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Showing 27 of 27 Hybrid cards
Go to section: Colourless (6) White (10) Blue (11) Black (6) Red (11) Green (10) Multicolour (89) Hybrid (27) Artifact (12) Land (5)
Show rarities: C U R M
Whenever a permanent is exiled, you may scry 1.
Haste, shadow
At the beginning of each end step, exile Thromos, Strobing Soul, then return it to the battlefield under its owner's control.
At the beginning of each end step, exile Thromos, Strobing Soul, then return it to the battlefield under its owner's control.
1/1
Skulk (This creature can’t be blocked by creatures with greater power.)
Whenever a creature with a counter on it dies, you may scry 1.
Whenever Cutter Carsam deals combat damage to an opponent, put a -1/-1 counter on target creature.
Whenever a creature with a counter on it dies, you may scry 1.
Whenever Cutter Carsam deals combat damage to an opponent, put a -1/-1 counter on target creature.
2/1
Sliver creatures you control have wither.
2/2
Whenever a land you control becomes tapped, put a bomb counter on it.
, Sacrifice a land: Boof the Minelayer deals X damage to target creature or player, where X is the number of bomb counters on sacrificed land.

1/1
Defender, reach, trample
When you cast Carnoblossom Flytrap, you get an emblem with "Creatures you control named Carnoblossom Flytrap get +1/+1."
: Carnoblossom Flytrap loses defender until end of turn, where X is the number of emblems you have.
Carnoblossom Flytrap can only be a commander.
When you cast Carnoblossom Flytrap, you get an emblem with "Creatures you control named Carnoblossom Flytrap get +1/+1."

Carnoblossom Flytrap can only be a commander.
0/0
Explosive Uprooting deals X damage to target player. That player may return any number of cards with total converted mana cost less than or equal to X from their graveyard to their hand.
Whenever a nonland permanent you control is targeted by a spell an opponent controls, Spark Brambles deals X damage to that opponent where X is the converted mana cost of the targeted permanent.
All artifact creatures gain defender.
Suddenly, the automatons froze in place, and we moved between them cautiously. Their hollow eyes seemed to track us, but they could do naught but watch us pass.
Whenever a player casts a non-enchantment or non-sorcery spell, counter that spell. That player puts X 1/1 green and white Goat creature tokens with lifelink onto the battlefield, where X is the spell's converted mana cost.
Who's to blame?
When Medicine Ball becomes attached to a creature, prevent all damage that would be dealt to that creature this turn.
Equipped creature has "
: Attach Medicine Ball to target creature you control."
Equip
Equipped creature has "

Equip

"Catch!"
Choose two —
• Prevent all combat damage that would be dealt this turn.
• Gain 1 life for each attacking creature.
• Mist Charm deals 1 damage to each attacking creature.
• Prevent all combat damage that would be dealt this turn.
• Gain 1 life for each attacking creature.
• Mist Charm deals 1 damage to each attacking creature.
Trample
Whenever Treesnap, Evolutionary Wurm deals combat damage to am opponent, put a +1/+1 counter on it at the beginning of the next end step.
Sacrifice Treesnap: Search your library for a Wurm creature card with power less than or equal to Treesnap's power and put it onto the battlefield tapped.
Whenever Treesnap, Evolutionary Wurm deals combat damage to am opponent, put a +1/+1 counter on it at the beginning of the next end step.
Sacrifice Treesnap: Search your library for a Wurm creature card with power less than or equal to Treesnap's power and put it onto the battlefield tapped.
1/1
Choose two —
• Destroy target artifact.
• Detain target creature an opponent controls.
• Return target creature card from your graveyard to your hand.
• Destroy target artifact.
• Detain target creature an opponent controls.
• Return target creature card from your graveyard to your hand.
Flying
If another creature or enchantment card would be put into a graveyard from anywhere, put it on the bottom of its owner's library instead.
If another creature or enchantment card would be put into a graveyard from anywhere, put it on the bottom of its owner's library instead.
0/1
At the beginning of your upkeep, put a -1/-1 counter on target creature.
At the beginning of each upkeep, choose one —
• Creatures with a -1/-1 counter can't attack or block this turn.
• Activated abilities of creatures with a -1/-1 counter can't be used this turn.
At the beginning of each upkeep, choose one —
• Creatures with a -1/-1 counter can't attack or block this turn.
• Activated abilities of creatures with a -1/-1 counter can't be used this turn.
1/1
Flying
Whenever a creature you control regenerates, untap target land.

: Regenerate target creature.
Whenever a creature you control regenerates, untap target land.


0/1
Reveal cards from the top of your library until you reveal a land. Put that land on the battlefield tapped. Repeat this process X more times, then place all other cards revealed this way on the bottom of your library in a random order.
Plant creatures you control get +0/+2 and gain reach.
,
: Target plant creature gains indestructible until end of turn.


0/1
Islandwalk
Whenever you discard a land card, you may draw a card.
Discard a card,
: Tap or untap another target permanent.
Whenever you discard a land card, you may draw a card.
Discard a card,

1/4
Target instant or sorcery spell's controller flips a coin. If he or she wins the flip, counter that spell. If he or she loses the flip, copy that spell. You may choose new targets for the copy.
Whenever you cast an instant or sorcery spell, you may flip a coin. If you win the flip, choose one —
• Target instant or sorcery spell you control gains lifelink.
• Target instant or sorcery spell you control gains deathtouch.
• Copy target instant or sorcery spell you control. You may choose new targets for the copy.
• Target instant or sorcery spell you control gains lifelink.
• Target instant or sorcery spell you control gains deathtouch.
• Copy target instant or sorcery spell you control. You may choose new targets for the copy.
1/4
Defender, indestructible
At the beginning of your end step, put a silt counter on Maganex the Silt Sifter.
, sacrifice Maganex the Silt Sifter: Add
or
to your mana pool for each silt counter on Maganex the Silt Sifter.
At the beginning of your end step, put a silt counter on Maganex the Silt Sifter.



0/1


1/3
Level up
(
: Put a level counter on this. Level up only as a sorcery.) – 1/1
Level 2-5 – First strike –
: Paden, War Scholar deals 1 damage to target attacking creature. – 2/2
Level 6+ – First strike, vigilance –
: Destroy target attacking creature. – 6/6


Level 2-5 – First strike –

Level 6+ – First strike, vigilance –

Equipped creature gets +2/+0 and has "Whenever equipped creature attacks, target creature defending player controls blocks it this combat if able."
Equip
Equip

Go to section: Colourless (6) White (10) Blue (11) Black (6) Red (11) Green (10) Multicolour (89) Hybrid (27) Artifact (12) Land (5)
Show rarities: C U R M
Temporary Allies: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
last 2014-03-12 15:48:15 by Vitenka