Rhondite War: Virtual Booster
| Rhondite War: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Double all counters on you and permanents you control. Double your life total.
Eluim won. Coaxkika was ravaged.
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Whenever First Division Captain becomes equipped, First Division Captain gains vigilance and first strike until end of turn.
"They look like beasts. I'll hunt them as such."
2/1
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At the beginning of your endstep, if your life total is higher than your starting life total, you may create a 1/1 white shapeshifter token.
"We have lost our homes, many of our lives, but not all our lives. The end is not our future."
3/3
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When Diversionary Incinerator dies, deal X damage to target creature or planeswalker, where X is the number of counters on artifacts you control.
"Move, move. I've got enough energy here to blow all those shapeshifters away."
1/1
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Target creature gains indestructible until end of turn.
Chain – Draw a card. (There is a chain as long as you control another spell.) The shape of the turtle offers life, and the wisdom that comes with it, longer than any other shape.
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: Equipped creatures get +1/+1 until end of turn. Activate this ability only once each turn.
Energized- As long as you control a tapped artifact, you may activate Gleam Polish's ability twice each turn. Equipment upkeep means your blades remain sharp and armors impenetrable.
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Flying
Whenever you cast an instant or sorcery spell, Macuahuitl Wing gains lifelink until end of turn. Andevui's troops descended, using their magic to weight their feathers and crush the enemy's armor.
2/1
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Whenever an equipment is attached to Enterprising Imperialist, search your library for a basic land, reveal it, and add it to your hand. Shuffle your library afterward.
After carving up the land for Rhondite, Eluim carved it up for its people.
2/2
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Wrathbomb enters the battlefield with a charge counter.
, : Add a charge counter to Wrathbomb.
Remove a charge counter from Wrathbomb: Destroy target creature token. |
Target opponent reveals their hand. You choose a creature or artifact card from it. That player discards that card.
So many soldiers died from sinking ships that floating bodies became nautical markers.
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Target creature gains +1/+0 and first strike until end of turn. If that creature was Overclocked this turn, it gets +2/+0 and gains doublestrike until end of turn instead.
The swiftness of destruction can sometimes make the violence appear clean, but violence is always dirty and horrid.
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: Put a charge counter on Sonic Disorienter.
Remove a charge counter from Sonic Disorienter: Target creature gets -2/-0 until end of turn. Used at night, the machine rendered the Chini, bat-form nochtlaca, warriors confused and defenseless.
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Flash
When Painting Table enters the battlefield, spells you don't control that target artifacts you control cost an additional until end of turn.Eluim has their own warpaint- their nation's flag emblazoned on every piece of their soldiers' uniforms and equipment.
0/2
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Look at the top four cards of your library. Put one into your hand, one on the top of your library, one on the bottom of your library, and one in your graveyard.
As far as time is concerned, everything has a place.
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Victory of Conquest
(rare)
First Division Captain
(uncommon)
Mecnat's Devotee
(uncommon)
Diversionary Incinerator
(uncommon)
Turtle Form
(common)
Gleam Polish
(common)
Macuahuitl Wing
(common)
Enterprising Imperialist
(common)
Wrathbomb
(common)
Deride
(common)
Power Strike
(common)
Sonic Disorienter
(common)
Painting Table
(common)
Organize
(common)
Forest
(basic)




: Equipped creatures get +1/+1 until end of turn. Activate this ability only once each turn.
: Add a charge counter to Wrathbomb.