Elandria
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Showing 10 of 10 Black cards
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As long as you control no other creatures and your opponent controls three or more creatures, Cornered Wolf gets +3/+3 and has intimidate.
3/3
Target Human creature and target non-Human creature each get +2/+0 and gain deathtouch until end of turn.
Target player loses 3 life and you gain 3 life.
Spawn a colorless 1/1 Human creature token.
Spawn a colorless 1/1 Human creature token.
Bronze Age —
: Regenerate Elandrian Apothecary. Activate this ability only if you control two or more Humans.
Iron Age —
: Regenerate target creature you control. Activate this ability only if you control four or more Humans.

Iron Age —

1/2
2/1
Destroy target Human creature.
Flying, deathtouch
As long as there is another creature named Marsh Fly on the battlefield, Marsh Fly gets +1/+0.
As long as there is another creature named Marsh Fly on the battlefield, Marsh Fly gets +1/+0.
0/1
At the beginning of your upkeep, exile target creature card in a graveyard. Staring with you at 1, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses that much life and draws cards equal to the exiled card’s toughness.
As long as Relentless Butcher is equipped, it gets +3/+3 and has “At the beginning of your upkeep, sacrifice a creature.”
2/2
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Soulbond
As long as Bloodbond Bat is paired with another creature, both creatures have “