Temporary Allies: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 M 
Legendary Creature – Plant
Defender, reach, trample
When you cast Carnoblossom Flytrap, you get an emblem with "Creatures you control named Carnoblossom Flytrap get +1/+1."
{x}: Carnoblossom Flytrap loses defender until end of turn, where X is the number of emblems you have.
Carnoblossom Flytrap can only be a commander.
0/0
 U 
Enchantment
Pay 2 life: Choose an opponent. That opponent adds three mana of any one color to their mana pool. Any player may activate this ability.
 U 
Artifact – Equipment
When you equip Triangle Shield, choose up to two colors.
Equipped creature has +0/+3 and protection from the chosen colors.
Equip {2}
 U 
Enchantment
At the beginning of each player's upkeep, they lose 1 life for each permanent they control but do not own.
Pay 2 life: Target opponent gains control of target permanent you control. Any player may activate this ability.
 C 
Creature – Human Cleric
When Traveling Missionary enters the battlefield, you gain 3 life.
When Traveling Missionary dies, you gain 3 life.
2/3
 C 
Artifact – Equipment
Equipped creature is an enchantment in addition to its other types.
Equipped creature has hexproof and first strike.
Equip {1}
 C 
Enchantment
Creatures you control get +1/+1 when your commander is on the battlefield.
 C 
Creature – Human Archer
Horsemanship
{t}: Kingdom Cavalry deals 1 damage to target attacking or blocking creature.
1/2
 C 
Creature – Vedalken Shaman
{1}{u/r}, sacrifice Magnetic Pulse-Mage: Unattach all equipment from all creatures.
1/3
 C 
Enchantment
Whenever you declare attackers against multiple opponents in a single combat phase, attacking creatures you control get +X/+X until end of turn, where X is the number of opponents you declared an attack against.
 C 
Creature – Sliver
Sliver creatures you control have wither.
2/2
 C 
Creature – Angel
Flying, vigilance
Spells and abilities can't cause you to sacrifice Stalwart Angel.
3/4
 C 
Creature – Nautilus
Defender
{w/u}, {t}: Prevent all damage that would be dealt this turn to another target creature that shares a color with Warding Whelk.
0/3
 C 
Creature – Specter
Flying
Whenever Revelatory Specter deals combat damage to a player, that player plays with their hand revealed until the beginning of your next upkeep.
2/2
Forest
 
 B 
Basic Land – Forest
 T 
Token Creature – Spirit Wolf
Shroud
Sacrifice this: Return Kasimir, the Tale Retold to your hand from the battlefield or graveyard.
2/2

Carnoblossom Flytrap (mythic)
Covenant of Vitality (uncommon)
Triangle Shield (uncommon)
Covenant of Deceit (uncommon)
Traveling Missionary (common)
Unicorn Headband (common)
Inspiring Presence (common)
Kingdom Cavalry (common)
Magnetic Pulse-Mage (common)
Drums of Conquest (common)
Anemia Sliver (common)
Stalwart Angel (common)
Warding Whelk (common)
Revelatory Specter (common)
Forest (basic)
Wolf Spirit (token)