Rhondite War: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Artifact
At the beginning of your endstep if you control 3 or more artifacts, gain 4 life.
Energized- If you control a tapped artifact, when you gain life from Carrier Platform, you may also draw a card.
 
 R 
Creature – Human Artificer
When Scrap Engineer enters the battlefield, exile target player's graveyard. Then, Overclock X times, where X is the number of artifacts exiled this way. (Duplicate a counter on it, or give a +2/+2 bonus to it if it is a creature or Equipment until end of turn.)
4/4
 U 
Creature – Human Wizard Artificer
When Cross-Regiment Blastmage enters the battlefield, deal X damage to any target, where X is the number of charge counters on all artifacts you control.
"I've learned a bit from the Artificer regiment in the 2nd Division, before transferring to that division's Arcane regiment."
2/4
 U 
Artifact
{t}: Return a random card from your graveyard to your hand, then discard a card.
 U 
Artifact Creature – Skeleton
Lifelink
When Steel-Coated Skeleton dies, if you have 10 or less life, you may pay {b}. If you do, return Steel-Coated Skeleton from your graveyard to your hand.
Reyles made sure his deserters would never repeat their crime.
3/1
 C 
Creature – Human Soldier
When Eluim Infantry enters the battlefield, you may pay {1}{w}. If you do, Overclock (Duplicate a counter on target artifact, or give a +2/+2 bonus to it if it is a creature or Equipment until end of turn.).
Not even Reyle's expected his soldiers to die. Eluim thought their technology would innately allow the nation a quick, clean victory.
2/1
 C 
Creature – Wolf Shapeshifter Cleric
When Ndivá'i Star Mage enters the battlefield gain 1 life for each instant and sorcery in your graveyard.
He uses the stars to count the days, hoping for a celestial sign to save the Nochtlaca.
2/2
 C 
Enchantment – Aura
Enchant creature
Enchanted creature has flying and gains "Whenever you cast an instant or sorcery, draw a card and discard a card."
Divination is less about an innate truth than turning an idea into truth.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature can't be blocked by creatures with a power of 2 or less.
Whether a living baloth or a Restion warhemoth, no one wants to stand in the way of such a large enemy.
 C 
Artifact Creature – Snake
Deathtouch
{b}{b}, Sacrifice Blightwhip Adder: Target artifact creature or equipped creature gains deathtouch until end of turn.
"We don't to waste soldiers in scouting roles. Send the snakes."- Reyles
1/1
 C 
Creature – Goblin Artificer
Whenever you Overclock, add {r}.
"Remove that gear, add three over there, run an extra wire from your spine to steam engine, and you're all set."
1/1
 C 
Creature – Armadillo Shapeshifter Warrior
Flash
Chain- Each opponent loses 2 life and you gain 2 life. (There is a chain as long as you control another spell.)
Her claws can still rip out one's guts- she just prefers to use her tongue instead.
3/3
 C 
Creature – Monkey Shapeshifter Warrior
When Tzatzimicti Instigator enters the battlefield, you may have target creature you control fight target creature you don't control.
"Prove yourself. Attack the intruders."
2/1
 C 
Creature – Elf Soldier
Whenever an equipment is attached to Enterprising Imperialist, search your library for a basic land, reveal it, and add it to your hand. Shuffle your library afterward.
After carving up the land for Rhondite, Eluim carved it up for its people.
2/2
Swamp
 
 B 
Basic Land – Swamp

Carrier Platform (common, foil)
Scrap Engineer (rare)
Cross-Regiment Blastmage (uncommon)
Kinvol Grave Digger (uncommon)
Steel-Coated Skeleton (uncommon)
Eluim Infantry (common)
Ndivá'i Star Mage (common)
Riddle of the Clouds (common)
Imposing Presence (common)
Blightwhip Adder (common)
Dawn End Outfitter (common)
Nightripper (common)
Tzatzimicti Instigator (common)
Enterprising Imperialist (common)
Swamp (basic)