Rhondite War: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Play with the top card of your library revealed. If a creature is revealed this way, you may cast it.
![]() ![]() : Creatures you control base power and toughness becomes equal to the creature on top of your library. |
Whenever Impervious Steam Ruiner or an artifact attached to Impervious Steam Ruiner becomes Overclocked, Impervious Steam Ruiner gains indestructible until end of turn.
The metals of Eluim were resistant to all manner of destruction Coaxkika's mages cast upon them.
4/4
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Whenever damage would be dealt to the equipped creature, prevent 2 of that damage.
Equip ![]() ![]() A mighty wallop is turned into a weak punch.
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Enchant Artifact
Enchanted artifact gains "Whenever this artifact becomes tapped, target creature gets -1/-1 until end of turn and that creature's controller loses 1 life." "As long as it's still operation, we can use it.
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Target creature gets +2/+3 until end of turn and gains lifelink until end of turn.
Where Itan de Hui tread, life flourished.
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Target creature gets +4/+4 until end of turn.
Chain – That creature gains hexproof and can't be blocked by creatures with a power of 2 or less until end of turn. (There is a chain as long as you control another spell.) |
Equipped creature gets +2/+2 and has "Sacrifice this creature: Untap target artifact."
Equip .There's a wrench for every problem, regardless of whether the problem is mechanical or not.
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Target creature gains +1/+0 and first strike until end of turn. If that creature was Overclocked this turn, it gets +2/+0 and gains doublestrike until end of turn instead.
The swiftness of destruction can sometimes make the violence appear clean, but violence is always dirty and horrid.
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Destroy target tapped creature with power 2 or less.
The First Division marched through the swamp. Only a few survived among their regiments.
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Deal 2 damage to target creature.
Deal 2 damage to target player. Deal 2 damage to target planeswalker. The Itoco archers shot anything that got off the approaching ships.
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Counter target spell.
Overclock (Duplicate a counter on target artifact, or give a +2/+2 bonus to it if it is a creature or Equipment until end of turn.) |
Exile target artifact, creature, or planeswalker, then return that permanent to the battlefield. Until end of turn, it can't activate any non-mana activated abilities.
Awe, be it amazement or stupidity, can leave one removed from the concept of time.
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Enchant creature
Enchanted creature has flying and gains "Whenever you cast an instant or sorcery, draw a card and discard a card." Divination is less about an innate truth than turning an idea into truth.
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Reach
Whenever you cast an instant or sorcery, target creature you control gains reach until end of turn. "Before anything, we lay down our webs to ambush whatever comes at us from above." -Nayeli, Itoco Horizon Keeper
1/2
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Dreams of the Druids
(mythic)
Impervious Steam Ruiner
(uncommon)
Impact Suit
(uncommon)
Sky Blackener
(uncommon)
Blossoms of Vitality
(common)
Blooming Strength
(common)
Box of Wrenches
(common)
Power Strike
(common)
Murky Assassination
(common)
Fiery Volley
(common)
Anti-Magic Blast
(common)
Space Out
(common)
Riddle of the Clouds
(common)
Trap-web Xoci
(common)
Swamp
(basic)


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