Rhondite War: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact
Whenever another artifact not named Tactician's Orrery gains a counter, put a charge counter on Tactician's Orrery.
{5}{u}: Tactician's Orrery becomes an X/X artifact creature until end of turn with "When this creature dies, draw X cards." where X is the number of charge counters on Tactician's Orrery.
 U 
Artifact – Equipment
Equipped creature gets +X/+X, where X is the number of equipment attached to it.
Equip {2}
Tuned by each piece of armor equipped, this blade adapts to any situation.
 U 
Creature – Elf Soldier
Trample
Whenever Conquest Regiment Brutalizer deals combat damage to a player, Overclock (Duplicate a counter on target artifact, or give a +2/+2 bonus to it if it is a creature or Equipment until end of turn.).
3/2
 U 
Creature – Crocodile Shapeshifter Shaman
Whenever Itoco Battle Shaman or another Shapeshifter enters the battlefield under your control, Shapeshifters you control gain Trample until end of turn.
"Fight with the relentless fury to kill, like merciless brutality of a predator unto its prey."
1/2
 C 
Creature – Cat Shapeshifter Shaman
At the beginning of your endstep, if you cast an instant or sorcery spell this turn, you may discard a card. If you do, draw a card.
Rarer than taking the form of even a dragon are the Nochtlaca whose bodies divine the secrets of the universe.
2/4
 C 
Artifact
Wrathbomb enters the battlefield with a charge counter.
{b},{t}: Add a charge counter to Wrathbomb.
Remove a charge counter from Wrathbomb: Destroy target creature token.
 C 
Artifact Creature – Snake
Deathtouch
{b}{b}, Sacrifice Blightwhip Adder: Target artifact creature or equipped creature gains deathtouch until end of turn.
"We don't to waste soldiers in scouting roles. Send the snakes."- Reyles
1/1
 C 
Artifact – Equipment
Whenever the equipped creature becomes tapped, put a charge counter on up to one target artifact.
Equip {2}
"Says right here what to do."
 C 
Artifact
{2}: Equipped creatures get +1/+1 until end of turn. Activate this ability only once each turn.
Energized- As long as you control a tapped artifact, you may activate Gleam Polish's ability twice each turn.
Equipment upkeep means your blades remain sharp and armors impenetrable.
 C 
Instant
Deal 2 damage to target attacking or blocking creature.
Chain- Destroy all permanents attached to the target creature. (There is a chain as long as you control another spell.)
 C 
Instant
Destroy target tapped creature with power 2 or less.
The First Division marched through the swamp. Only a few survived among their regiments.
 C 
Creature – Monkey Shapeshifter Wizard
When War Howler enters the battlefield exile the top card of your library. Until end of turn, you may play a card exiled this way. If an instant or sorcery was exiled this way, it costs {2} less to cast.
3/1
 C 
Instant
Target creature gains indestructible until end of turn.
Chain – Draw a card. (There is a chain as long as you control another spell.)
The shape of the turtle offers life, and the wisdom that comes with it, longer than any other shape.
 C 
Artifact
{t}: Put a charge counter on Fog Machine.
{u}, -Remove a charge counter from Fog Machine: Target artifact or equipped creature gain hexproof until end of turn.
Mountain
 
 B 
Basic Land – Mountain

Tactician's Orrery (rare)
Overwhelming Edge (uncommon)
Conquest Regiment Brutalizer (uncommon)
Itoco Battle Shaman (uncommon)
Constellation-Spot Balam (common)
Wrathbomb (common)
Blightwhip Adder (common)
Operator's Manual (common)
Gleam Polish (common)
Vanquish the Foe (common)
Murky Assassination (common)
War Howler (common)
Turtle Form (common)
Fog Machine (common)
Mountain (basic)