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Showing 19 of 19 Hybrid cards
Go to section: White (3) Blue (3) Black (6) Red (4) Green (4) Hybrid (19) Artifact (5) Land (9)
Show rarities: C U R M
Triple Arrows- does 20 damage to three separate targets
Arrow Stab- does 60 damage to a target80/20
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Shadow Strike- this card cannot attack for three turns. On the third turn, this card does 100 damage to one target.70/30
Hidden Bomb- you may do 50 damage to one opponent on any turn from now until the end of the game.
Claw Swipe- does 80 damage to one target90/40
Rage Power- for 4 turns, all of this card's attacks do 20 more damage.
Savage Slice- Does 40 damage to one target70/40
Dark Sword- This attack does 70 damage.
Despair- the target loses all armor.90/40
Sinister Glare- All of your opponent's attacks do 20 damage less for 3 turns
Bite- does 30 damage to one target50/20
Sacrifice Strike- This attack does as many damage as you want to do to one target. However, half of the damage you do to that target is also given to one ally of the same Lv. (ex., Soldier, Soldier Lv. 2, Hero).
Precise Shooting- This attack does 50 damage, ignoring all armor and spells60/40
Rising Assistance- Heals 30 damage from this card or one of its allies
Vengeful Strike- does 30 damage. If an ally died in the previous turn, this attack does double the damage.50/20
Flaming Strike- this attack does 50 damage.
Down to the Underworld- Put one of the opponent's Soldiers in the Graveyard. This does not count as killing the card.70/20
Poisonous Bite- In 4 turns, the target is killed. The target must be a Soldier.
Hatching Army- You may find a Giant Spider card in your deck and place it in your hand.70/30
Carnivorous Bite- This attack does 60 damage. Heal half of the damage done to the target from this card.
Metallic Screech- for 5 turns, armor on both sides has no effect100/40
Ninja Star- Flip a coin three times. For each heads, do 20 damage. For each tails, nothing happens.
Jumping Kick- During your opponent's next turn, they can't attack this card. This attack does 40 damage on your next turn.50/20
Flop- does 30 damage, and the enemy cannot attack next turn.
Slice- does 50 damage.60/30
Riding Stab- Do 50 damage to one target. After attacking, switch out this card with another Soldier card. (retreat cost is not needed to do so)
Tusk Jab- does 90 damage to one target90/50
Steal- take 4-6 of the opposing player's Gems
Hook Slash- do 40 damage to a target. 50/20
Night Scream- does 20 damage to all targets, and all armor is removed for two turns
Smoke Pistol- does 30damage to the target, and for the next three turns, the target must flip a coin every time it attacks. If heads, it has the regular affect. If tails, it does nothing.70/40
Storm Skies- For 5 turns, all cards but this one must flip a coin when they attack. If heads, they attack normally. If tails, their attack does nothing.
Thunder Strike- Does 100 damage to one target, and 20 damage to two other targets.100/40
Death Bite- this attack does 40 damage. Heal half of the damage from this card.
Howl of Darkness- for the next two turns, the opponent cannot attack.70/30
Greedy- For three turns, every cost is
less for all Soldiers, including your opponents.
Growing Power- You may search your deck for a Dragon. Once you do, replace the Dragon with this card, and discard this card. (this does not count as your opponent killing you, and they do not receive any Tokens)50/20
Go to section: White (3) Blue (3) Black (6) Red (4) Green (4) Hybrid (19) Artifact (5) Land (9)
Show rarities: C U R M
| HeroNation: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |