Rhondite War: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever Mining Hellion becomes Overclocked, you may destroy target nonbasic land.
"An intelligent drill will solve most of the problems, of course, keeping an operator around will assure its best performance." -Sarna, Restion Salesperson
4/4
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Enchant Artifact
Enchanted artifact gains "Whenever this artifact becomes tapped, target creature gets -1/-1 until end of turn and that creature's controller loses 1 life." "As long as it's still operation, we can use it.
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: Until end of turn you may pay instead of the mana needed to activate target artifact's abilities. (Non mana costs must still be paid)2/2
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Until end of turn, target creature can't be blocked. If that creature is enchanted or equipped, you may gains "Whenever this creature deals combat damage to a player, its controller mills five."
No time to heal, no time to think.
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Create a 1/1 White Shapeshifter token.
Chain- Gain 1 life for each creature you control. (There is a chain as long as you control another spell.) |
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Deal 2 damage to target attacking or blocking creature.
Chain- Destroy all permanents attached to the target creature. (There is a chain as long as you control another spell.) |
Flying
At the beginning of your upkeep you may discard a card. If you do, Overclock (Duplicate a counter on target artifact, or give a +2/+2 bonus to it if it is a creature or Equipment until end of turn.) 2/2
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Enchant creature
Whenever the enchanted creature dies, it's controller loses 3 life and sacrifices a creature. "Find a figurehead, then kill that figurehead and watch their forces lose their pathetic will to fight."- Commander Reyles
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Flash
When Painting Table enters the battlefield, spells you don't control that target artifacts you control cost an additional until end of turn.Eluim has their own warpaint- their nation's flag emblazoned on every piece of their soldiers' uniforms and equipment.
0/2
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When War Howler enters the battlefield exile the top card of your library. Until end of turn, you may play a card exiled this way. If an instant or sorcery was exiled this way, it costs
less to cast.3/1
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Flying
When Huitzloc Storm Caller enters the battlefield, reveal the top card of your library. If you revealed an instant or sorcery this way, add it to your hand. Otherwise, put the revealed card on the bottom of your library. 3/2
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Whenever another creature dies Deathroll Scavenger gets +1/+1 until end of turn.
The animals of Coaxkika had no concept or war or conquest. They did understand that any dead body was a free feast.
2/1
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Target creature gains indestructible until end of turn.
Chain – Draw a card. (There is a chain as long as you control another spell.) The shape of the turtle offers life, and the wisdom that comes with it, longer than any other shape.
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Whenever you Overclock, add
."Remove that gear, add three over there, run an extra wire from your spine to steam engine, and you're all set."
1/1
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Mining Hellion
(rare)
Sky Blackener
(uncommon)
Assistane Tech
(uncommon)
Short on Time
(uncommon)
Last Reenforcement
(common)
Vanquish the Foe
(common)
Zephyr Stowaway
(common)
Lower Morale
(common)
Painting Table
(common)
War Howler
(common)
Huitzloc Storm Caller
(common)
Deathroll Scavenger
(common)
Turtle Form
(common)
Dawn End Outfitter
(common)
Island
(basic)



: Until end of turn you may pay
instead of the mana needed to activate target artifact's abilities. (Non mana costs must still be paid)
