Rhondite War: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Pulsewave Enhancer enters the battlefield with a charge counter on it.
: Put a charge counter on Pulsewave Enhancer.
: Each creature you control gets +X/+X until end of turn, where is the number of charge counters on Pulsewave Enhancer. |
Reach
Forests you control have hexproof. "I'll die before they burn our homes."
1/2
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: Put a charge counter on Shield Sanctuary.
Remove X charge counters from Shield Sanctuary: Until end of turn prevent all damage that would be dealt to X target creatures. |
When Diversionary Incinerator dies, deal X damage to target creature or planeswalker, where X is the number of counters on artifacts you control.
"Move, move. I've got enough energy here to blow all those shapeshifters away."
1/1
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Flash
Chain- Each opponent loses 2 life and you gain 2 life. (There is a chain as long as you control another spell.) Her claws can still rip out one's guts- she just prefers to use her tongue instead.
3/3
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Flash
When Painting Table enters the battlefield, spells you don't control that target artifacts you control cost an additional until end of turn.Eluim has their own warpaint- their nation's flag emblazoned on every piece of their soldiers' uniforms and equipment.
0/2
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At the beginning of your endstep, if you cast an instant or sorcery spell this turn, you may discard a card. If you do, draw a card.
Rarer than taking the form of even a dragon are the Nochtlaca whose bodies divine the secrets of the universe.
2/4
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Deal 2 damage to target attacking or blocking creature.
Chain- Destroy all permanents attached to the target creature. (There is a chain as long as you control another spell.) |
Vigilance
Energized- As long as you control a tapped artifact, Restion Warhemoth has trample. "They're not easy to transport, but a single Warhemoth has the strength of an entire regiment." -Sarna, Restion Salesperson
4/4
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Whenever another creature dies Deathroll Scavenger gets +1/+1 until end of turn.
The animals of Coaxkika had no concept or war or conquest. They did understand that any dead body was a free feast.
2/1
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When Eluim Infantry enters the battlefield, you may pay
![]() . If you do, Overclock (Duplicate a counter on target artifact, or give a +2/+2 bonus to it if it is a creature or Equipment until end of turn.).Not even Reyle's expected his soldiers to die. Eluim thought their technology would innately allow the nation a quick, clean victory.
2/1
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Whenever an artifact enters the battlefield under your control, you may tap Maintenance Mechanic. If you do, Overclock (Duplicate a counter on target artifact, or give a +2/+2 bonus to it if it is a creature or Equipment until end of turn.).
1/2
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Equipped creature gets +1/+0 and first strike.
Energized- As long as you control a tapped artifact, the equipped creature gets +2/+0 and first strike instead. Equip ![]() ![]() |
Sixth Division Deserter has haste as long as you have an artifact in your graveyard.
Watching one's greatest war machines crumble, it was easy to see why she lost hope.
3/3
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Pulsewave Enhancer
(rare)
Masakoatl Tree Keeper
(uncommon)
Shield Sanctuary
(uncommon)
Diversionary Incinerator
(uncommon)
Nightripper
(common)
Painting Table
(common)
Constellation-Spot Balam
(common)
Vanquish the Foe
(common)
Restion Warhemoth
(common)
Deathroll Scavenger
(common)
Eluim Infantry
(common)
Maintenance Mechanic
(common)
Gauding's Magni-Grip
(common)
Sixth Division Deserter
(common)
Island
(basic)
: Put a charge counter on Pulsewave Enhancer.
: Each creature you control gets +X/+X until end of turn, where is the number of charge counters on Pulsewave Enhancer.
until end of turn.