Rhondite War: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Planeswalker – Zyana
+2: Add {r}{g} to your mana pool for each land in your graveyard.
-4 Destroy target land.
-11 You gain an emblem with "Whenever you cast a spell you may destroy target land."
4
 U 
Enchantment – Aura
Enchant equipment
Enchanted equipment gains "Equipped creature gains +2/+0 and Menace."
Not all sources of Eluim's energy are steam- some have darker origins.
 U 
Sorcery
Each player sacrifices the creature with the greatest power or a creature tied for the greatest power among creatures they control.
Both sides' bodies will lie here on the ground and those people's names will fade away.
 U 
Enchantment – Aura
Enchant creature or planeswalker
You control enchanted permanent. Enchanted permanent has hexproof.
Loyalty is never innate.
 C 
Enchantment – Aura
Enchant creature
Whenever the enchanted creature dies, it's controller loses 3 life and sacrifices a creature.
"Find a figurehead, then kill that figurehead and watch their forces lose their pathetic will to fight."- Commander Reyles
 C 
Artifact – Equipment
Equipped creature gets +1/+0 and first strike.
Energized- As long as you control a tapped artifact, the equipped creature gets +2/+0 and first strike instead.
Equip {1}{r}
 C 
Instant
Counter target spell.

Overclock (Duplicate a counter on target artifact, or give a +2/+2 bonus to it if it is a creature or Equipment until end of turn.)
 C 
Enchantment – Aura
Enchant creature
Enchanted creature has flying and gains "Whenever you cast an instant or sorcery, draw a card and discard a card."
Divination is less about an innate truth than turning an idea into truth.
 C 
Creature – Monkey Shapeshifter Wizard
When War Howler enters the battlefield exile the top card of your library. Until end of turn, you may play a card exiled this way. If an instant or sorcery was exiled this way, it costs {2} less to cast.
3/1
 C 
Creature – Crocodile
Whenever another creature dies Deathroll Scavenger gets +1/+1 until end of turn.
The animals of Coaxkika had no concept or war or conquest. They did understand that any dead body was a free feast.
2/1
 C 
Instant
Target creature gains indestructible until end of turn.
Chain – Draw a card. (There is a chain as long as you control another spell.)
The shape of the turtle offers life, and the wisdom that comes with it, longer than any other shape.
 C 
Artifact – Equipment
Equipped creature gets +2/+2 and has "Sacrifice this creature: Untap target artifact."
Equip {3}.
There's a wrench for every problem, regardless of whether the problem is mechanical or not.
 C 
Artifact
Wrathbomb enters the battlefield with a charge counter.
{b},{t}: Add a charge counter to Wrathbomb.
Remove a charge counter from Wrathbomb: Destroy target creature token.
 C 
Creature – Human Soldier
When Eluim Infantry enters the battlefield, you may pay {1}{w}. If you do, Overclock (Duplicate a counter on target artifact, or give a +2/+2 bonus to it if it is a creature or Equipment until end of turn.).
Not even Reyle's expected his soldiers to die. Eluim thought their technology would innately allow the nation a quick, clean victory.
2/1
Plains
 
 B 
Basic Land – Plains

Zyana of Ruin (mythic)
Infernal Heat Core (uncommon)
Heroes Fall (uncommon)
Switch Sides (uncommon)
Lower Morale (common)
Gauding's Magni-Grip (common)
Anti-Magic Blast (common)
Riddle of the Clouds (common)
War Howler (common)
Deathroll Scavenger (common)
Turtle Form (common)
Box of Wrenches (common)
Wrathbomb (common)
Eluim Infantry (common)
Plains (basic)