Elandria: Virtual Booster

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Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Insect
Flying
Whenever you draw a card, Shocking Tsetse deals 1 damage to target creature or player.
Whenever Shocking Tsetse deals combat damage to a player, draw a card.
2/1
 U 
Creature – Human Cleric
Bronze Age — {2}: Regenerate Elandrian Apothecary. Activate this ability only if you control two or more Humans.
Iron Age — {2}: Regenerate target creature you control. Activate this ability only if you control four or more Humans.
1/2
 U 
Creature – Bat
Flying
Soulbond
As long as Bloodbond Bat is paired with another creature, both creatures have “{b}: This creature gets +1/+1 until end of turn.”
1/1
 U 
Creature – Wolf
Soulbond
As long as Bloodthirsty Wolf is paired with another creature, both creatures have first strike and “Whenever this creature deals combat damage, put a +1/+1 counter on it.”
3/1
 C 
Creature – Human Soldier
First strike
Whenever a creature with flying attacks, you may put Paratrooper Recruit from your hand into play tapped and attacking.
2/2
 C 
Instant
Target creature gets +3/+0 until end of turn and attacks this turn if able.
 C 
Creature – Bird
Flying
3/2
 C 
Instant
Target Human creature and target non-Human creature each get +2/+0 and gain deathtouch until end of turn.
 C 
Enchantment – Aura
Enchant land
Bronze Age — When Tanning Yard enters the battlefield, if you control two or more Humans, draw a card.
Enchanted land has “{t}, Exile a creature card from your graveyard: Put a +1/+1 counter on target creature.”
 C 
Creature – Elephant
5/5
 C 
Instant
Target Human creature and target non-Human creature each get +1/+0 and gain doublestrike until end of turn.
 C 
Creature – Human Druid
{t}: Add one mana of any color to your mana pool. Spend this mana only to cast non-Human creature spells.
1/1
 C 
Sorcery
Draw two cards.
Spawn a colorless 1/1 Human creature token.
 C 
Enchantment – Aura
Enchant land
Bronze Age — When Irrigation Channel enters the battlefield, if you control two or more Humans, draw a card.
Enchanted land is an Island.
 C 
Sorcery
Humans can’t block this turn.

Shocking Tsetse (rare)
Elandrian Apothecary (uncommon)
Bloodbond Bat (uncommon)
Bloodthristy Wolf (uncommon)
Paratrooper Recruit (common)
Possessed by the Wild (common)
Sunclaw Hawk (common)
Cunning of Serpents (common)
Tanning Yard (common)
Albino Elephant (common)
Ferocity of Wolves (common)
Wild Supplicant (common)
Scan the Horizons (common)
Irrigation Channel (common)
Wave of Cowardice (common)