Elandria: Virtual Booster

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Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Human Advisor
Golden Age — 3, T: Spawn a colorless 6/12 Construct artifact creature token with trample. Activate this ability only if you control seven or more Humans.
2/4
 U 
Creature – Bear
When Enraged Bear Cub enters the battlefield, it fights another target creature.
2/2
 U 
Creature – Bat
Flying
Soulbond
As long as Bloodbond Bat is paired with another creature, both creatures have “{b}: This creature gets +1/+1 until end of turn.”
1/1
 U 
Creature – Wolf
As long as you control no other creatures and your opponent controls three or more creatures, Cornered Wolf gets +3/+3 and has intimidate.
3/3
 C 
Creature – Human
3/3
 C 
Instant
Target creature gets +3/+0 until end of turn and attacks this turn if able.
 C 
Creature – Human
2/2
 C 
Sorcery
Humans can’t block this turn.
 C 
Creature – Human Soldier
First strike
Whenever a creature with flying attacks, you may put Paratrooper Recruit from your hand into play tapped and attacking.
2/2
 C 
Creature – Human Druid
{t}: Add one mana of any color to your mana pool. Spend this mana only to cast non-Human creature spells.
1/1
 C 
Instant
Target Human creature and target non-Human creature each get +1/+1 and gain lifelink until end of turn.
 C 
Instant
Target Human creature and target non-Human creature each get +2/+0 and gain deathtouch until end of turn.
 C 
Instant
Choose one or both — Return target creature to its owner’s hand; and/or return target Human to its owner’s hand.
 C 
Enchantment – Aura
Enchant land
Bronze Age — When Farmyard enters the battlefield, if you control two or more Humans, draw a card.
At the beginning of your upkeep, you may gain 1 life.
 C 
Creature – Human
2/1

Elandrian Totem Maker (rare)
Enraged Bear Cub (uncommon)
Bloodbond Bat (uncommon)
Cornered Wolf (uncommon)
Feral Youth (common)
Possessed by the Wild (common)
Riverside Youth (common)
Wave of Cowardice (common)
Paratrooper Recruit (common)
Wild Supplicant (common)
Wisdom of Elephants (common)
Cunning of Serpents (common)
Swept by Floods (common)
Farmyard (common)
Enslaved Youth (common)