Homelands Restored: Recent Activity
Homelands Restored: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Skeleton |
Recent updates to Homelands Restored: (Generated at 2024-05-20 04:55:03)
Homelands Restored: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Skeleton |
Recent updates to Homelands Restored: (Generated at 2024-05-20 04:55:03)
I've heard a number of people on the Internet moan about how unbalanced (read as "Not powerful enough") the cards from Homelands are. Personally, I really like the set. It did a good job for its time. But I'd like to play with cards from Homelands, too, without it being considered a joke.
Homelands restored is just that: An update for Homelands, with appropriate costs for Modern Magic. When a card is clearly out of color pie, or the wrong commonality, I'll address that as well. And if the wording isn't the way the card would be written today, I change the wording. Also, I might swap a few cards on the sheet for skeleton balance. Ambush, for example, probably should be white. If I do that, though, something else will need to become red...
I'm trying to put a light touch over these cards. A lot of people love a lot of cards from Homelands. It isn't my intention to remake the automobile over here... just bring it code so that it's road worthy. I'm sure, on occasion, I'll be tested to make a more interesting card. Hopefully, I will resist that temptation.
Most of the time, I'm just going to decrease the casting cost, where warranted. Sometimes, I'll need to make the card more powerful, because I can't decrease the cost any more (one casting cost cards for example.) On rare occasions, as with a few Legends like Baron Sengir, I plan to keep the casting cost and instead increase the power and toughness, since the Baron should really cost .