Rhondite War: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
Whenever an Aura enters your graveyard from the battlefield, you may put a creature from your hand with a converted mana cost of X onto the battlefield, where X is the converted mana cost of the Aura that entered your graveyard.
"To weave the threads of eternity successfully, one must not see life and life's work as separate."- Itan de Hui
 U 
Artifact
{1}{u}{u},{t}: Target player mills a card for each blue artifact you control.
If time can be measured, a machine can manipulate it.
 U 
Artifact
{t}: Return a random card from your graveyard to your hand, then discard a card.
 U 
Instant
Until end of turn, target creature gets +2/+0 and gains "When this creature deals combat damage to a player discard a card. Then, draw a card."
 C 
Instant
Counter target spell.

Overclock (Duplicate a counter on target artifact, or give a +2/+2 bonus to it if it is a creature or Equipment until end of turn.)
 C 
Creature – Vampire Soldier
Menace
Perhaps it was the othering of the Nochtlaca, or perhaps it was just an excessive cruelty and hatred, unique to this individual, that was the source of his crimes.
2/1
 C 
Artifact
{2}: Equipped creatures get +1/+1 until end of turn. Activate this ability only once each turn.
Energized- As long as you control a tapped artifact, you may activate Gleam Polish's ability twice each turn.
Equipment upkeep means your blades remain sharp and armors impenetrable.
 C 
Creature – Armadillo Shapeshifter Warrior
Flash
Chain- Each opponent loses 2 life and you gain 2 life. (There is a chain as long as you control another spell.)
Her claws can still rip out one's guts- she just prefers to use her tongue instead.
3/3
 C 
Artifact – Equipment
Equipped creature gets +1/+0 and first strike.
Energized- As long as you control a tapped artifact, the equipped creature gets +2/+0 and first strike instead.
Equip {1}{r}
 C 
Artifact
{t}: Put a charge counter on Fog Machine.
{u}, -Remove a charge counter from Fog Machine: Target artifact or equipped creature gain hexproof until end of turn.
 C 
Artifact Creature – Beast
Vigilance
Energized- As long as you control a tapped artifact, Restion Warhemoth has trample.
"They're not easy to transport, but a single Warhemoth has the strength of an entire regiment." -Sarna, Restion Salesperson
4/4
 C 
Instant
Exile target artifact, creature, or planeswalker, then return that permanent to the battlefield. Until end of turn, it can't activate any non-mana activated abilities.
Awe, be it amazement or stupidity, can leave one removed from the concept of time.
 C 
Instant
Destroy target creature with flying.
Chain- Target creature you control gets +1/+1 and gains reach until end of turn. (There is a chain as long as you control another spell.)
"They may send their metal birds. I'll shoot them down as I would ones of flesh."
 C 
Artifact – Equipment
Whenever the equipped creature becomes tapped, put a charge counter on up to one target artifact.
Equip {2}
"Says right here what to do."
Plains
 
 B 
Basic Land – Plains

Secret Rites (rare)
Day Grinder (uncommon)
Kinvol Grave Digger (uncommon)
Tzatzimicti Blood Rite (uncommon)
Anti-Magic Blast (common)
Fourth Division Sadist (common)
Gleam Polish (common)
Nightripper (common)
Gauding's Magni-Grip (common)
Fog Machine (common)
Restion Warhemoth (common)
Space Out (common)
Skyhunter's Message (common)
Operator's Manual (common)
Plains (basic)