorcery was exiled this way, it costs
less to cast.3/1
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Equipped creature gets +1/+0 and first strike.
Energized- As long as you control a tapped artifact, the equipped creature gets +2/+0 and first strike instead. Equip ![]() ![]() |
When Yoak'i Correspondant enters the battlefield draw two cards, then discard a card.
"They're coming in droves, destroying up and down the river. Abandon all connecting waterways."
3/5
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Enchant creature
Whenever the enchanted creature dies, it's controller loses 3 life and sacrifices a creature. "Find a figurehead, then kill that figurehead and watch their forces lose their pathetic will to fight."- Commander Reyles
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Whenever the equipped creature becomes tapped, put a charge counter on up to one target artifact.
Equip ![]() "Says right here what to do."
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Deal 2 damage to target attacking or blocking creature.
Chain- Destroy all permanents attached to the target creature. (There is a chain as long as you control another spell.) |
At the beginning of your endstep, if you cast an instant or sorcery spell this turn, you may discard a card. If you do, draw a card.
Rarer than taking the form of even a dragon are the Nochtlaca whose bodies divine the secrets of the universe.
2/4
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K'aak's Thunderous Roar
(mythic)
Dual Welder
(uncommon)
First Division Captain
(uncommon)
Heroes Fall
(uncommon)
Turtle Form
(common)
Gleam Polish
(common)
Fog Machine
(common)
War Howler
(common)
Gauding's Magni-Grip
(common)
Yoak'i Correspondant
(common)
Lower Morale
(common)
Operator's Manual
(common)
Vanquish the Foe
(common)
Constellation-Spot Balam
(common)
Mountain
(basic)





: Put a charge counter on Fog Machine.