Rhondite War: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Salamander Shapeshifter Wizard
Flash
When Deep Sage Axolokuetspalin enters the battlefield, draw two cards.
"Even as we fall, I learn secrets the enemy could never hope to know."
3/4
 U 
Artifact
{t}: Put a charge counter on Shield Sanctuary.
Remove X charge counters from Shield Sanctuary: Until end of turn prevent all damage that would be dealt to X target creatures.
 U 
Instant
Teachings of Feylan can't be countered.
Until end of turn, target creature gains "This creature gets +1/+1 for each enchantment you control."
Unlike Eluim, Feylan had come in peace, looking to learn and offering her own knowledge to share.
 U 
Creature – Human Soldier
Whenever First Division Captain becomes equipped, First Division Captain gains vigilance and first strike until end of turn.
"They look like beasts. I'll hunt them as such."
2/1
 C 
Enchantment – Aura
Enchant creature
Enchanted creature has flying and gains "Whenever you cast an instant or sorcery, draw a card and discard a card."
Divination is less about an innate truth than turning an idea into truth.
 C 
Instant
Until end of turn prevent all noncombat damage and all damage that would be dealt by artifact creatures or equipped creatures.
The dry of silence of the Natouxi desert can leave one in helpless despair.
{b}
 
 C 
Sorcery
Target opponent reveals their hand. You choose a creature or artifact card from it. That player discards that card.
So many soldiers died from sinking ships that floating bodies became nautical markers.
 C 
Artifact – Equipment
Equipped creature gets +1/+0 and first strike.
Energized- As long as you control a tapped artifact, the equipped creature gets +2/+0 and first strike instead.
Equip {1}{r}
 C 
Creature – Rat Shapeshifter Druid
{t}: Untap target land.
When Toothed Sage dies, you may untap target land.
"Their weapons will kill me as sure as a spellstorm would. My work will continue."
0/1
 C 
Creature – Goblin Artificer
Whenever you Overclock, add {r}.
"Remove that gear, add three over there, run an extra wire from your spine to steam engine, and you're all set."
1/1
 C 
Artifact Creature – Construct
Flash
When Painting Table enters the battlefield, spells you don't control that target artifacts you control cost an additional {1} until end of turn.
Eluim has their own warpaint- their nation's flag emblazoned on every piece of their soldiers' uniforms and equipment.
0/2
 C 
Artifact Creature – Snake
Deathtouch
{b}{b}, Sacrifice Blightwhip Adder: Target artifact creature or equipped creature gains deathtouch until end of turn.
"We don't to waste soldiers in scouting roles. Send the snakes."- Reyles
1/1
 C 
Creature – Canid Shapeshifter Wizard
Whenever Sun-Scorch Atuq blocks an equipped creautre or is blocked by an equipped creature, unattach all equipment from that creature.
"Without their armor and weapons, what can they do?"
3/3
 C 
Enchantment – Aura
Enchant creature
Enchanted creature can't be blocked by creatures with a power of 2 or less.
Whether a living baloth or a Restion warhemoth, no one wants to stand in the way of such a large enemy.
Island
 
 B 
Basic Land – Island

Deep Sage Axolokuetspalin (rare)
Shield Sanctuary (uncommon)
Teachings of Feylan (uncommon)
First Division Captain (uncommon)
Riddle of the Clouds (common)
Desert Dust (common)
Deride (common)
Gauding's Magni-Grip (common)
Toothed Sage (common)
Dawn End Outfitter (common)
Painting Table (common)
Blightwhip Adder (common)
Sun-Scorch Atuq (common)
Imposing Presence (common)
Island (basic)