Rhondite War: Virtual Booster
| Rhondite War: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever you cast an instant or sorcery you may pay
![]() . If you do, Overclock (Duplicate a counter on target artifact, or give a +2/+2 bonus to it if it is a creature or Equipment until end of turn.).0/2
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Flash
When Deep Sage Axolokuetspalin enters the battlefield, draw two cards. "Even as we fall, I learn secrets the enemy could never hope to know."
3/4
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At the beginning of your upkeep, remove a counter from each of any number of target permanents target player controls.
"They drain our blood like bats. I'll drain them of their aspirations."
1/2
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Enchant Artifact
Enchanted artifact gains "Whenever this artifact becomes tapped, target creature gets -1/-1 until end of turn and that creature's controller loses 1 life." "As long as it's still operation, we can use it.
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Reach
Forests you control have hexproof. "I'll die before they burn our homes."
1/2
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Look at the top four cards of your library. Put one into your hand, one on the top of your library, one on the bottom of your library, and one in your graveyard.
As far as time is concerned, everything has a place.
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Counter target spell.
Overclock (Duplicate a counter on target artifact, or give a +2/+2 bonus to it if it is a creature or Equipment until end of turn.) |
: Equipped creatures get +1/+1 until end of turn. Activate this ability only once each turn.
Energized- As long as you control a tapped artifact, you may activate Gleam Polish's ability twice each turn. Equipment upkeep means your blades remain sharp and armors impenetrable.
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Whenever the equipped creature becomes tapped, put a charge counter on up to one target artifact.
Equip ![]() "Says right here what to do."
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Target creature gets +4/+4 until end of turn.
Chain – That creature gains hexproof and can't be blocked by creatures with a power of 2 or less until end of turn. (There is a chain as long as you control another spell.) |
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Reach
Whenever you cast an instant or sorcery, target creature you control gains reach until end of turn. "Before anything, we lay down our webs to ambush whatever comes at us from above." -Nayeli, Itoco Horizon Keeper
1/2
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Destroy target artifact and deal 2 damage to any target.
K'aak' steady fired lava from his mountain, yet the gleaming metal units continued to ascend.
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Menace
Perhaps it was the othering of the Nochtlaca, or perhaps it was just an excessive cruelty and hatred, unique to this individual, that was the source of his crimes.
2/1
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Flying
At the beginning of your upkeep you may discard a card. If you do, Overclock (Duplicate a counter on target artifact, or give a +2/+2 bonus to it if it is a creature or Equipment until end of turn.) 2/2
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Molmi Traitor
(common, foil)
Deep Sage Axolokuetspalin
(rare)
Disciple of the Muddy
(uncommon)
Sky Blackener
(uncommon)
Masakoatl Tree Keeper
(uncommon)
Organize
(common)
Anti-Magic Blast
(common)
Gleam Polish
(common)
Operator's Manual
(common)
Blooming Strength
(common)
Trap-web Xoci
(common)
Lava Sunder
(common)
Fourth Division Sadist
(common)
Zephyr Stowaway
(common)
Forest
(basic)



