Rhondite War: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact
Whenever another artifact not named Tactician's Orrery gains a counter, put a charge counter on Tactician's Orrery.
{5}{u}: Tactician's Orrery becomes an X/X artifact creature until end of turn with "When this creature dies, draw X cards." where X is the number of charge counters on Tactician's Orrery.
 U 
Artifact
{t}: Put a charge counter on Forge Fitter.
Remove a charge counter from Forge Fitter: Attach target Equipment you control to target creature you control.
Just right!
 U 
Artifact Creature – Construct
Flying
When Onslaught Dirigible attacks, up to one equipped creature you control gains flying until end of turn.
Ropes extend down through the canopy for descending soldiers as the airships fly above the jungle.
4/4
 U 
Instant
Teachings of Feylan can't be countered.
Until end of turn, target creature gains "This creature gets +1/+1 for each enchantment you control."
Unlike Eluim, Feylan had come in peace, looking to learn and offering her own knowledge to share.
 C 
Creature – Centaur Coward
Sixth Division Deserter has haste as long as you have an artifact in your graveyard.
Watching one's greatest war machines crumble, it was easy to see why she lost hope.
3/3
 C 
Instant
Counter target spell.

Overclock (Duplicate a counter on target artifact, or give a +2/+2 bonus to it if it is a creature or Equipment until end of turn.)
 C 
Artifact Creature – Snake
Deathtouch
{b}{b}, Sacrifice Blightwhip Adder: Target artifact creature or equipped creature gains deathtouch until end of turn.
"We don't to waste soldiers in scouting roles. Send the snakes."- Reyles
1/1
 C 
Instant
Until end of turn prevent all noncombat damage and all damage that would be dealt by artifact creatures or equipped creatures.
The dry of silence of the Natouxi desert can leave one in helpless despair.
 C 
Sorcery
Look at the top four cards of your library. Put one into your hand, one on the top of your library, one on the bottom of your library, and one in your graveyard.
As far as time is concerned, everything has a place.
 C 
Artifact – Equipment
Whenever the equipped creature becomes tapped, put a charge counter on up to one target artifact.
Equip {2}
"Says right here what to do."
 C 
Instant
Destroy target land.
If you control another spell named Zyana's Rage, Zyana's Rage costs {3} less.
Zyana hated her people, and she hated the new people as well.
 C 
Creature – Goblin Artificer
Whenever you Overclock, add {r}.
"Remove that gear, add three over there, run an extra wire from your spine to steam engine, and you're all set."
1/1
 C 
Instant
Destroy target tapped creature with power 2 or less.
The First Division marched through the swamp. Only a few survived among their regiments.
 C 
Artifact – Equipment
Equipped creature gets +1/+0 and first strike.
Energized- As long as you control a tapped artifact, the equipped creature gets +2/+0 and first strike instead.
Equip {1}{r}
Forest
 
 B 
Basic Land – Forest

Tactician's Orrery (rare)
Forge Fitter (uncommon)
Onslaught Dirigible (uncommon)
Teachings of Feylan (uncommon)
Sixth Division Deserter (common)
Anti-Magic Blast (common)
Blightwhip Adder (common)
Desert Dust (common)
Organize (common)
Operator's Manual (common)
Zyana's Rage (common)
Dawn End Outfitter (common)
Murky Assassination (common)
Gauding's Magni-Grip (common)
Forest (basic)