Rhondite War: Virtual Booster
| Rhondite War: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Pulsewave Enhancer enters the battlefield with a charge counter on it.
: Put a charge counter on Pulsewave Enhancer.
: Each creature you control gets +X/+X until end of turn, where is the number of charge counters on Pulsewave Enhancer. |
Enchant Artifact
Enchanted artifact gains "Whenever this artifact becomes tapped, target creature gets -1/-1 until end of turn and that creature's controller loses 1 life." "As long as it's still operation, we can use it.
|
Equipped creature has first strike.
As long as the equipped creature has three or more artifacts attached to it, the equipped creature is indestructible. Equip ![]() |
![]() : Target artifact not named Molten Soldier Mold becomes a 2/2 red elemental with haste until end of turn.
Energized- If you control a tapped artifact, the Elemental Soldier also gains first strike until end of turn. |
Whenever an equipment is attached to Enterprising Imperialist, search your library for a basic land, reveal it, and add it to your hand. Shuffle your library afterward.
After carving up the land for Rhondite, Eluim carved it up for its people.
2/2
|
|
Create a 1/1 White Shapeshifter token.
Chain- Gain 1 life for each creature you control. (There is a chain as long as you control another spell.) |
Whenever Sun-Scorch Atuq blocks an equipped creautre or is blocked by an equipped creature, unattach all equipment from that creature.
"Without their armor and weapons, what can they do?"
3/3
|
At the beginning of your endstep, if you cast an instant or sorcery spell this turn, you may discard a card. If you do, draw a card.
Rarer than taking the form of even a dragon are the Nochtlaca whose bodies divine the secrets of the universe.
2/4
|
Target creature gains indestructible until end of turn.
Chain – Draw a card. (There is a chain as long as you control another spell.) The shape of the turtle offers life, and the wisdom that comes with it, longer than any other shape.
|
Deathtouch
![]() , Sacrifice Blightwhip Adder: Target artifact creature or equipped creature gains deathtouch until end of turn."We don't to waste soldiers in scouting roles. Send the snakes."- Reyles
1/1
|
|
Whenever you cast an instant or sorcery spell, each opponent loses 1 life and you gain 1 life.
Killing one's enemies is just a proactive funerary rite.
2/4
|
At the beginning of your endstep if you control 3 or more artifacts, gain 4 life.
Energized- If you control a tapped artifact, when you gain life from Carrier Platform, you may also draw a card. |
When War Howler enters the battlefield exile the top card of your library. Until end of turn, you may play a card exiled this way. If an instant or sorcery was exiled this way, it costs
less to cast.3/1
|
Whenever an artifact enters the battlefield under your control, you may tap Maintenance Mechanic. If you do, Overclock (Duplicate a counter on target artifact, or give a +2/+2 bonus to it if it is a creature or Equipment until end of turn.).
1/2
|
|
Pulsewave Enhancer
(rare)
Sky Blackener
(uncommon)
Versatile Steel Fiber
(uncommon)
Molten Soldier Mold
(uncommon)
Enterprising Imperialist
(common)
Last Reenforcement
(common)
Sun-Scorch Atuq
(common)
Constellation-Spot Balam
(common)
Turtle Form
(common)
Blightwhip Adder
(common)
Mactzot Death Priest
(common)
Carrier Platform
(common)
War Howler
(common)
Maintenance Mechanic
(common)
Forest
(basic)
: Put a charge counter on Pulsewave Enhancer.
: Each creature you control gets +X/+X until end of turn, where is the number of charge counters on Pulsewave Enhancer.
