Rhondite War: Virtual Booster
| Rhondite War: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Sacrifice a land: Seed-Spreading Sloth gains indestructible until end of turn.
When Seed-Spreading Sloth dies, return all forests from your graveyard to the battlefield tapped. Poop is absolutely a part of the natural cycle of growth.
4/4
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Whenever Encircling Battalion and another creature named Encircling Battalion block the same creature all creatures named Encircling Battalion gain +0/+4 and double strike until end of turn.
2/2
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: Put a charge counter on Traitor Node.
Remove X charge counters from Traitor Node: Gain control of target non-token creature with a converted mana cost of X until end of turn, where X is the number charge counters removed this way. Untap that creature, it gains haste until end of turn. |
Whenever an artifact creature enters the battlefield under your control, draw a card.
Restion's beast-crafters struggled to keep up with the demands of Reyles' contract.
1/2
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: Equipped creatures get +1/+1 until end of turn. Activate this ability only once each turn.
Energized- As long as you control a tapped artifact, you may activate Gleam Polish's ability twice each turn. Equipment upkeep means your blades remain sharp and armors impenetrable.
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Flying
When Huitzloc Storm Caller enters the battlefield, reveal the top card of your library. If you revealed an instant or sorcery this way, add it to your hand. Otherwise, put the revealed card on the bottom of your library. 3/2
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Whenever you Overclock, add
."Remove that gear, add three over there, run an extra wire from your spine to steam engine, and you're all set."
1/1
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Counter target spell.
Overclock (Duplicate a counter on target artifact, or give a +2/+2 bonus to it if it is a creature or Equipment until end of turn.) |
Target creature gains indestructible until end of turn.
Chain – Draw a card. (There is a chain as long as you control another spell.) The shape of the turtle offers life, and the wisdom that comes with it, longer than any other shape.
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Exile target artifact, creature, or planeswalker, then return that permanent to the battlefield. Until end of turn, it can't activate any non-mana activated abilities.
Awe, be it amazement or stupidity, can leave one removed from the concept of time.
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Flash
When Painting Table enters the battlefield, spells you don't control that target artifacts you control cost an additional until end of turn.Eluim has their own warpaint- their nation's flag emblazoned on every piece of their soldiers' uniforms and equipment.
0/2
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Destroy target tapped creature with power 2 or less.
The First Division marched through the swamp. Only a few survived among their regiments.
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Equipped creature gets +1/+0 and first strike.
Energized- As long as you control a tapped artifact, the equipped creature gets +2/+0 and first strike instead. Equip ![]() ![]() |
Destroy target land.
If you control another spell named Zyana's Rage, Zyana's Rage costs less.Zyana hated her people, and she hated the new people as well.
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Seed-Spreading Sloth
(rare)
Encircling Battalion
(uncommon)
Traitor Node
(uncommon)
Solarplus Beast-Crafter
(uncommon)
Gleam Polish
(common)
Huitzloc Storm Caller
(common)
Dawn End Outfitter
(common)
Anti-Magic Blast
(common)
Turtle Form
(common)
Space Out
(common)
Painting Table
(common)
Murky Assassination
(common)
Gauding's Magni-Grip
(common)
Zyana's Rage
(common)
Island
(basic)


: Put a charge counter on Traitor Node.

