Rhondite War: Virtual Booster
| Rhondite War: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Blast Cannon or another nontoken artifact enters the battlefield under your control, deal 1 damage to any target.
Energized -If you control a tapped artifact, when Blast Cannon or another nontoken artifact enters the battlefield under your control, deal 2 damage to any target instead. |
Whenever a you control creature deals combat damage to an opponent, you may sacrifice Bloodrite Balam. If you do, return an instant or sorcery with a converted mana cost of X, where X was the damage dealt, from your graveyard to your hand.
3/2
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Whenever Submersion Apprentice deals combat damage to a player, you may return target artifact that player controls to its owner's hand.
All things must sink, it's just of whether to fill them with water or poke them with holes.
3/2
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: Put a charge counter on Automated Gardener.
Remove a charge counter from Automated Gardener: Untap target land. |
Flying
At the beginning of your upkeep you may discard a card. If you do, Overclock (Duplicate a counter on target artifact, or give a +2/+2 bonus to it if it is a creature or Equipment until end of turn.) 2/2
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Rumbling Dozer gets +2/+2 and has menace as long as you control three or more tapped artifacts.
Coaxkika was a wild land to Eluim- a land that needed to cleared and trimmed for Eluim's society.
4/5
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Whenever you cast an instant or sorcery, Lone Razormouth can't be blocked until end of turn.
Even separated from her school, she will eat whatever enemy she finds until only bones remain.
1/1
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Create a 1/1 White Shapeshifter token.
Chain- Gain 1 life for each creature you control. (There is a chain as long as you control another spell.) |
Target creature gets +4/+4 until end of turn.
Chain – That creature gains hexproof and can't be blocked by creatures with a power of 2 or less until end of turn. (There is a chain as long as you control another spell.) |
: Put a charge counter on Sonic Disorienter.
Remove a charge counter from Sonic Disorienter: Target creature gets -2/-0 until end of turn. Used at night, the machine rendered the Chini, bat-form nochtlaca, warriors confused and defenseless.
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Whenever the equipped creature becomes tapped, put a charge counter on up to one target artifact.
Equip ![]() "Says right here what to do."
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Reach
Whenever you cast an instant or sorcery, target creature you control gains reach until end of turn. "Before anything, we lay down our webs to ambush whatever comes at us from above." -Nayeli, Itoco Horizon Keeper
1/2
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Whenever Sun-Scorch Atuq blocks an equipped creautre or is blocked by an equipped creature, unattach all equipment from that creature.
"Without their armor and weapons, what can they do?"
3/3
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Target opponent reveals their hand. You choose a creature or artifact card from it. That player discards that card.
So many soldiers died from sinking ships that floating bodies became nautical markers.
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Blast Cannon
(rare)
Bloodrite Balam
(uncommon)
Submersion Apprentice
(uncommon)
Automated Gardener
(uncommon)
Zephyr Stowaway
(common)
Rumbling Dozer
(common)
Lone Razormouth
(common)
Last Reenforcement
(common)
Blooming Strength
(common)
Sonic Disorienter
(common)
Operator's Manual
(common)
Trap-web Xoci
(common)
Sun-Scorch Atuq
(common)
Deride
(common)
Island
(basic)




: Put a charge counter on Automated Gardener.

